Summary
- Many runes are underrated and underused for Tanks in League of Legends, offering variety and versatility.
- Certain runes like Shield Bash and Demolish provide unique benefits for Tanks in different situations.
- Runes like Grasp of the Undying and Overgrowth are essential for scaling health and damage for Tank champions.
Throughout the entire span of the iconic video game known as League of Legends, it has been consistently revised, enhancing numerous aspects that set it apart, such as its systems, characters, and items. From introducing fresh champions to refining existing playstyles, Riot Games frequently alters the game’s atmosphere and mechanics, introducing novel experiences and strategies for players to explore.
As a devoted fan, I’ve noticed that in the realm of runes, the Tank role has been quite consistent over the past five years or so, offering familiar options for the role. However, there’s always an element of personal preference and champion synergy when it comes to choosing the right rune setup. Some runes might be just average, while others can be downright game-changing.
8. Guardian
Stand With Me

- Passive: While within 350 units of an allied champion, you raise your Guard. Allied champions you affect with unit-targeted abilities are also Guarded for 3 seconds, regardless of distance.
- If you or a Guarded ally would take 90 – 250 (based on level) damage within 2.5 seconds or lethal damage from an enemy champion, monster, or turret, you both gain a shield for 45 – 120 (based on level) (+ 12.5% of your AP) (+ 8% of your bonus health) for 2 seconds.
- Cooldown: 90-40 (based on level) seconds
For tanks filling the Support role, the selection of efficient and dependable rune keystones isn’t extensive. Among all options, Guardian stands out as the top pick for players aiming to bolster their ally’s defense, particularly in a frontline capacity. Interestingly, it can also be chosen on specific Enchanter champions as a countermeasure against hostile lanes with aggressive tendencies.
In support role, this rune offers substantial benefits, enhancing the survivability of the fragile ADC who faces continuous attacks. Its effectiveness persists even in late-game scenarios, offering robust protection against potential ambushes by enemy assassins.
7. Second Wind
Take A Breather

- Passive: After taking damage from an enemy champion, regenerate 3 (+ 4% of your missing health) health over 10 seconds.
A crucial aspect for enduring the landing stage is having the capacity to absorb damage and withstand attacks from opponents. The ability Second Wind provides significantly boosts a player’s survivability during skirmishes, allowing them to recover health more effectively when taking hits or engaging in advantageous trades due to the extra healing.
In combination with other runes and items such as Doran’s Shield, players can nearly mitigate all received damage and even recover additional health in certain scenarios. This isn’t exclusive to Tank characters; Midlaners struggling in tough matchups may also find it beneficial. Although primarily used in the lane phase, its potency makes it a worthwhile choice for navigating early game challenges. It’s particularly effective in ranged matchups that rely on constant poking, especially in the Top lane.
6. Shield Bash
The Best Offense Is A Good Defense

- Passive: Whenever you gain a shield, your next basic attack against an enemy champion is empowered to deal 5 – 30 (based on level) (+ 2.5% bonus health) (+ 15% shield amount) bonus adaptive damage. The empowered attack lasts for up to 2 seconds after the shield expires.
From a passionate player’s perspective, the Shield Bash rune, nestled within the Resolve tree, stands out as an exceptional asset, particularly for champions who effortlessly produce shields in their skill set. For instance, Shen, with his swiftly regenerating shield and low cooldown, becomes a shining example of this. He can engage combat, quickly fortifying himself with a shield, and subsequently trigger Shield Bash multiple times within the same skirmish.
This technique can also excel when used with characters such as Nautilus who can clash and pound opponents for sudden power surges, or healers like Renata Glasc who can boost their trades and significantly improve certain bottom-lane duos. However, since it’s based on protective shields, not all champions will reap its benefits, but it is an excellent pick for any Tank player aiming to infuse more damage into their equipment.
5. Demolish
Structures Are No More

- Passive: Generate stacks every 0.5 seconds on enemy turrets within 600 units, up to 6 after 3 seconds. Your next basic attack against a turret with 6 stacks is empowered to consume all stacks to deal 100 (+ 35% of your maximum health) bonus physical damage.
- Cooldown: 45 Seconds
In a team, a Tank’s primary function is to secure space with their substantial health reserves and employ their Crowd Control (CC) skills to initiate confrontations against the enemy’s carry units. However, there are also opportunities for cunning tower attacks and separate map pressure through split-pushing, which can generate gold for the team. Demolish is an effective tool for amplifying the danger posed to unguarded towers, making solo or group play much more impactful.
One advantage is that the other two runes in the tree, Font of Life and Shield Bash, are often not effective on many champions, making it possible for Tanks to choose Demolish almost every match without sacrificing a stronger rune. Plus, since the damage increases with maximum health, a stat that Tanks typically focus on, characters like Sion can quickly destroy towers without even needing a damage-focused item.
4. Conditioning
Ramping Up The Stats

