Towers of Aghasbas Onboarding Experience Will Take Cues From Animal Crossing

Towers of Aghasbas Onboarding Experience Will Take Cues From Animal Crossing

As a seasoned gamer with over two decades of gaming under my belt, I can confidently say that the upcoming title, Towers of Aghasba, has piqued my interest significantly. With its unique blend of crafting, survival, and exploration mechanics, it’s shaping up to be a game that caters to my love for open-world adventures and multiplayer cooperation.


The game “Towers of Aghasba”, a fresh, upcoming open-world sandbox title, invites players to construct their own towns and revitalize barren landscapes back to their original splendor. As the debut project from Dreamlit Games, this game merges crafting, survival, and exploration aspects, along with modest combat features for added depth. With a world teeming with activities and sights, particularly emphasizing multiplayer cooperation, Towers of Aghasba is definitely worth the attention of survival and open-world game enthusiasts.

In a recent talk, the director of Towers of Aghasba, Khang Le, shared insights about the game’s storyline during a demonstration without actual play. He pointed out that typically, games with an open-world survival style don’t always align seamlessly with intricate narratives. Additionally, he hinted at the tutorial and introduction process of the game having some resemblance to the social simulation game Animal Crossing, which is well-known for being one of the pioneers in casual gaming.

Towers of Aghasba Will Ensure its Player Onboarding Experience is Handled Correctly

The initial learning process for a game is essential for the player to master the mechanics swiftly. Some games, like “Uncharted 2,” dive players right in, while others, such as “Animal Crossing,” introduce new features gradually over time. Both methods have their merits and demerits depending on the game’s objectives. In the case of “Towers of Aghasba,” it would adopt a teaching method similar to that found in “Animal Crossing.

Just like Animal Crossing, we introduce players through a storyline, gradually incorporating the game’s background or plot into it.

Towers of Aghasba Will Not Feature a Deep Narrative

With this method, players will find themselves easily drawn into the universe and folklore of “Towers of Aghasba” at a swift pace. In terms of the game’s main storyline, Le elaborated that its sandbox design allows players to progress at their own speed without any pressure. He pointed out that this freedom from urgency makes it challenging for “Towers of Aghasba” to have a profound, impactful narrative as a result.

Open-world sandbox games may not excel in delivering intense, urgent stories. For instance, titles like Assassin’s Creed or Uncharted have a strong sense of urgency, but the freedom to explore and progress at one’s own pace in these types of games doesn’t align seamlessly with intricate narratives.

It’s understandable that Dreamlit Games isn’t focusing much on telling a detailed, intricate narrative at this point, considering Towers of Aghasba is designed for players to enjoy at their own pace over extended periods. The game’s emphasis on crafting, customization, and survival elements suggests it may not have a conclusive end, allowing players to keep developing and expanding their personalized cities and communities indefinitely.

Towers of Aghasba will launch in early access for PC and PS5 on November 19.

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2024-10-24 13:24