Back in February 2024, we shared news about the cancellation of an upcoming Twisted Metal video game. Unfortunately, this decision was made mere months before the launch of the live-action Twisted Metal series. Simultaneously, it was disclosed that a staggering 900 employees would be let go, which is nearly the entire team responsible for creating the game, effectively dismantling the studio.
When Twisted Metal was scrapped, there wasn’t a lot of information disclosed regarding it. It was only confirmed that it had been in progress for quite a while, but that’s where the details ended. Now, thanks to a former developer from Firesprite, the studio working on Twisted Metal, we have a wealth of new insights about this unsuccessful project.
Battle Royale, Of Course
On the personal website of a past User Interface team leader who was employed at Firesprite from 2022 to 2023, some hazy depictions of the game Twisted Metal, accompanied by a brief explanation, were found.
Here’s what the UI programmer, Hugo Silva, wrote about Twisted Metal:
The third-person game titled Project Copper, created by Firesprite (a studio under PlayStation), is centered around an established IP owned by PlayStation. It features both third-person shooting and vehicle combat, with its core gameplay revolving around the goal of eliminating all opponents to emerge as the sole survivor.
I took on the role of Lead UI Programmer for our team, tasked with designing a foundational UI system that would guide our future projects. Once this structure was in place, I shifted my focus to addressing project-specific requirements while overseeing the UI code team. Additionally, I served as a liaison between the UX and UI art teams.
The pictures bear the label ‘CONFIDENTIAL – NOT TO BE DISCLOSED’, yet one can fairly deduce which game is being discussed, given the details at hand.
I must confess, the images unveil something that appears strikingly absent from Fortnite, and it’s hard not to feel underwhelmed by this revelation. The blend of third-person perspective with vehicular combat and ground-level battles isn’t exactly a novel idea, and even if it had been launched on the market, it might not have left a significant impact.
(thanks to MP1st for the Hugo Silva spot)
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2025-03-02 09:49