Unlock Every Room in Blue Prince: Complete Mount Holly Directory

As you traverse through the dynamic Mount Holly Estate, discovering and designing fresh rooms along the way, you’ll come across new listings in the comprehensive Mount Holly Guidebook. The adventurous Blue Prince gamers can utilize these entries to keep tabs on every room within the game and make progress towards unlocking the Explorer’s Trophy, which demands a completed Mt. Holly Directory.

As a gamer diving into the captivating world of Blue Prince, I’ve come to realize that there are 110 rooms in total within this game. However, not every room is accessible right from the start of the adventure. Some intriguing rooms in Blue Prince must be unearthed or included in your deck through the Drafting Studio before you can make use of them. This guide aims to provide a comprehensive list of all rooms found in Blue Prince, categorized by type, to assist players in filling their Mount Holly Directory and understanding the rarity and unique features of each room.

Rooms 001-012

Room Number Room Name Doors Features & Special Properties Gem Cost Rarity
1 The Foundation 3 Permanent N / A ●●●●Rare
2 Entrance Hall 3 Starting location in the Estate N / A N / A
3 Spare Room 2 N / A ●Common
4 Rotunda 2 Can rotate 3 ●●●●Rare
5 Parlor 2 (Corner) Contains 3 gems in the Parlor Game puzzle ●Common
6 Billiard Room 2 (Corner) Contains 3 keys in the Dartboard puzzle ●Common
7 Gallery 2 Contains four picture puzzles that reward Gems & Room 8 Key ●●●●Rare
8 Room 8 2 Contains a puzzle & rewards the Room 8 Trophy ●●●●Rare
9 Hallway Closet 1 (Dead End) Contains 2 Items ●Common
10 Walk-In Closet 1 (Dead End) Contains 4 Items ●●Standard
11 Attic 1 (Dead End) Contains 8 Items 3 ●●●●Rare
12 Storeroom 1 (Dead End) Contains a Key, a Gem, and one Gold ●Common

Rooms 013-024

Room Number Room Name Doors Features & Special Properties Gem Cost Rarity
13 Nook 2 (Corner) Contains a key ●Common
14 Garage 1 (Dead End) Contains 3 keys ●●●Unusual
15 Music Room 2 (Corner) Contains 1 Major Key and 1 Minor Key 2 ●●●Unusual
16 Locker Room 2 Spreads Keys throughout the Estate 1 ●●●●Rare
17 Den 3 Contains 1 Gem ●Common
18 Wine Cellar 1 (Dead End) Contains 3 Gems ●●●Unusual
19 Trophy Room 2 (Corner) Contains 8 Gems 5 ●●●●Rare
20 Ballroom 2 Sets Gem count to 2 when you enter 2 ●●●Unusual
21 Pantry 2 (Corner) Contains 4 Gold, 1 Fruit ●Common
22 Rumpus Room 2 Contains 8 Gold, access to Alzara 1 ●●Standard
23 Vault 1 (Dead End) Contains 40 Gold, access to Vaults 3 ●●●●Rare
24 Office 2 (Corner) Contains a Safe, Terminal w/ ability to spread Gold across the Estate 2 ●●Standard

Rooms 025-036

Room Number Room Name Doors Features & Special Properties Gem Cost Rarity
25 Drawing Room 3 Contains Safe, you may draw new Floor Plans while drafting from this room 1 ●Common
26 Study 1 (Dead End) Contains Safe, you may now spend Gems to redraw Floorplans ●●●Unusual
27 Library 2 (Corner) Contains books, higher chance to get Rare rooms from this room ●●●Unusual
28 Chamber of Mirrors 4 Contains glass pane puzzle, grants ability to draft copies of rooms in the house ●●●●Rare
29 The Pool 3 Adds the Locker Room, Sauna, and Pump Room to the Draft Pool, often contains Trunks or Gold 1 ●●Standard
30 Drafting Studio 2 Contains Safe, grants a new Floorplan to add to the Estate’s drafting pool 2 ●●●●Rare
31 Utility Closet 1 (Dead End) Contains the Breaker Box ●●Standard
32 Boiler Room 3 Contains a Power Source, but you must solve the Boiler Room puzzle first 1 ●●●Unusual
33 Pump Room 2 (Corner) Allows you to control the flow of water throughout the Estate ●●●Unusual
34 Security 3 Contains a Terminal w/ access to Keycard system and House Inventory ●●Standard
35 Workshop 2 Grants access to the Crafting system, allowing you to combine items to create Contraptions ●●●Unusual
36 Laboratory 2 (Corner) Contains the Periodic Table puzzle, Terminal w/ access to Experiments feature ●●Standard

