
There are many reasons why someone might choose to play *Borderlands 4* on a PC instead of a console, and vice versa. While cost and system stability are often factors, there are other differences too. Sometimes one platform has features the other doesn’t, and with *Borderlands 4*, that’s field of view – a feature currently available on PC but not on consoles.
While field of view (FOV) might seem unimportant to many gamers, it can significantly impact the experience in a game like *Borderlands 4*. This is why many players are requesting an FOV slider for the console versions. Currently, PC players have access to benefits that console players don’t, and while *Borderlands 4* isn’t a competitive game, players feel it’s unfair. It’s not about gaining an advantage, but ensuring everyone has the same quality of experience.
Borderlands 4’s FOV Slider Creates a Rift Between PC and Console
Why This Visual Setting Matters More Than It Seems
Many players don’t realize how much adjusting the field of view (FOV) can improve their experience in games like *Borderlands 4*, but once you do it, you’ll likely never want to go back to the default settings. Increasing the FOV lets you see more of your surroundings, giving you better peripheral vision. This can be a real advantage during fast-paced combat in *Borderlands 4*.
Increasing your field of view in a game isn’t just about seeing more of the environment; it creates the feeling of faster movement, even if the actual speed hasn’t changed. This is particularly noticeable and beneficial in a fast-paced game like *Borderlands 4*. The series is known for its chaotic battles, and a wider field of view makes you feel more like a powerful action hero as you quickly move around, launching attacks. The difference is so significant that switching back to the default view can make the game feel surprisingly slow and clunky.
What Gearbox Is Saying About Bringing It to Consoles
It’s frustrating for console players that they can’t change their field of view, which gives PC players an edge in both gameplay and overall enjoyment. Thankfully, Gearbox has heard the complaints. CEO Randy Pitchford has said that adding a field of view option could create fairness concerns, but the team is exploring how to make it happen on consoles. Developers suggest technical issues, like maintaining a smooth frame rate, are contributing to the delay. However, knowing PC players already have this feature makes the wait even harder for those playing on consoles.
The discussion around whether *Borderlands 4* should include a field of view (FOV) slider isn’t new – many console shooters have launched without one, only to add it later due to player requests. However, *Borderlands 4* is unique because its fast-paced, chaotic gameplay really benefits from a wider field of view. Until Gearbox adds this feature, console players will likely feel at a disadvantage compared to PC players, as if they’re playing with limited vision.
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2025-09-20 02:01