Video Game Sequels That Recontextualize Older Stories

Video Game Sequels That Recontextualize Older Stories

As a seasoned gamer and tech enthusiast, I’ve had the pleasure of experiencing some truly groundbreaking titles in my time. But among these games, there are a few that stand out as particularly memorable for the unique twists they brought to their respective franchises. Let me tell you about three such games from my perspective, drawing upon my own gaming history and the impact these titles had on me.


Creating video games now involves greater financial and time resources than in the past. Consequently, major publishers must successfully develop an intellectual property (IP) to keep gamers engaged and enticed by subsequent installments in the series. These additional games offer new adventures within a familiar world, deepening players’ involvement. Not all video game sequels adhere to this formula, however.

A few video game sequels choose not to follow a straightforward continuation, opting instead to preserve key elements from earlier installments while presenting past events in new contexts. This approach involves some degree of risk, but skilled developers can create an exceptional sequel that surpasses the original games.

5 God Of War

The Reboot Acknowledges Kratos’ Viciousness & His Steps To Rectify His Actions

Video Game Sequels That Recontextualize Older Stories

An alternate rendition: The initial God of War triology was emotionally purging, enabling gamers to fully engage in the brutality as they supported Kratos in avenging the gods who had wronged him. However, it’s essential to recognize that the rage fueling his past actions might not be the most effective response in present circumstances. A contemporary adaptation of this character should display complexity and versatility beyond anger.

In the refreshed version of God of War, Kratos works through his violent history by eliminating most human adversaries, opting instead for formidable beasts and fierce animals. Along his journey, he strives to be a nurturing father figure to Atreus, despite his own brutal, harsh, and unforgiving disposition. It takes considerable time for him to build a bond with his son and comprehend that his past doesn’t have to control his actions anymore.

4 BioShock Infinite

Rapture’s Tale Could Have Taken Place In A Different Dimension

Video Game Sequels That Recontextualize Older Stories

After finding Jack’s thrilling exploits in Rapture’s labyrinthine corridors to be an enjoyable experience, the enhanced gameplay features and increased enemy diversity in “BioShock 2” failed to rekindle the sense of awe that players felt during their initial exploration. It was evident to Ken Levine and his team at Irrational Games that they needed to introduce something new for the third edition to keep the wonder alive.

Through the idea of alternate dimensions, BioShock Infinite‘s portrayal of Jack’s experiences in Rapture is transformed. The storyline reveals that these events occurred in an alternate dimension instead of the one where Booker and Elizabeth went on their remarkable journey. This concept can be hard to accept, but it makes the game’s climax – already renowned for its grandeur – all the more exceptional as a finale to a video game.

3 Mass Effect: Andromeda

A Threat Leads To Fast-Tracking The Andromeda Project

Video Game Sequels That Recontextualize Older Stories

Andromeda appealing, despite its shortcomings compared to the captivating experience provided by the original Mass Effect series.

As a gamer immersed in this sci-fi universe, I can tell you that the looming danger of the Reapers was the catalyst for the Andromeda project coming to life. In search of a new sanctuary, my character and fellow players embark on an adventure into the unknown. Yet, we’re kept in the dark about this threat, to prevent panic among settlers. As Ryder, it falls upon me to unravel every secret my father left behind, revealing the true significance of the Andromeda project and why it holds such importance.

2 Red Dead Redemption 2

Why John Marston Was Okay Getting Revenge On His Comrades

Video Game Sequels That Recontextualize Older Stories

In contrast to being just a follow-up, “Red Dead Redemption 2” offers an origin story and allows gamers to experience the journey of a novel protagonist. By exploring Dutch’s gang before it fell apart, players can make acquaintance with both established and fresh characters. The narrative of “Red Dead Redemption 2” is heavily influenced by Arthur’s individual storyline, while John assumes a secondary role.

Observing Dutch’s gradual descent into madness as those dear to him succumb to fate is an unsettling spectacle. The toxic influence of Micah ultimately drives Dutch over the edge. Arthur’s tuberculosis claims his life prematurely, making John the new central figure in the story. He avenges Arthur and eliminates Micah, accompanied by Sadie Adler. Unfortunately, this act of vengeance sets the stage for the Pinkertons to manipulate John into working for them in the first “Red Dead Redemption,” shedding light on the game’s backstory.

1 Half-Life 2

A Failed Experiment Causes The Combine To Subjugate Earth

Video Game Sequels That Recontextualize Older Stories

In the gaming world, Half-Life, developed by Valve, paved the way as a revolutionary first-person shooter (FPS), propelling the studio to new levels of success in the industry. With Valve’s reputation for pushing boundaries in their games, it comes as no surprise that the sequel would take things even further. The botched experiments at Black Mesa catch the interest of the Combine, an advanced alien race that invades Earth.

The second part of the story expands significantly, uncovering the Combine as the cause for the aliens in the initial game to make Xen their new planet of residence. This daring choice for a sequel adds to the many factors that make Half-Life 2 an exceptional first-person shooter.

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2024-07-21 13:03