Rooms 037-046

Room Number Room Name Doors Features & Special Properties Gem Cost Rarity
37 Sauna 1 (Dead End) Increases your Steps by 20 tomorrow ●●●Unusual
38 Coat Check 1 (Dead End) Allows yo to check in one item and retrieve it on another day ●●Standard
39 Mail Room 1 (Dead End) A package will be delivered the day after you draft this room ●●●Unusual
40 Freezer 1 (Dead End) Freezes your accounts (Coins & Gems) until the next day ●●●●Rare
41 Dining Room 3 A meal appears here after you reach Rank 8 ●●Standard
42 Observatory 2 (Corner) Contains Telescope, grants 1 Star every time this is drafted 1 ●●Standard
43 Conference Room 3 Spreads items in this room, instead of throughout the house ●●●Unusual
44 Aquarium 3 Counts as every color of room 1 ●●●Unusual
45 Antechamber 4 Contains four doors tied to four levers around the Estate N / A N / A
46 Room 46 1 (Dead End) Your goal in Blue Prince is to reach Room 46 N / A N / A

Bedrooms

Every Bedroom In Blue Prince

Room Name Doors Features & Special Properties Gem Cost Rarity
Bedroom 2 (Corner) Gain 2 Steps when you enter this room ●Common
Boudoir 2 (Corner) Contains the Boudoir Safe ●●Standard
Guest Bedroom 1 (Dead End) Grants 10 Steps ●Common
Nursery 1 (Dead End) Grants 5 Steps whenever you draft a Bedroom 1 ●Common
Servant’s Quarters 1 (Dead End) Grants 1 Key for every Bedroom 1 ●●●Unusual
Bunk Room 1 (Dead End) Counts as two Bedrooms ●●●Unusual
Her Ladyship’s Chamber 1 (Dead End) Next time you enter the Boudoir, gain 10 Steps. Next time you enter a Walk-In Closet, gain 3 Gems. ●●●●Rare
Master Bedroom 1 (Dead End) Gain 1 Step for every room in your house. ●●●●Rare

Hallways

Every Hallway In Blue Prince

Room Name Doors Features & Special Properties Gem Cost Rarity
Hallway 3 N / A ●Common
West Wing Hall 3 Only draftable on the west perimeter ●●Standard
East Wing Hall 3 Only draftable on the eastperimeter ●●Standard
Corridor 2 Both Corridor doors are always unlocked ●Common
Passageway 4 N / A 2 ●Common
Secret Passage 2 Choose a book to open a room of the color of your choice 1 ●●●Unusual
Foyer 2 Unlocks all Hallway doors in this run 2 ●●●Unusual
Great Hall 4 Contains 7 locked doors, some of which lead to other rooms, some of which contain items (including an Antechamber lever) ●●●Unusual

Green Rooms

Every Green Room In Blue Prince

Room Name Doors Features & Special Properties Gem Cost Rarity
Terrace 1 (Dead End) Removes Gem cost from all Green Rooms ●●Standard
Patio 3 Spreads Gems in every Green Room 1 ●●Standard
Courtyard 3 N / A 1 ●●Standard
Cloister 4 N / A 3 ●●●Unusual
Veranda 2 Increases chance to find items in Green Rooms 2 ●●●Unusual
Greenhouse 1 Contains Antechamber Lever handle, increases chance to draw Green Rooms 1 ●●Standard
Morning Room 2 (Corner) Contains 2 Gems, grants 2 Gems the next day ●●●●Rare
Secret Garden 3 Contains Antechamber Lever, spreads Food throughout the Estate ●●●●Rare

