As you traverse through the dynamic Mount Holly Estate, discovering and designing fresh rooms along the way, you’ll come across new listings in the comprehensive Mount Holly Guidebook. The adventurous Blue Prince gamers can utilize these entries to keep tabs on every room within the game and make progress towards unlocking the Explorer’s Trophy, which demands a completed Mt. Holly Directory.
As a gamer diving into the captivating world of Blue Prince, I’ve come to realize that there are 110 rooms in total within this game. However, not every room is accessible right from the start of the adventure. Some intriguing rooms in Blue Prince must be unearthed or included in your deck through the Drafting Studio before you can make use of them. This guide aims to provide a comprehensive list of all rooms found in Blue Prince, categorized by type, to assist players in filling their Mount Holly Directory and understanding the rarity and unique features of each room.
Rooms 001-012
Room Number |
Room Name |
Doors |
Features & Special Properties |
Gem Cost |
Rarity |
1 |
The Foundation |
3 |
Permanent |
N / A |
●●●●Rare |
2 |
Entrance Hall |
3 |
Starting location in the Estate |
N / A |
N / A |
3 |
Spare Room |
2 |
N / A |
|
●Common |
4 |
Rotunda |
2 |
Can rotate |
3 |
●●●●Rare |
5 |
Parlor |
2 (Corner) |
Contains 3 gems in the Parlor Game puzzle |
|
●Common |
6 |
Billiard Room |
2 (Corner) |
Contains 3 keys in the Dartboard puzzle |
|
●Common |
7 |
Gallery |
2 |
Contains four picture puzzles that reward Gems & Room 8 Key |
|
●●●●Rare |
8 |
Room 8 |
2 |
Contains a puzzle & rewards the Room 8 Trophy |
|
●●●●Rare |
9 |
Hallway Closet |
1 (Dead End) |
Contains 2 Items |
|
●Common |
10 |
Walk-In Closet |
1 (Dead End) |
Contains 4 Items |
|
●●Standard |
11 |
Attic |
1 (Dead End) |
Contains 8 Items |
3 |
●●●●Rare |
12 |
Storeroom |
1 (Dead End) |
Contains a Key, a Gem, and one Gold |
|
●Common |
Rooms 013-024
Room Number |
Room Name |
Doors |
Features & Special Properties |
Gem Cost |
Rarity |
13 |
Nook |
2 (Corner) |
Contains a key |
|
●Common |
14 |
Garage |
1 (Dead End) |
Contains 3 keys |
|
●●●Unusual |
15 |
Music Room |
2 (Corner) |
Contains 1 Major Key and 1 Minor Key |
2 |
●●●Unusual |
16 |
Locker Room |
2 |
Spreads Keys throughout the Estate |
1 |
●●●●Rare |
17 |
Den |
3 |
Contains 1 Gem |
|
●Common |
18 |
Wine Cellar |
1 (Dead End) |
Contains 3 Gems |
|
●●●Unusual |
19 |
Trophy Room |
2 (Corner) |
Contains 8 Gems |
5 |
●●●●Rare |
20 |
Ballroom |
2 |
Sets Gem count to 2 when you enter |
2 |
●●●Unusual |
21 |
Pantry |
2 (Corner) |
Contains 4 Gold, 1 Fruit |
|
●Common |
22 |
Rumpus Room |
2 |
Contains 8 Gold, access to Alzara |
1 |
●●Standard |
23 |
Vault |
1 (Dead End) |
Contains 40 Gold, access to Vaults |
3 |
●●●●Rare |
24 |
Office |
2 (Corner) |
Contains a Safe, Terminal w/ ability to spread Gold across the Estate |
2 |
●●Standard |
Rooms 025-036
Room Number |
Room Name |
Doors |
Features & Special Properties |
Gem Cost |
Rarity |
25 |
Drawing Room |
3 |
Contains Safe, you may draw new Floor Plans while drafting from this room |
1 |
●Common |
26 |
Study |
1 (Dead End) |
Contains Safe, you may now spend Gems to redraw Floorplans |
|
●●●Unusual |
27 |
Library |
2 (Corner) |
Contains books, higher chance to get Rare rooms from this room |
|
●●●Unusual |
28 |
Chamber of Mirrors |
4 |
Contains glass pane puzzle, grants ability to draft copies of rooms in the house |
|
●●●●Rare |
29 |
The Pool |
3 |
Adds the Locker Room, Sauna, and Pump Room to the Draft Pool, often contains Trunks or Gold |
1 |
●●Standard |
30 |
Drafting Studio |
2 |
Contains Safe, grants a new Floorplan to add to the Estate’s drafting pool |
2 |
●●●●Rare |
31 |
Utility Closet |
1 (Dead End) |
Contains the Breaker Box |
|
●●Standard |
32 |
Boiler Room |
3 |
Contains a Power Source, but you must solve the Boiler Room puzzle first |
1 |
●●●Unusual |
33 |
