Weapon Bloom in Battlefield 6 and REDSEC Will be Fixed Next Week

Battlefield Studios recently shared that they’re addressing the weapon bloom issue in both Battlefield 6 and REDSEC with an update coming next week.

The changes will be detailed on November 18th, and a new multiplayer map called Eastwood will be added to Battlefield 6 at the same time.

The full patch notes for the upcoming changes can be found below:

Coming with California Resistance (November 18)

  • Weapon Dispersion (Bloom) Fixes: We’ve made a small tuning pass that reduces how quickly dispersion and recoil build up during sustained fire. Dispersion adjustments apply to all weapons, while most also receive recoil tuning. These changes make weapons feel smoother and more consistent, especially at longer ranges where we’ve seen players engage more often. We’ll continue to monitor these updates and refine them based on gameplay data and community feedback.
  • Lighting Adjustments Visibility Upgrades: We’ve made further improvements to soldier visibility, particularly when transitioning between interiors and exteriors. These updates enhance exposure balance to make enemies easier to see in varying lighting conditions. We’ll continue refining visibility and related visual effects based on player feedback.
  • Challenge Clarity Updates: We’ve refined challenge descriptions and tracking to make your progress easier to understand and follow.
  • Fort Lyndon in Portal: More segments of Fort Lyndon will be available in Portal for creating community experiences.
  • Aim Assist Adjustments: We’ve adjusted Aim Assist to make aiming feel smoother and more predictable, helping players build stronger muscle memory. Tuning is now similar to the Open Beta experience. As a result, Infantry Aim Assist and Infantry Aim Assist Slowdown have been reset to match the new values, so try the update before making changes. Note: Infantry Aim Assist Zoom Snap settings are only active in Single Player and Portal experiences, and not in Multiplayer.

Targeting the Winter Offensive Update (December 9)

So, besides the cool new event and that awesome melee weapon, I wanted to give you a quick look at some of the other things we’re working on for Winter Offensive!

  • Vehicle Balance Pass: We’ve made an initial tuning pass to smooth out some of the biggest balance outliers between vehicles. Expect more consistent vehicle combat across the board.
  • Breakthrough Mode Adjustments: Several maps in Breakthrough have been updated to improve balance and flow. For example, Sector 1 in Mirak Valley now has fewer available vehicles and adjusted capture zones to help attackers make better progress.
  • Rush Mode Improvements: We’ve updated MCOM placements on Manhattan Bridge and Liberation Peak to create smoother attack routes and more engaging objectives.

We’re currently working on and testing some improvements in a few areas, but we don’t have a firm timeline for when these changes will be available yet.

  • Review of Challenges: We are reviewing challenges to better support the sandbox gameplay that sits at the core of the Battlefield experience.
  • UI and Menu Improvements: We are looking into adjustments that will roll out over time, with the goal of making navigation more intuitive, from settings menus to equipping earned skins to discovering Community Experiences more easily.
  • Player Stats: We are exploring expanded player stat tracking, including per-season details and other improvements.
  • Social Play Improvements: We are evaluating ways to make it easier to group up with friends and resolve issues that may prevent smooth session joining.
  • Hit Registration (Netcode): We are investigating improvements to hit registration. This work is closely tied to potential updates around time-to-death (TTD) and time-to-kill (TTK) consistency, as well as bugs such as sometimes dying when behind cover.
  • Vehicle Ecosystem: We are reviewing the overall vehicle experience to ensure balanced combat across all-out warfare modes and map types.

REDSEC

  • Audio Performance: We have identified performance and memory issues that can occasionally cause sounds, such as footsteps or vehicles, to not play consistently on larger Battle Royale maps. Optimization work is underway.
  • Battle Royale Solo Mode: We are reviewing Solo mode pacing and difficulty. Playing without a squad can feel punishing, and we want Solo to remain a rewarding Battlefield experience.
  • Casual Battle Royale Mode: We are investigating the potential for a more accessible Battle Royale mode that keeps the core intensity but allows for a relaxed playstyle.
  • Armor Plating: We are reviewing the current action time and availability for armor plating. It provides meaningful tactical choices, and we want to approach any changes carefully to maintain that balance.
  • Tank Availability: We are exploring possible adjustments to tank frequency and placement within Battle Royale matches.

Community Highlights

Recently, we celebrated the spirit of connection in the

Battlefield Discord

We hosted a community event where players shared their cherished memories from previous games and expressed their excitement for Battlefield 6.

These are heartwarming memories of sharing the Battlefield franchise with loved ones. One person recalls their dad surprising them with Battlefield 1942 after a move, leading to countless hours of fun playing together through multiple Battlefield games. They fondly remember teaching their dad how to control vehicles with their friends. Another person remembers their grandfather, a Korean War veteran, enjoying Battlefield 1943, especially the feeling of firing the M1 and the game’s iconic sounds. This special moment occurred just months before he passed away, and remains a cherished memory of sharing a beloved hobby with someone they loved.

As a huge Battlefield fan, I’ve been so touched by all the stories people have shared – from old friends reconnecting to families playing together, even with grandparents and grandkids! It really hit home what makes this game so special. Thanks to all of you for building a community that’s way more than just a game – it’s something truly amazing.

We’re loving seeing all your awesome in-game moments and Portal experiences! They’re definitely brightening our days and are a constant source of fun for the whole team.

  • WIP Grand Bazaar by Meldrada in Portal:
  • Climb your way to the top against another team through chaos and mayhem! First team to reach the top wins! – Chaos Climb Play Chaos Climb today using the in-game Experience code: ZX45F
  • Zombie horde survival experience on a randomly generated maze map – Zombie Maze Play Zombie Maze today using the in-game Experience code: z3t5b

Together, Forward

We have a lot more planned for Battlefield! After the California Resistance Update on November 18th, the Winter Offensive update will be released on December 9th, and Season 2 is coming in early 2026. Thanks for helping us build the future of Battlefield.

We’ll see you on the Battlefield.

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2025-11-12 19:51