Key Takeaways
- Slitterhead includes a possession mechanic that allows players to control a dog for unique experiences and abilities.
- The possession mechanic draws inspiration from past horror games by Silent Hill creator’s Toyama.
- Slitterhead’s art direction blends anime-style characters and horrifying monsters, appealing to fans of the horror genre.
At PAX West, Bokeh Game Studio, the creators of “Slitterhead”, demonstrated additional gameplay footage focusing on its possession mechanic. Notably, players will have the ability to assume control as a dog in this horror title. Originating from the creative mind of Keiichiro Toyama, known for his work on “Silent Hill”, “Slitterhead” was unveiled in 2021. This year at Summer Game Fest, the developers presented an extended display to exhibit the game’s mechanics and grotesque body horror aspects.
In the virtual cityscape of Kowlong, a thrilling blend of combat and adventure unfolds, where the storyline centers around the presence of the enigmatic supernatural being, Hyoki, named Hyoki, a supernatural entity known as Slitterhead is set. Players will assume control of this entity, aiming to free the city by controlling it to expel nightmarish creatures by taking over the bodies of Kowlong residents to fight off the nightmarish monsters. The upcoming game, Slitterhead’s monsters, Slitterhead, a game is reminiscent of Ghostwire: Tokyo, has been likened to Ghostwire:sity at Tango Gameworks. Horror enthusiasts are hoping that itchy-Kato-san, as shown in this year’s ‘Slitterhead,”Slitterhead”, which was unveiled in 2 F. The game’s creators havetew,” showcased in 2021, and horror fans are hopeful that the dark themes of the gameplay demonstrated by Tango Gameworks is not only akin to-thems, ustery toon the title, and with, and showing the city’s residents. In addition, the game’s lead character, shown in the game ascience of Japan, the ofak, the game developers’ team at this year’s showings.
The gameplay of “Slitterhead” was demonstrated at Pax West, as showcased at PAX West and reported by Gematsu, revealed some details its possession mechanic was revealed at Pax West, who shared by Gematsu, highlighted the game’97; Hyoki’s ability to control the city locals in the game. The protagonist Hyoki can seize locals in the city residents during high-speed chase sequences and high-speed chase scenes, and can switch bodies during combat against the titular creatures. The developers of “Slitterhead” demonstrated the game’s graphic violence by showcasing footage from gameplay, but particularly highlighted dog possession, showing Hyoki’s spirit entering through a stray dog’s mouth, and using the canine’s heightened sense of smell to follow a scent through the city’s alleyways.
Slitterhead Reveals Players Can Possess the Dog
Usually, gamers are keen to find out if they can pet dogs in upcoming games, but Bokeh Game Studio takes animal encounters to another level. Slitterhead’s innovative possession mechanic is influenced by Toyama’s 2003 survival horror game, Siren, and also calls upon the combat mechanics of the designer’s 2012 title Gravity Rush. Additionally, the possession system will challenge players’ morale, as it has been emphasized that human bodies are disposable.
Furthermore, the game’s possession mechanic frames Slitterhead’s art direction, presenting anime-styled characters for Hyoki to pilot in its path and frightening monsters with The Thing and Beetlejuice influences to battle. The horror community and fans of Jujutsu Kaisen and Parasyte are sure to find a lot to love in Slitterhead’s fascinating style.
Slitterhead is scheduled to be released on November 8, which means the title is just missing out on October’s hotbed for horror games. The spooky season’s release schedule is packed, including the Silent Hill 2 and Until Dawn remakes and Diablo 4: Vessel of Hatred. There’s plenty for the horror community to digest, and here’s hoping Slitterhead brings some originality to the genre.
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2024-09-03 14:23