Unlock the Best Rewards in Oblivion Remastered: When to Close Oblivion Gates!

Summary

In The Elder Scrolls 4: Oblivion Remastered, shutting down the Oblivion Gates forms a crucial part of the game’s main narrative. However, because of the long-standing freedom that Elder Scrolls games offer players to roam where they wish and engage in activities of their choice, there is no fixed time or level when players decide to tackle the Oblivion Gates. Instead, it’s perfectly fine and somewhat typical for players to put off the main story and focus on exploration and side quests instead.

It’s worth noting that delaying the closure of Oblivion Gates for extended periods or closing them prematurely can have negative consequences, although “Oblivion Remastered” doesn’t explicitly mention this. While players are free to progress at their own speed, there is an ideal and less effective approach, and managing the gates falls under this category.

Kvatch’s Oblivion Gate is a Unique Case

After Level 10, Kvatch’s Oblivion Gate Becomes Extremely Difficult

The initial quest, titled “Locate the Heir,” serves a dual purpose: it introduces players to the process of sealing Oblivion Gates, and it provides a step-by-step tutorial on how to do so. Upon handing over the Amulet of Kings to Jauffre, the players are assigned the task of locating Martin, the last surviving heir of Uriel Septim. He can be found in Weynon Priory, which is near Kvatch, where the first Oblivion Gate appears. Although it’s technically possible to postpone this mission indefinitely, it’s advisable to wrap up “Find the Heir” and the subsequent quest “The Defense of Kvatch” as quickly as feasible for a smoother gaming experience.

The explanation is straightforward: In the game ‘Oblivion Remastered’, enemies are adjusted according to the character’s level. This implies that as a character progresses to higher levels, they encounter more formidable opponents. For instance, if a character is between levels 1-4, they will battle relatively weak Daedra that can be managed easily. However, when a character reaches level 10 or above, these initially feeble Daedra are replaced by tougher versions such as Flame Atronachs, Dremora Lords, and Daedroths.

In “Oblivion Remastered,” it’s troublesome when players manipulate the game mechanics to boost their character’s level quickly or exploit glitches, such as maxing out a non-combat skill to 100 using shortcuts. This artificially inflated level doesn’t reflect the player’s true combat prowess. This problem becomes more pronounced in the “Siege of Kvatch,” where the number of Daedra enemies is set according to a human army fighting them. However, at levels 10 and above, these Daedra can effortlessly one-shot most human followers, making the game’s difficulty unbalanced.

Sigil Stones From Oblivion Gates are Leveled

Level 17+ Oblivion Gates Yield the Best Rewards

Closing an Oblivion Gate requires ascending a tower and shutting the “portal” of Oblivion. In return for this task, you receive a Sigil Stone, a special material that can be employed to empower weapons and armor in the remastered version of Oblivion. Similar to enemies, Sigil Stones are also tiered; the higher the character’s level when closing the portal of Oblivion, the superior the Sigil Stone will be.

Five categories of Sigil Stones exist: Descendent, Subjacent, Latent, Ascendant, and Transcendent, with Transcendent being the most superior. When a character who is at least Level 17 closes an Oblivion Gate, they will obtain a Transcendent Sigil Stone. If, however, a Level 16 character seals the same gate, it results in an Ascendant Sigil Stone instead. For optimal rewards, players should aim to close all Oblivion Gates on the map only when their character reaches Level 17.

Oblivion Gates Spawns are Tied to the World State

In this world, there are only a fixed number of Oblivion Gates, no more than 60. Once these gates have been sealed, they will not reopen again. The configuration of the gates depends on the state of the world. To resolve the situation, you need to advance the story until Martin requests a Daedric Artifact as part of the main quest “Blood of the Daedra.” Next, search for all Oblivion Gates in the wilderness and seal them. Keep in mind that there are 80 potential locations where these gates could appear, so you’ll have to do quite a bit of exploring to find them all.

Once you’ve wrapped up the last mission in the remastered version of “Oblivion” and the main narrative has ended, all Oblivion Portals marked on your map will automatically seal shut, halting any further progress. In this case, besides restoring an earlier saved game, there is no means to revive these sealed portals or claim the rewards they once offered.

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2025-05-19 03:08