As someone who’s spent countless hours immersed in the realm of MMORPGs, I can confidently say that Throne and Liberty has certainly piqued my interest with its innovative approach to the class system. The weapon combinations they’ve introduced are a refreshing twist, offering unique playstyles for every player.
At last, Throne and Liberty has made its grand entrance, and it’s shaking up the MMORPG genre with innovative takes on traditional mechanics. Among these modifications is a unique approach to the class system: instead of locking players into specific weapon and gear options based on their chosen class at character creation, this game allows for more flexibility through weapon combinations. Essentially, each player can equip two weapons simultaneously, enabling them to choose which pair they prefer for their abilities as they advance in the game.
A player might opt to carry both a Greatsword and Daggers for maximum versatility in close-quarter battles, as these weapons offer varying speeds and damage levels. However, there’s plenty of room for customization when it comes to weapon combinations, and there are some genuinely unconventional strategies to explore. Let me share some of the more unorthodox approaches a player can employ with their character class.
Daggers + Wand and Tome
All Speed, Not A Ton Of Damage
- One of the fastest attacking builds in the game
- Doesn’t boast the strongest damage output
Employing Daggers alongside a Wand and Tome provides the most swift combat method within the game. These weapons focus on delivering rapid attacks or spells, even if each strike doesn’t deal significant damage. The aim is to execute numerous attacks in quick succession, so that the cumulative damage becomes equivalent to the total number of successful hits.
Generally, a player would select an option and enhance it with a slower, stronger weapon in the majority of instances. However, this duo remains effective. Its primary emphasis is on swiftness and agility across the battlefield. Maintaining character mobility is an excellent method to aid other players during global events and dungeons. Although it retains damage potential, it could excel as a supportive role.
Bow + Crossbow
Pick Enemies Off From A Distance
- Players won’t need to approach an enemy in order to hit them
- Can keep health up more easily
Few game players will opt for the strategy of selecting two long-range weapons in the game. Generally, the Bow and Crossbow are considered supportive accessories to be paired with melee weapons. Employing this duo, however, transforms a character into a purely range-focused one. Such characters can maintain a safe distance from battles, firing arrows at enemies until they retreat, and often have ample time to move to another location before the foes catch up and try to reach their position.
As a gamer, I’d say, “Instead, they’re leaning towards a supportive role, dealing slightly less damage and packing less punch. To take down targets effectively, you’ll likely need a couple of other players alongside. Going solo with this class can be done, but it’s certainly more challenging – think of it like navigating a maze without a map!
Crossbow + Wand and Tome
The Quickest One Possible
- The fastest attacking class possible
- Not a lot of damage, but really good support
In this game scenario, a speedy class that combines the Crossbow, Wand, and Tome would result in a swift combatant. This character can fire arrows from their Crossbow or cast spells using the Wand, then promptly move to another location, preventing the adversary from tracking them easily. While this class may not be overpowering, it still presents an element of danger, making the character somewhat formidable in a fight.
The challenge is that, similar to other classes on the list, it might require some assistance to function optimally. If a player employs this combination when playing alone, enemies will mainly target them. To allow this combo to perform at its peak, another player is needed to divert some of the attention away from the initial player. Essentially, it’s a role that offers support, but it thrives best in the right team environment.
Greatsword + Staff
Become A Glass Cannon
- A ton of power and damage
- Not a lot of defense or speed
Occasionally, a player might crave to be the most formidable force on the battlefield, leveraging all their abilities to overpower their opponents. This ambition can be achieved with this specific combination, albeit with certain trade-offs as well. Wielding the weapons that deliver the highest damage in the game will undeniably boost a character’s attacks, but it will also compromise their speed and defense significantly, thus skewing the focus towards offensive prowess.
Sure, the defense could be negated somewhat through using the right gear, but the character won’t be very fast. This means getting away from enemies is tough and that can lead to some frustrating deaths. The aim would be to use the damage output of the build to wipe an enemy out before they could even hit the character.
Dagger + Sword And Shield
Not A Very Robust Combo
- It has some good damage and speed
- Doesn’t really do much in terms of variety
Using a Dagger, Sword, and Shield together might seem unusual due to their solid nature, but it’s an effective combination. Each weapon is powerful enough to defeat an enemy, while the shield provides additional defense. Therefore, employing this duo in battle would not typically lead to a player’s downfall.
Although there isn’t much variation between them, using them together might result in a monotonous encounter. The attacks would be quite similar, and while players could achieve success with their use, they wouldn’t have an extensive range of options. Pairing one of these with a weapon focused on magic is more common, but it doesn’t exclude the possibility of this combination becoming a unique aspect of the game.
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2024-10-01 17:03