Pump Room |
2 (Corner) |
Allows you to control the flow of water throughout the Estate |
|
●●●Unusual |
34 |
Security |
3 |
Contains a Terminal w/ access to Keycard system and House Inventory |
|
●●Standard |
35 |
Workshop |
2 |
Grants access to the Crafting system, allowing you to combine items to create Contraptions |
|
●●●Unusual |
36 |
Laboratory |
2 (Corner) |
Contains the Periodic Table puzzle, Terminal w/ access to Experiments feature |
|
●●Standard |
Rooms 037-046
Room Number |
Room Name |
Doors |
Features & Special Properties |
Gem Cost |
Rarity |
37 |
Sauna |
1 (Dead End) |
Increases your Steps by 20 tomorrow |
|
●●●Unusual |
38 |
Coat Check |
1 (Dead End) |
Allows yo to check in one item and retrieve it on another day |
|
●●Standard |
39 |
Mail Room |
1 (Dead End) |
A package will be delivered the day after you draft this room |
|
●●●Unusual |
40 |
Freezer |
1 (Dead End) |
Freezes your accounts (Coins & Gems) until the next day |
|
●●●●Rare |
41 |
Dining Room |
3 |
A meal appears here after you reach Rank 8 |
|
●●Standard |
42 |
Observatory |
2 (Corner) |
Contains Telescope, grants 1 Star every time this is drafted |
1 |
●●Standard |
43 |
Conference Room |
3 |
Spreads items in this room, instead of throughout the house |
|
●●●Unusual |
44 |
Aquarium |
3 |
Counts as every color of room |
1 |
●●●Unusual |
45 |
Antechamber |
4 |
Contains four doors tied to four levers around the Estate |
N / A |
N / A |
46 |
Room 46 |
1 (Dead End) |
Your goal in Blue Prince is to reach Room 46 |
N / A |
N / A |
Bedrooms
Every Bedroom In Blue Prince
Room Name |
Doors |
Features & Special Properties |
Gem Cost |
Rarity |
Bedroom |
2 (Corner) |
Gain 2 Steps when you enter this room |
|
●Common |
Boudoir |
2 (Corner) |
Contains the Boudoir Safe |
|
●●Standard |
Guest Bedroom |
1 (Dead End) |
Grants 10 Steps |
|
●Common |
Nursery |
1 (Dead End) |
Grants 5 Steps whenever you draft a Bedroom |
1 |
●Common |
Servant’s Quarters |
1 (Dead End) |
Grants 1 Key for every Bedroom |
1 |
●●●Unusual |
Bunk Room |
1 (Dead End) |
Counts as two Bedrooms |
|
●●●Unusual |
Her Ladyship’s Chamber |
1 (Dead End) |
Next time you enter the Boudoir, gain 10 Steps. Next time you enter a Walk-In Closet, gain 3 Gems. |
|
●●●●Rare |
Master Bedroom |
1 (Dead End) |
Gain 1 Step for every room in your house. |
|
●●●●Rare |
Hallways
Every Hallway In Blue Prince
Room Name |
Doors |
Features & Special Properties |
Gem Cost |
Rarity |
Hallway |
3 |
N / A |
|
●Common |
West Wing Hall |
3 |
Only draftable on the west perimeter |
|
●●Standard |
East Wing Hall |
3 |
Only draftable on the eastperimeter |
|
●●Standard |
Corridor |
2 |
Both Corridor doors are always unlocked |
|
●Common |
Passageway |
4 |
N / A |
2 |
●Common |
Secret Passage |
2 |
Choose a book to open a room of the color of your choice |
1 |
●●●Unusual |
Foyer |
2 |
Unlocks all Hallway doors in this run |
2 |
●●●Unusual |
Great Hall |
4 |
Contains 7 locked doors, some of which lead to other rooms, some of which contain items (including an Antechamber lever) |
|
●●●Unusual |
Green Rooms
Every Green Room In Blue Prince
Room Name |
Doors |
Features & Special Properties |
Gem Cost |
Rarity |
Terrace |
1 (Dead End) |
Removes Gem cost from all Green Rooms |
|
●●Standard |
Patio |
3 |
Spreads Gems in every Green Room |
1 |
●●Standard |
Courtyard |
3 |
N / A |
1 |
●●Standard |
Cloister |
4 |
N / A |
3 |
●●●Unusual |
Veranda |
2 |
Increases chance to find items in Green Rooms |
2 |
●●●Unusual |
Greenhouse |
1 |
Contains Antechamber Lever handle, increases chance to draw Green Rooms |
1 |
●●Standard |
Morning Room |
2 (Corner) |
Contains 2 Gems, grants 2 Gems the next day |
|
●●●●Rare |
Secret Garden |
3 |
Contains Antechamber Lever, spreads Food throughout the Estate |
|
●●●●Rare |
Shops
Every Shop Room In Blue Prince
Room Name |
Doors |
Features & Special Properties |
Gem Cost |
Rarity |
Commissary |