- Passive: After 12 minutes, gain 8 bonus armor and 8 bonus magic resistance and your total armor and total magic resistance are increased by 3%.
In the game League, Resistances are crucial to the Tank class, as they substantially lessen incoming damage threats, enabling them to hold the frontline for a prolonged period while their teammates deal the damage. Conditioning offers a trade-off between early survivability in the lane and resistances that increase over time, transforming Tanks into virtually immovable objects with the passage of time as the main requirement.
This rune is remarkably adaptable, boosting the stats of multiple champions aiming for stat upgrades, especially when the laning phase favors them and allows for growth over time. Runes like this are particularly cherished by champions such as Ornn, who benefits from its built-in bonus resistance scaling in his skillset. However, it proves effective on almost every Tank champion, offering a substantial amount of value with just one rune selection.
3. Aftershock
An Unkillable Stunbot

- Passive: Immobilizing an enemy champion grants you a static 35 (+ 80% bonus armor) bonus armor and 35 (+ 80% bonus magic resistance) bonus magic resistance for 2.5 seconds. The bonus resistances are capped at 80 – 150 (based on level). After the duration, you release a shockwave that deals 25 – 120 (based on level) (+ 8% of your bonus health) magic damage to enemy champions and monsters within a 350 radius.
- Cooldown: 20 seconds
Aftershock is a crowd-controller’s ideal tool, significantly increasing the survivability of champion classes that usually have a good amount of crowd control (CC). It’s most frequently utilized on supportive champions such as Nautilus who can hook enemies without fear of taking damage, but also benefits characters like K’sante and Sejuani in various roles.
With a swiftly decreasing cool-down period, trades become advantageous and almost impossible to lose, making even challenging matchups turn into quick victories. In the late game, as bonus resistance grows to astronomical levels, the total damage reduction becomes excessively high, leaving the opposition little choice but to flee and pray they can survive the barrage of stuns.
2. Overgrowth
Feast On The Fallen

- Passive: Every 8 monsters or enemy minions that die near you permanently generates a stack. Each stack grants 3 bonus health. This effect can stack indefinitely. After reaching 15 stacks (120 monsters or minions), your base and bonus health is permanently increased by 3.5%.
Tanks prefer two essential attributes in their setup: resistances and health. Overgrowth takes care of the former aspect, offering an excellent scaling feature that’s practically available for any character within the resolve tree. Although the numerical values might seem minimal, the percentage bonus is the key factor, significantly increasing the health reservoir. This benefit is particularly advantageous for characters who stack health and also for those relatively fragile champions seeking a modest enhancement in survivability.
This rune works effectively on both minions and jungle camps, making it beneficial for various champions across roles. It encourages them to farm a bit longer, passively boosting their health. Placed at the bottom of the rune set, it may seem basic, but when combined with tanky items, it can cause significant difficulties for enemies on a Tank champion.
1. Grasp Of The Undying
The Perfect Keystone

- Passive: Entering combat generates 1 stack every second for the next 3 seconds, refreshing the duration with each instance of combat and stacking the effect up to 4 times. At maximum stacks, your next basic attack within 5 seconds against an enemy champion consumes all stacks to deal bonus magic damage equal to (3.5% Melee / 2.1% Ranged) of your maximum health, heal you for (1.3% Melee / 0.78% Ranged) of your maximum health, and permanently grant (5 Melee / 3 Ranged) bonus health.
Among the frequently chosen runes in the game, Grasp of the Undying stands out as it boosts players’ health, healing, and damage. This versatile rune has also enabled Tank builds for some champions who typically focus on dealing damage, expanding their playstyle possibilities.
Packed with multiple benefits, this rune is often overlooked by Tank characters but proves highly effective on several champions who can trigger it with their abilities, such as Gangplank or Smolder. As the game progresses into the late stages, the healing amounts escalate significantly, and so does the damage. The synergy between this rune and other Resolve choices is remarkable, boosting health gains and transforming any champion into a formidable health juggernaut that marches across the battlefield in search of more.
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2025-03-24 03:54