Unearthed PS3 Until Dawn Prototype Reveals Shocking First-Person Gameplay!

Summary

  • The Until Dawn prototype for PlayStation 3 was first-person with motion controls, unlike the final version.
  • The original game was planned for PS Move, allowing gamers to mirror on-screen actions with a motion sensor.
  • Differences between the PS3 prototype and the final PS4 game included shorter length, first-person view, and missing interlude scenes.

As a dedicated fan, I’ve stumbled upon an early prototype of Until Dawn, initially designed for the PlayStation 3, that’s been making waves online. This precursor offers a stark contrast to the final product, solidifying Supermassive Games as a trailblazer in narrative-driven horror. Instead of the third-person perspective we all know from the PS4 version, this prototype is experienced through a first-person view, and here’s where it gets intriguing – it uses motion controls!

In 2012, a trailer for the game “Until Dawn” was unveiled, three years before its actual release. The sneak peek didn’t show any gameplay, but it did establish a chilling atmosphere as an enigmatic figure, shrouded in a hood and bound by chains, was elevated toward a massive spinning sawblade. A message on the screen prompted the player to attempt rescuing their friend, mirroring the life-or-death choices players would face later in the game regarding Josh or Ashley, who were both threatened by an approaching saw blade in the final version of the game.

Initially, Until Dawn was designed for a gaming system similar to the Nintendo Wii, utilizing the PlayStation Move peripheral. This meant players would control the game using motion sensor remotes, mimicking their on-screen characters’ actions in real time. A recent four-hour video uploaded to Digital Preservation’s YouTube channel offers fans a glimpse of how the horror game might have played out if it had been released as originally planned.

Prototype Video Shows What Until Dawn Would Have Looked Like as a Motion Game

The video, claimed to be a complete walkthrough using the original model, presents 15 episodes of Until Dawn seen from a first-person point of view, interspersed with cuts to demonstrate decision-making points. It appears that the PS3 version had approximately half the duration of the 2015 PS4 edition, which typically requires between eight and ten hours to finish, but there are similarities such as the cabin, Wendigo assaults, and the mentioned execution scene. However, there are also numerous variations, including the absence of scenes in Dr. Hill’s office during interludes.

As a devoted gamer, I’ve been keeping tabs on the latest news regarding the potential sequel to Until Dawn. The unfortunate shutdown of Ballistic Moon earlier this month following lackluster sales and mixed fan feedback seems to be dimming the prospects of a direct follow-up. However, while Supermassive Games carries on the gameplay spirit with their Dark Pictures Anthology, which is slated for its fifth installment in October, us die-hard Until Dawn enthusiasts can’t help but wonder about obtaining a copy of that prototype build.

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2025-03-23 23:24