Unforgettable Last Words from Final Fantasy Characters You Need to Hear!

Summary

  • Final Fantasy characters deliver impactful final lines, from villain redemptions to heroic farewells.
  • Kuja in FF9 admits faults in defeat, contrasting his power-hungry nature with acknowledgment.
  • The Final Fantasy series features emotional farewells, with Tidus embracing mortality and Ward’s silent farewell.

As a dedicated gamer, I must admit that while Square Enix’s legendary Final Fantasy series is renowned for its gripping narratives, it’s fair to say that some of the dialogue can veer towards pulpy territory at times. Yet, over the years and across multiple decades, this illustrious franchise has a knack for giving its characters some truly epic final words.

The Final Fantasy series frequently gives its characters, whether they’re formidable villains or noble heroes, a memorable and poignant send-off from the game franchise, with either ominous monologues revealing their evil intentions in dramatic fashion or bittersweet reflections as they face their destiny.

Spoiler Warning: The following entries will delve into some major narrative spoilers.

8. Kuja (Final Fantasy 9)

The Central Villain Sees The Error Of His Way As He Is Put To Rest

Following your victories over me, I found myself with no remaining resources… no more possessions worth keeping. It was then that I truly comprehended the essence of living… I believe I had missed the mark by arriving too late.

Regardless of being the main adversary in “Final Fantasy 9,” Kuja aimed to rule over Gaia’s world. However, his role takes a turn during the game’s climax near the end. After his defeat at the hands of the player, as he lies mortally wounded before Zidaine, the protagonist, his greed and insanity seem to fade away. In his final moments, Kuja admits his weakness and the folly of his attempts to conquer, indicating a change in perspective.

The game’s intense struggle ends in a somewhat disappointing resolution, as Kuja transforms into a questionable character who appears to be an anti-hero. This transformation implies that his powers of magic and manipulation were futile. In his final moments, his words have a profound effect on the player and also serve to close a character arc. On a second playthrough, this resolution subtly intertwines with the game’s main themes and central conflict.

7. Tella (Final Fantasy 4)

An Act Of Self-Sacrifice Is Compounded By A Plea For Redemption

“I brought this on…myself. Letting hate consume me so. Please…avenge…Anna.”

1991’s “Final Fantasy 4” is frequently admired as one of the standout visual and impactful games from the long-running JRPG series. Given this reputation, it’s understandable that the final moments of one of the game’s most distinctive characters, Tellah, would uphold this tradition. As Tellah decides to cast Meteor on the crystal-hungry villain Golbez, despite the potential danger to his weak health, in an effort to save his comrades, he can only hope that his sacrifice was not in vain.

In my gaming journey, vanquishing Golbez was a pivotal moment for the old mage Tellah – a chance to find redemption in his heart over the loss of his daughter Anna. This personal quest for revenge also propelled us, the younger members of our party, towards the game’s climax.

As he made the ultimate sacrifice, Tellah’s grief-driven determination echoed through every spell he cast. In those final moments, his words of contentment and serenity held a profound impact not just for us in the party, but for me as the player, too.

6. Remedi (Final Fantasy Tactics Advance)

The Transformative Antagonist Is Ultimately Revealed

As a master of my reality within the gaming universe, I weave and shape the worlds according to my dreams and ambitions. My desires are the threads that connect these realms, intertwining them into a tapestry of possibilities.

In her pivotal role as the main antagonist in the handheld strategy game spin-off “Final Fantasy Tactics Advance” (2003), Queen Remedi of Ivalice plays a crucial part in the game’s reputation as one of the greatest handheld strategy games ever made. This confrontation between her and the protagonist, along with their party, not only represents the climactic battle in the game but also serves as the narrative high point for the 45-hour strategic journey in “Final Fantasy Tactics Advance.

Within the fantastical realm of Ivalice, Remedi, an otherworldly spirit, serves as a medium for Li-Grim. When she is vanquished, the ‘wish collector’ and ‘creator of worlds’ from Final Fantasy Tactics Advance is unveiled. Her fragile human existence and ultimate demise at the hands of the player’s party are the culmination of her magical power, adding a poignant ending to the game’s epic handheld journey.

5. Tidus (Final Fantasy 10)

A Tender Final Moment As The Hero’s Mortality Is Laid Bare

“Yuna, I have to go. I’m sorry I couldn’t show you Zanarkand. Goodbye!”

It’s not surprising that many characters from the popular “Final Fantasy” series continue to live after their games, given their significant roles and strong impact. Interestingly, though most of these heroes are known for their unwavering strength, Tidus from “Final Fantasy X” spends his last moments in peaceful contemplation at the end of the game’s storyline.