Shops

Every Shop Room In Blue Prince

Room Name Doors Features & Special Properties Gem Cost Rarity
Commissary 2 (Corner) Sells Items 1 ●●Standard
Kitchen 2 (Corner) Sells Food 1 ●Common
Locksmith 1 (Dead End) Sells Keys 1 ●●●Unusual
Showroom 2 Sells Luxury Items 2 ●●●●Rare
Laundry Room 1 (Dead End) Allows you to swap one item for another by spending Gold 1 ●●●●Rare
Book Shop 2 (Corner) Sells Books 1 ●●●●Rare
The Armory 2 (Corner) Sells Weapons and Armor ●●Standard
Mount Holly Gift Shop 3 Sells Souvenirs & Permanent Upgrades ●●●●Rare

Red Rooms

Every Red Room In Blue Prince

Room Name Doors Features & Special Properties Gem Cost Rarity
Lavatory 1 (Dead End) N / A ●●Standard
Chapel 3 Lose 1 Gold when you enter the Chapel ●Common
Maid’s Chamber 2 (Corner) Reduces chance to find items ●●●Unusual
Archives 4 One of your three Drafting Choices becomes “archived” ●●●Unusual
Gymnasium 3 Removes 2 Steps upon entering the Gym ●●Standard
Darkroom 3 Cannot see Floor Plans while drafting here, but can be powered ●●Standard
Weight Room 4 Lose half your steps ●●●●Rare
Furnace 1 (Dead End) Increases chance to draw Red Rooms ●●●●Rare

Studio Additions

Every Drafting Room Addition In Blue Prince

Room Name Doors Features & Special Properties Gem Cost Rarity
Classroom 2 (Corner) Can redraw Floorplans based on how many Drafting rooms you have from this room 1 ●●●Unusual
Dovecote 2 (Corner) You may rotate Floorplans when you draw this room (before placing it) ●●●Unusual
The Kennel 2 Grants the ability to unlock all doors in a room when you Dig in that room ●●Standard
Dormitory 1 (Dead End) Each time you enter the Dormitory after drafting a Drafting Room, gain 10 Steps ●●Standard
Solarium 1 (Dead End) You are more likely to draw Unusual and Rare rooms from this room 1 ●●Standard
Casino 2 (Corner) Lets you play various Games of Chance 2 ●●●Unusual
Vestibule 4 Whenever you enter this room, 3 of the 4 doors unlock, while the other becomes locked 2 ●●●Unusual
Clocktower 1 (Dead End) Gain 1 Key tomorrow for every Tomorrow Room drafted 1 ●●●Unusual

Found Floorplans

Every Secret Floorplan In Blue Prince

Room Name Doors Features & Special Properties Gem Cost Rarity
Conservatory 2 (Corner) Allows you to adjust the rarity of Floorplans 1 ●●●Unusual
Closed Exhibit 3 (Security Locked) Contains the Red Crown, all doors to this room are Security Locked ●●●●Rare
Treasure Trove 2 (Corner) Grants +5 Gold for every time you have drafted the Treasure Trove 1 ●●●Unusual
Mechanarium Up to 8 Contains 1 Door for every Mechanical room in your house ●●●Unusual
Tunnel 2 You will always draw another Tunnel when drafting from this room ●●Standard
Throne Room 3 “Reclaim The Crown” 5 ●●●Unusual
Lost and Found 2 (Corner) Includes 2 Rare Items, but you lose 1 inventory item upon entering ●●●Unusual
Planetarium 1 (Dead End) Increases Stars by 2 tomorrow ●●●●Rare

Outer Rooms

Every Outer Room In Blue Prince

Room Name Features & Items Rarity
Toolshed Contains 2 Special Items ●●●Unusual
Shelter Contains Safe, protects you from the next 3 Red Room effects ●●●Unusual
Schoolhouse Adds 8 Classroom floorplans to the draft pool ●●●Unusual
Shrine Allows you to receive Blessings in exchange for Gold offerings ●●●Unusual
Root Cellar Increases chance to spawn Dig Spots in the House ●●●Unusual
Hovel Special Floorplans now cost Steps instead of Gems ●●●Unusual
Trading Post Contains a Puzzle Box, allows you to swap Special Items for other Special Items ●●●Unusual
Tomb When you draft a Dead End, spread 5 Coins in the tomb ●●●Unusual

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2025-04-19 00:41