Unlock the Mysteries: 8 Jaw-Dropping Early Game Secrets in Blue Prince Revealed!

The enigmatic game, Blue Prince, abounds with hidden treasures waiting to be discovered and perplexing riddles yearning to be solved. However, due to its unpredictable, cryptic, and detective-style game mechanics, it’s possible that some players might overlook concealed objects, messages, and other secret elements scattered throughout the gameplay.

Unveiling the top secret spots in Blue Prince, players can discover hints leading them to the solutions of some crucial early-game puzzles. Stumbling upon these early secrets in the game will grant you permanent advantages, exclusive locations, special loot, and potentially valuable insights to propel your journey through the estate more smoothly.

By using a natural and easy-to-read language, we have conveyed the same meaning as the original text while making it more accessible for readers.

In the collection of early mysteries hidden within “Blue Prince”, there are reveals that spoil several key discoveries and conundrums from the game. If you wish to uncover the Blue Prince’s secrets on your own, I advise you to stop here!

1. A Secret Message In Security

Look Closely At The Note On The Desk

In the early stages of ‘Blue Prince’, you’ll come across a room identified as the Security Room. This room needs one Gem to access but offers two doors, a Terminal, and various memos to peruse. Among these memos, there’s a note that players should pay special attention to – specifically, the note found on the main desk.

This note implies that Blue Memos are accurate while Red Memos are not. However, it’s crucial to remember this isn’t absolute truth; once you obtain a Magnifying Glass, head back to the Security room and examine the note more closely for confirmation.

2. The Terminal & Network Password

Use A Magnifying Glass On The Terminal Password Note

In various areas of the Estate, you can come across a Terminal. Typically, players discover one for the first time in the Security room. Once you try to log into the network, you’ll be asked to input a password. You’ll find a note with the Terminal password pinned on a corkboard nearby the coffee table, which can be found in several rooms, including the Security room.

The only problem is that the code has been scratched out.

Without a magnifying glass, it will likely be difficult for you to decipher the password from just glancing at the note. Instead, after obtaining a magnifying glass, head back to Security and scrutinize the coded message on your return to uncover the Terminal password.

3. A Cave Below The Fountain Outside

Light The Torches To Unlock A Secret Room

In the game “Blue Prince,” it’s not just the Estate you can traverse; there are several outdoor spaces for players to discover. To venture beyond the Estate, exit through the main entrance and look to your left (east) near the fountain where a stairway descends.

You’ll notice that there are two faintly visible torches flanking the wall close to a stack of crates as you proceed along this dark path. The torches serve as beacons guiding your way deeper into the cave.

To illuminate this region, you’ll have to either locate or make a Glowing Stone. This distinctive artifact has the ability to ignite fuses and light candles, including the torches in the hidden cave. In the Workshop room, you should combine a metal detector with a magnifying glass to produce a Glowing Stone.

1. Head back to the cave, illuminate it, and you’ll stumble upon a hidden design for adding a Tunnel room to your collection.

2. Go back to the cave, make it bright, and you’ll find a concealed blueprint to expand your deck with a Tunnel room.

3. Return to the cave, light the way, and you’ll uncover a secret layout for incorporating a Tunnel room in your setup.

4. Make your way back to the cave, turn on the lights, and you’ll find a hidden schematic for including a Tunnel room in your structure.

5. Re-enter the cave, shine some light, and you’ll stumble upon a clandestine draft for enlarging your space with a Tunnel room.

4. Alzara, The Fortune Teller

A Cryptic Machine That Can See Your Future

In the Rumpus Room, you’ll encounter Alzara, a fortune-telling robot. To activate her, you need one Gold Coin. Once you insert a coin into the machine, she’ll provide you with a prediction. Initially, these predictions are vague, but as you keep visiting the Rumpus Room to consult Alzara for more insights, her cryptic prophecies will gradually become more precise and specific.

You can use Alzara just once per day, while the Rumpus Room needs one Gem for creation. This particular room falls under the category of Standard Rarity, making it more probable that you’ll encounter it among your drafting choices as you advance deeper into the Estate.

5. The Apple Orchard & Eastern Gate

A Secret Area Locked With A Padlock Code

You can discover two enclosed spaces within the Mt. Holly Estate grounds that are locked. To the east of the manor lies Simon’s campsite. Beyond your campsite is an Apple Orchard, but there’s a short white fence blocking the path, which has a four-digit padlock code to unlock it.