Following the demonstration of both his skills and the growth of his bond with Yuna, Tidus’ position within the recurring struggle of Sin and his eventual destiny becomes clear. In one of the most poignant end scenes from the Final Fantasy franchise, Tidus acknowledges his mortality, says goodbye to his friends, and expresses regret for not being able to spend more time with them and for promises he couldn’t keep.

4. Bahamut (Final Fantasy 15: The Dawn Of The Future)

A Heroic Savior Turned Alt-History Villain In A Tie-In Novelization

Even when following a guiding principle, they engage in conflict and corrupt their source of light. In such a world without gods, how could mere mortals possibly endure on their own?

Although Bahamut is a prominent character as the god of war and a key figure in the complex storyline of Final Fantasy 15 and its associated media, he is still one of the most identifiable entities from the 2016 Action JRPG. This notoriety is further solidified by the game’s protagonist Noctis. However, in the concluding chapters of the game, a companion novel written by Emi Nagashima presents his defeat as an alternative historical outcome.

2019’s “Final Fantasy XV: The Dawn of the Future” portrays Bahamut’s all-powerful ability against the Scourge as Eos’ main adversary instead. This redefines Bahamut’s divine wisdom and position as a superior force in the context of “Final Fantasy 15,” suggesting that his eloquent speeches about human mortality and his role as Eos’ protector are more akin to those of a domineering deity rather than a benevolent one.

3. Kefka (Final Fantasy 6)

One Of Video Gaming’s Most Recognizable Bad Guys Spouts A Cruel Monologue

I’ll annihilate everything, building an empire of sorts – one that thrives on the concept of death… but isn’t it pointless to demolish things if there’s no valuable life at stake?”

“I’ll obliterate everything, constructing a realm centered around death… but what’s the thrill in tearing down if lives aren’t forfeited?

In the realm of Final Fantasy games, Kefka from Final Fantasy 6 is often considered the most formidable and cunning villain ever created. Many antagonists in art are known for their poignant dialogue, but Kefka’s final words before his defeat stand out among gaming’s most iconic lines. Towering over the player’s party as a divine figure with the Light of Judgement at his command, aiming to destroy the world of Final Fantasy 6, Kefka’s madness shines through in every boastful and arrogant utterance, befitting a demigod.

Declaring himself ruler over his newly created ‘realm of death’, Kefka reveled in the misery and torment he caused, making his last moments before the party launched the battle to vanquish him among the most impactful scenes not just in the series, but also across the video game industry.

2. Chaos (Final Fantasy)

The Series’ First Villain Who Formed An Innovative Time Loop

In two millennia, I’ll cease to be remembered, and the Time Circle will end. I’ll exist eternally, while you face destruction instead!

1987’s “Final Fantasy” didn’t just establish one of the video game industry’s most iconic franchises, it also set the stage for a series that consistently pushed boundaries. This was achieved through intricate world-building and an expansive scope, but what truly set it apart was its innovative time-traveling antagonist, Garland. Once revered as a Cornelian warrior, Garland transformed into the fearsome beast-god Chaos by absorbing the power of the Four Fiends. His size is intimidating, but his ability to create a time loop that challenges both the player’s party and the world of “Final Fantasy” makes him particularly memorable.

In the instance where the time loop was sealed and Chaos confronted the idea of his own mortality, he declared he wouldn’t be defeated. He aimed to conquer the Warriors of Light at that very moment. Despite ultimately being overcome, Chaos’ ingenuity and wickedness not only made the original NES game a timeless classic but also set the stage for a series that would consistently astound and entertain players.

1. Ward (Final Fantasy 8)

The Side-Story Strongman Who Loses His Voice In helping His Friends

“It…was…fun…you…guys…La…guna…Ki…ros…It…was…fun…”

Given the diverse backdrop and themes that Final Fantasy is known for, it’s hardly unexpected that several of its supporting characters have earned the same – or even more – affection from fans as the main protagonists. This admiration runs so deep that “characters who only spend a brief time in the party can still make a lasting impact” – a testament to perhaps the silent companion, Ward, from Final Fantasy 8.

In the climactic battle of the Galbadian Army, Ward’s powerful physique and taciturn nature reach their peak, as he tragically loses his voice due to his injuries. Though he manages not to succumb entirely, the fact that his final words, ‘It was fun,’ uttered to his fellow soldiers Kiros and Laguna, before his vocal cords were irreversibly damaged, is a poignantly brief yet sweet farewell for the muscular soldier.

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2025-04-03 04:36