As a seasoned gamer with years of experience under my belt, I’ve seen the evolution of graphics settings and their impact on gameplay. In the case of Until Dawn, a horror masterpiece that left me jumping out of my seat more times than I care to admit, there are some key settings that deserve your attention.
The long-awaited 2024 version of “Until Dawn” is now available for play on both PlayStation 5 and personal computers, providing a fresh opportunity for gamers to delve back into this captivating experience. Regrettably, many players who missed out on the PS4 exclusive when it debuted in 2015, especially PC enthusiasts, have been eagerly awaiting its arrival. Yet, despite the excitement surrounding its release, there are still some bumps along the way.
2024’s PC version of “Until Dawn” has received considerable backlash for its necessary PSN prerequisites and suboptimal performance. Numerous gamers have encountered technical difficulties with the title. If you happen to be among those affected, you’ve landed on the perfect page, as the following guide is designed to enhance your FPS without compromising the game’s breathtaking graphics and ambiance.
Recommended Screen Settings For Until Dawn
As a devoted fan, I’d like to emphasize that while tweaking performance may not yield significant gains in this particular section of “Until Dawn”, selecting the right settings remains paramount. A misjudged setting could result in the game appearing undesirably blurry or experiencing noticeable choppiness.
The
Camera Aspect Ratio is the most important setting here
.
Graphical Option | Description | Recommended Setting |
---|---|---|
Screen Mode | This setting determines if the game utilizes the entire screen of the monitor or only a portion of it. Borderless allows for smooth Alt + Tabbing. | Borderless |
Resolution | This setting determines the resolution of the game. Going below Native will make the game extremely blurry. | Native |
Framerate Limit | This setting determines whether the in-game FPS cap is enabled. Select a cap that your GPU can consistently maintain. If you prefer to always have the highest possible framerate, turn this option off. | Personal Choice |
Vertical Sync | This setting eliminates screen tearing but limits the FPS to your monitor’s refresh rate and may introduce slight input lag. It’s recommended to enable it, as Until Dawn is not a fast-paced game, and a consistent framerate will enhance the overall experience. | On |
Camera Aspect Ratio | This setting determines the game’s aspect ratio. 16:9 fills the entire screen, while 2.39:1 offers better performance by adding black bars. The latter also gives the game a more cinematic feel. | 2.39:1 |
Recommended Quality Settings For Until Dawn
Here, “Until Dawn” players can expect optimal gameplay performance. Although you might not get to enjoy the game’s top-notch graphics, the focus here is on achieving a harmonious blend of visual excellence and smooth performance.
Graphical Option | Description | Recommended Setting |
---|---|---|
View Distance | This setting controls the quality of objects that are distant from the player. | Medium |
Anti Aliasing Method | This setting determines the antialiasing technology used to smooth out the game’s edges. FXAA can make the game look overly soft, so it’s best to stick with TAA. | TAA |
Anti Aliasing Quality | This setting determines the quality of the antialiasing technology used. | Ultra |
Post Processing | This setting determines the quality of various post-processing effects, like Depth of Field, Ambient Occlusion, and Bloom. | Ultra |
Shadows | This setting determines the resolution, accuracy, and quality of shadows in the game. Medium offers a major performance boost but has artifact bugs. | High (Medium if no bugs) |
Textures | This setting controls the quality of textures and their filtering options. It does not impact performance as long as the GPU’s VRAM limit is not exceeded. | GPU Dependent |
Effects | This setting determines the quality of various visual effects in the game, like Smoke and Fire. | Medium |
Foliage | This setting determines the quality and quantity of foliage like trees, shrubs, and plants. | Medium |
Volumetric Lighting & Fog | This setting determines the quality of volumetric fog and other 3D lighting effects. | Medium |
Reflections | This setting determines the quality and accuracy of various reflections in the game. | High |
Shading Quality | This setting controls the quality of various shading effects, such as hair and material quality. It cannot be used when TSR upscaling is enabled. | High |
Recommended Advanced Quality Settings For Until Dawn
In Until Dawn, there are numerous additional effects, many of which are best switched off. However, it’s worth noting if you have a preference for some. To start, consider turning off both Film Grain and Chromatic Aberration for the sharpest visuals. Motion Blur should only be activated if you’re playing at a lower frame rate, such as 30 FPS. Disable Virtual Shadow Maps, but keep Bloom active to heighten the ambiance. Lastly, Image Sharpening is subjective; some players prefer a highly defined image, while others do not. The default value of 35 is usually suitable for most players.
Recommended Resolution Scaling Settings For Until Dawn
As a dedicated gamer diving deeper into Until Dawn, I’ve stumbled upon some tips to crank up the graphics even further. Here’s where upscaling tech and Frame Generation come in handy. These tools can help bring out the finer details that make this game truly shine!
- If you’re desperate for more frames, consider using DLSS or FSR. For 1080p players, it’s important not to go below the Quality setting, as lower settings can make the game appear too blurry. DLSS is available only for RTX 2000 series and newer GPUs, while others should use FSR.
- Finally, Frame Generation should be used as a last resort. This technology significantly boosts framerate by generating “fake frames” between real ones, making the game appear smoother. However, it comes at a cost: you’ll face increased input lag and ghosting. If you’re comfortable with these trade-offs, consider enabling it.
Currently when this text is being written, Ray Tracing in the game “Until Dawn” isn’t working effectively. To ensure optimal performance, it would be advisable to deactivate all ray tracing options. However, potential updates might tackle these problems, making the visual improvements worth considering as a compromise for a lower framerate.
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2024-10-07 18:24