In the strategy game known as Civilization 7, Adjacency Bonuses play a significant role. These bonuses offer a substantial boost in resources with each turn when utilized effectively. Many structures in the game have Adjacency Bonuses associated with them, offering advantages when built next to specific tile types or other particular buildings.
In this tutorial, we’ll explore strategies for maximizing Adjacency Bonuses in Civilization 7, focusing on the typical benefits linked to specific building types and offering advice on efficient overbuilding when initiating a new era, ensuring you maintain those advantages.
All Adjacency Bonus Types in Civilization 7
– Building Type Matters: The majority of Adjacency Bonuses in Civilization 6 depend on the specific type of building you erect.
– Breakdown Awaits: To help you understand, I have prepared a detailed list for your reference.
| Building Type | Adjacency Bonus |
| Food |
|
| Production |
|
| Gold |
|
| Science |
|
| Culture |
|
| Happiness |
|
By following this basic structure, it’s evident that the placement of each building in your civilization significantly influences the primary resources used within the game. Placing Culture and Happiness Buildings near mountains usually results in more advantageous outcomes compared to placing them elsewhere. Moreover, strategically positioning Wonders can amplify the output from a tile containing a building, as all buildings receive an adjacency bonus from Wonders.
In my gaming experience, many structures typically lose their proximity advantages when transitioning into a fresh era. To smoothly upgrade your settlements in the new age, it’s wise to overbuild and swap out those buildings of the same type. This way, your strategic city planning from earlier ages will remain beneficial moving forward. Furthermore, do take note that Warehouse structures don’t benefit from adjacency bonuses, so thoughtfully position them to steer clear of blocking prime locations for other constructions.
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2025-03-20 04:55