Twitch Is Cracking Down on Viewbotting

On July 28, Twitch made an announcement regarding its continuous fight against inflated viewer counts due to viewbotting by implementing certain code adjustments to enhance its bot detection mechanisms. As stated by Twitch CEO Dan Clancy, this ongoing “cat and mouse” game is designed to ensure content creators receive accurate viewer statistics, while also reducing the chances of legitimate users unintentionally getting caught up in the process.

Simply put, viewbotting refers to the practice of using an external website or application to increase artificially the number of viewers for content creators on platforms like Twitch. This can be done intentionally by content creators trying to draw attention from companies or sponsors, or as a malicious act to target or harass streamers through hate raids – sending repeated waves of offensive or harmful messages. Gaining legitimate views can occur naturally when playing popular games such as Peak and Among Us on Twitch. However, intentionally viewbotting is against Twitch’s terms of service and may result in account suspensions or bans.

Despite achieving record-breaking viewership numbers by some of its top content creators, Twitch – owned by Amazon – is taking steps to combat fraudulent users. As announced by Twitch CEO Dan Clancy on Twitter, the platform has updated its code to identify and eliminate viewbots more effectively. The new measures will be gradually implemented over the coming weeks, but streamers should expect fluctuations in their view counts if they have previously been affected by viewbotting.

Furthermore, these changes in Twitch’s code and bot detection mechanisms may affect third-party sites that track a channel’s long-term viewership statistics. Twitch acknowledges that viewbotting can sometimes be beyond a streamer’s control and aims to ensure the metrics reflect actual viewership counts accurately.

Twitch Is Making Code Changes to Its Viewbot Detection Tools

In response, Clancy, who has faced criticism for breaking Twitch’s informal guidelines on self-promotion, explained that managing the use of viewbots while minimizing negative effects is a delicate balance. He clarified that these bots can be employed for harassment or to artificially inflate viewership numbers, and emphasized that the number of concurrent viewers should reflect individuals who are watching or interacting with a streamer at any given moment. Clancy characterized the struggle against viewbots as an ongoing “cat and mouse game,” since they continually adapt to evade Twitch’s detection mechanisms.

As an enthusiastic follower, I can share that Clancy has mentioned continuous enhancements are on the horizon to refine viewbot detection. With Twitch and Kick vying for audience and content creators alike, it’ll be fascinating to observe how well Clancy’s viewbot defense mechanisms hold up once fully implemented.

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2025-07-29 02:07