2 (Corner) |
Sells Items |
1 |
●●Standard |
Kitchen |
2 (Corner) |
Sells Food |
1 |
●Common |
Locksmith |
1 (Dead End) |
Sells Keys |
1 |
●●●Unusual |
Showroom |
2 |
Sells Luxury Items |
2 |
●●●●Rare |
Laundry Room |
1 (Dead End) |
Allows you to swap one item for another by spending Gold |
1 |
●●●●Rare |
Book Shop |
2 (Corner) |
Sells Books |
1 |
●●●●Rare |
The Armory |
2 (Corner) |
Sells Weapons and Armor |
|
●●Standard |
Mount Holly Gift Shop |
3 |
Sells Souvenirs & Permanent Upgrades |
|
●●●●Rare |
Red Rooms
Every Red Room In Blue Prince
Room Name |
Doors |
Features & Special Properties |
Gem Cost |
Rarity |
Lavatory |
1 (Dead End) |
N / A |
|
●●Standard |
Chapel |
3 |
Lose 1 Gold when you enter the Chapel |
|
●Common |
Maid’s Chamber |
2 (Corner) |
Reduces chance to find items |
|
●●●Unusual |
Archives |
4 |
One of your three Drafting Choices becomes “archived” |
|
●●●Unusual |
Gymnasium |
3 |
Removes 2 Steps upon entering the Gym |
|
●●Standard |
Darkroom |
3 |
Cannot see Floor Plans while drafting here, but can be powered |
|
●●Standard |
Weight Room |
4 |
Lose half your steps |
|
●●●●Rare |
Furnace |
1 (Dead End) |
Increases chance to draw Red Rooms |
|
●●●●Rare |
Studio Additions
Every Drafting Room Addition In Blue Prince
Room Name |
Doors |
Features & Special Properties |
Gem Cost |
Rarity |
Classroom |
2 (Corner) |
Can redraw Floorplans based on how many Drafting rooms you have from this room |
1 |
●●●Unusual |
Dovecote |
2 (Corner) |
You may rotate Floorplans when you draw this room (before placing it) |
|
●●●Unusual |
The Kennel |
2 |
Grants the ability to unlock all doors in a room when you Dig in that room |
|
●●Standard |
Dormitory |
1 (Dead End) |
Each time you enter the Dormitory after drafting a Drafting Room, gain 10 Steps |
|
●●Standard |
Solarium |
1 (Dead End) |
You are more likely to draw Unusual and Rare rooms from this room |
1 |
●●Standard |
Casino |
2 (Corner) |
Lets you play various Games of Chance |
2 |
●●●Unusual |
Vestibule |
4 |
Whenever you enter this room, 3 of the 4 doors unlock, while the other becomes locked |
2 |
●●●Unusual |
Clocktower |
1 (Dead End) |
Gain 1 Key tomorrow for every Tomorrow Room drafted |
1 |
●●●Unusual |
Found Floorplans
Every Secret Floorplan In Blue Prince
Room Name |
Doors |
Features & Special Properties |
Gem Cost |
Rarity |
Conservatory |
2 (Corner) |
Allows you to adjust the rarity of Floorplans |
1 |
●●●Unusual |
Closed Exhibit |
3 (Security Locked) |
Contains the Red Crown, all doors to this room are Security Locked |
|
●●●●Rare |
Treasure Trove |
2 (Corner) |
Grants +5 Gold for every time you have drafted the Treasure Trove |
1 |
●●●Unusual |
Mechanarium |
Up to 8 |
Contains 1 Door for every Mechanical room in your house |
|
●●●Unusual |
Tunnel |
2 |
You will always draw another Tunnel when drafting from this room |
|
●●Standard |
Throne Room |
3 |
“Reclaim The Crown” |
5 |
●●●Unusual |
Lost and Found |
2 (Corner) |
Includes 2 Rare Items, but you lose 1 inventory item upon entering |
|
●●●Unusual |
Planetarium |
1 (Dead End) |
Increases Stars by 2 tomorrow |
|
●●●●Rare |
Outer Rooms
Every Outer Room In Blue Prince
Room Name |
Features & Items |
Rarity |
Toolshed |
Contains 2 Special Items |
●●●Unusual |
Shelter |
Contains Safe, protects you from the next 3 Red Room effects |
●●●Unusual |
Schoolhouse |
Adds 8 Classroom floorplans to the draft pool |
●●●Unusual |
Shrine |
Allows you to receive Blessings in exchange for Gold offerings |
●●●Unusual |
Root Cellar |
Increases chance to spawn Dig Spots in the House |
●●●Unusual |
Hovel |
Special Floorplans now cost Steps instead of Gems |
●●●Unusual |
Trading Post |
Contains a Puzzle Box, allows you to swap Special Items for other Special Items |
●●●Unusual |
Tomb |
When you draft a Dead End, spread 5 Coins in the tomb |
●●●Unusual |
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2025-04-19 00:41