
It’s been revealed that Crystal Dynamics, the team responsible for the latest Tomb Raider series and one of the developers of the aborted Perfect Dark remake, have disclosed they will be carrying out job cuts.
On Wednesday, the studio announced that due to changing business circumstances, they had to make the tough choice to separate from several of their skilled team members.
This paraphrase aims to convey the same meaning but presents the information in a more conversational and easy-to-understand manner.
Crystal Dynamics emphasized that their decision was not taken impulsively, but was a necessary measure to safeguard the longevity of their studio and prioritize their key creative endeavors in an ever-changing market environment.
Hey there, fellow gamers! I want to acknowledge your dedication, skill, and enthusiasm that you’ve shown so far. Trust me, it doesn’t go unnoticed. We’re here for you, ready to provide all the help and resources we’ve got as we navigate through this change together.
Regarding the future developments of Tomb Raider, Crystal Dynamics assures us that their plans are not being disrupted by any recent changes.
We’ve tried contacting Crystal Dynamics for additional information about the recent layoffs and whether the cancellation of Perfect Dark might have played a role in this decision. If they respond, we’ll update this article accordingly.
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2025-08-27 22:17