Upcoming Open-World Games With Ridiculous Graphics

In the past, stunning graphics were the biggest selling point for video games. During the PlayStation 3 and Xbox 360 generation, a game with great visuals could be successful even if the gameplay wasn’t very good. The pursuit of realistic-looking graphics often created excitement for new releases. For example, the original *Watch Dogs* wasn’t particularly innovative in terms of gameplay—it resembled *Grand Theft Auto* with a few extra features—but its initial trailer was so visually impressive that it generated a huge amount of buzz.

Things have shifted with newer games. While good graphics are still important, the difference between big-budget and independent games is shrinking. Because almost all games look good now, visuals don’t stand out as much as they once did. But will that change? The new open-world games coming out might prove that impressive graphics still matter. They offer interesting ways to play, and they also boast truly stunning visuals.

Crimson Desert

More Particles Than You Can Shake A Stick At

So, I heard about Crimson Desert a while back – it was originally supposed to be a prequel to Black Desert Online, which is already a gorgeous MMO. But it’s changed a lot! Now it’s a completely standalone, single-player action RPG. And honestly, the combat feels amazing – if you’re into fighting games, the controls will feel super natural and intuitive. It’s really focused on the action, which I’m totally digging.

Considering how many gameplay features have been revealed, it’s impressive that *Crimson Desert* still manages to look so visually stunning with everything happening on screen. The particle effects are especially noticeable, and some players worry they might be overwhelming during intense battles. However, this is a relatively simple issue to address, and it’s a small price to pay given how good the rest of the game appears.

Grand Theft Auto 6

This Is What A $2 Billion Budget Looks Like

With *Silksong* finally out, all eyes are now on *Grand Theft Auto 6* as the most anticipated game. Rockstar’s first game in eight years, and a new *Grand Theft Auto* installment after 13 years, is rumored to have the biggest development budget ever—over $2 billion.

Okay, so a big chunk of the development money is clearly going into making this game look *amazing*. And honestly, after seeing the trailers, I think it’s going to blow everything else out of the water. *GTA 6* isn’t just realistic, it’s practically photorealistic. The level of detail in everything – the environments, the characters, even the different body types – is insane. I don’t think any other open-world game is going to come close to how visually complex this game is going to be.

The Blood Of Dawkwalker

Vamping Never Looked So Good

Everyone knows The Witcher 3 is a hugely popular and critically acclaimed open-world game. The studio behind it, CD Projekt Red, is famous for creating immersive worlds, so when some of their developers—including a director from The Witcher 3—started a new company called Rebel Wolves, people were very excited to see what they would create. Fans of CD Projekt Red anticipated that any game from this new studio would feature beautiful graphics, strong RPG elements, and a compelling story.

The game, now known as *The Blood of Dawnwalker*, is a unique open-world experience set in a medieval world of vampires. Players take on the role of Coen, a Dawnwalker who possesses both magical and vampiric powers. The game world is completely open and seamless, meaning there’s no distinction between main story missions and side quests – you’re free to explore and play how you want. You’ll have 30 days to rescue Coen’s family, but beyond that, the world is yours to discover. Visually, the game blends gothic horror – reminiscent of *Bloodborne* – with traditional medieval fantasy, featuring dense forests, impressive castles, and towering mountains. It’s unusual for an open-world game to offer such complete freedom, especially with a ticking clock, and combined with its beautiful graphics, *The Blood of Dawnwalker* is expected to captivate players when it launches in 2026.

Where Winds Meet

Ancient China In All Its Splendor

Launching on PlayStation 5, Xbox Series X, and PC in November, Where Winds Meet is a visually impressive new open-world MMORPG developed by Everstone Studios. It will be free to play when it releases, which may raise some eyebrows, but the game’s trailers and recent beta footage are truly captivating.

What immediately stands out in *Where Winds Meet* is its incredibly varied combat – you can use everything from swords and bows to even environmental objects like barrels. The game also boasts a robust character creator with lots of customization options. But perhaps the most striking feature is the freedom of movement – players can scale buildings and launch themselves incredible distances. Remember the initial trailer? It’s gotten even more over-the-top! Imagine the action of *Crouching Tiger, Hidden Dragon*, but with a character who has Superman’s powers. Soaring through the world in *Where Winds Meet* is a visually breathtaking experience unlike anything else in gaming, including other large online role-playing games.

Chrono Odyssey

Gorgeous In Any Timeline

Chrono Odyssey is a new massively multiplayer online role-playing game (MMORPG) being developed in Korea. The title hints at the classic time-travel RPG, Chrono Trigger, but Chrono Odyssey promises a more open-world experience with a greater emphasis on action gameplay.

Okay, so the first thing that really hit me when I started playing Chrono Odyssey was just how far you can *see*. The open world is totally seamless, and it’s crazy – huge plains and mountains go on forever, always hinting at new places to explore. But the biggest thing? The combat. It’s all about manipulating time, which is a really cool twist and definitely sets it apart from other MMORPGs I’ve played, even something like Where Winds Meet.

Light No Fire

No Man’s Fully-Realized Planet

Before its release, No Man’s Sky promised a huge amount, and many doubted Hello Games could actually deliver on those promises. While the initial launch didn’t quite live up to the hype, after nearly a decade of updates, No Man’s Sky has finally become the expansive, ambitious game it was always meant to be—and even surpassed expectations. In contrast, Hello Games’ new project, Light No Fire, feels much more focused and realistically achievable, especially when compared to the vastness of its previous creation.

The new game boasts a planet you can fully explore, and it’s the same size as Earth. While creating a planet of this scale might seem ambitious for some developers, it’s actually a bit simpler for the team behind the vast universe of *No Man’s Sky*. So far, *Light No Fire* appears to offer the stunning landscapes players love in *No Man’s Sky*, but focuses more on creating environments that flow together smoothly. Unlike *No Man’s Sky* where planets usually had only one type of environment, *Light No Fire* promises diverse, fully developed areas for players to discover with their friends.

The Witcher 4

Next-Gen Monster Hunting

Considering the success of *The Witcher 3*, it’s understandable that there’s been a lot of buzz about *The Witcher 4* since the first trailer was released. Although the game is still some time away, CD Projekt Red shared a technology demo in June 2025 that offered a glimpse of what players can expect, and it looked fantastic.

One of the biggest things we’ve seen so far is just how detailed and lively the game world appears. *The Witcher 3* was known for its immersive gameplay, engaging side stories, and vast landscapes, and this demo suggests that CD Projekt Red is making those elements even bigger and better in *The Witcher 4*. We expect to learn more in the coming months—perhaps at the 2025 Game Awards—and we anticipate being even more impressed when we do.

Fable

Richard Ayodade In Glorious High Definition

Around the mid-2000s, the *Fable* series was one of the best role-playing games available, known for letting players make real choices and a world that felt alive and reacted to those choices. Fans haven’t seen a new *Fable* game in a long time, but a completely new installment is scheduled to release in 2026.

Ever since the first trailer, players have been amazed by how realistic the characters’ faces look, especially a particularly detailed view of actor Richard Ayoade. The team at Playground Games, known for the beautiful open worlds of the *Forza Horizon* series, is developing this new *Fable* game, and their talent for creating gorgeous environments is already evident. While it remains to be seen if the game will capture the spirit of the original *Fable* and appeal to modern gamers, it’s clear that it will be a visually stunning experience.

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2025-10-20 22:05