In the Mt. Holly Estate grounds, you can come across two areas that are locked. To the east of the manor is where Simon sets up camp. Just beyond his campsite lies an Apple Orchard, but a short white fence blocks the way, and it requires a four-digit padlock code to open it.

Lastly:

On the Mt. Holly Estate grounds, you’ll find two locations that are secured. To the east of the manor is where Simon sets up his camp. The Apple Orchard lies just beyond this campsite, but a short white fence stands in your way, and it can only be accessed with a four-digit padlock code.

Speedily opening the Apple Orchard is beneficial since it awards a strong Permanent Advantage that persists throughout all subsequent gaming sessions. To discover the code for the Apple Orchard gate, players of the Blue Prince game need to first activate and charge up the Dark Room, then scrutinize a specific photograph using the Magnifying Glass.

6. The Grounds/Outer Room & West Gate

A Secret Area Locked From The Other Side

Across the estate, towards the western side of the manor entrance, there stands a tall white gate blocking access to the West Path and an Outer Room. This gate differs from the one in the Apple Orchard as it does not require a code for unlocking. Instead, you can only pass through this West Gate once you have reached the other side.

To open the Western Gate, first, you need to draw plans for both the Garage and the Utility Room located on the west side of the estate. Once that’s done, switch on the power in the Garage using the Breaker Box found in the Utility Room. Afterward, simply open the door of the Garage. Only the Garage can be built on the western perimeter of the property.

As a curious explorer, I’d guide you to tread along the path that leads us outside, then cross over a sturdy wooden plank bridge. At the fork ahead, veer left to discover the key to unlocking the West Gate. Once opened, this passage will grant us permanent entry to the West Path region, a secret connection leading to the Outer Room!

7. The Time Lock Safe

Found In A Secret Outer Room Beyond The West Gate

After opening the outer chamber, the enchanting realm of the “Blue Prince” presents a variety of distinctive outdoor spaces for you to customize within this area. Venture along the western path from the main gate, and you’ll discover the entrance to the Outer Room hidden amidst the hillside.

You can choose to set up a Shelter first, and afterwards make your way downstairs to discover a Terminal and a Time Lock Safe.

First, construct the Shelter, then proceed downstairs to locate a Terminal and a Time Lock Safe.

Yet another option:

Start by building the Shelter, then search for a Terminal and a Time Lock Safe after going down the stairs.

The “Blue Prince” safe stands out because it doesn’t require a numerical code for opening. To unlock it, you need to figure out the correct time and date, input a time that is at least an hour ahead of the current time, then wait or return after some game time has passed.

In no blueprints within the house or other areas is the Shelter visible; instead, it will manifest exclusively in the room situated past the Western Gateway, referred to as the Outer Room.

  • To find out the current date, look closely at a staff note in the Security Terminal to find the first day Simon began to explore the Mt. Holly Estate.
  • Reference the Clocks around the manor to find out the current time, like the clock tower above the manor’s entrance.

8. The Portrait In The Drawing Room

Find The Difference Between The Photo & The Room

One often-overlooked detail is found within the Drawing Room, a richly adorned chamber containing three doors and an array of paintings. Among them is a portrait of Baron Sinclair, the former owner of Mt. Holly Estate, and the mastermind behind all these intricate puzzles designed for Simon.

As I gaze upon this unique piece, I can’t help but be drawn into its depths. If you peer closely at the backdrop of the portrait, you’ll find that it’s not just a simple setting. The room where the scene is set is subtly different from the environment around me as a gamer. Keep your eyes peeled for the subtle discrepancies between the portrait and the surroundings – it adds an extra layer of intrigue!

If you can discern the distinction between them, interact with the object in reality, and you’ll uncover a secret safe. This safe is one of many found in Blue Prince, but unlike the Time Lock safe in the Shelter, you’ll need to solve a detective puzzle to crack the code for the Drawing Room safe.

To find out the difference and unlock this secret safe located in Blue Prince, engage in a real-life interaction with the object. Unlike the Time Lock safe in the Shelter, you’ll have to use your detective skills to figure out the code for the Drawing Room safe.

Read More

2025-04-11 02:45