As an experienced gamer with over two decades under my belt, I can confidently say that Diablo IV has taken the difficulty levels to a whole new level. The return of the Torment system from Diablo 3 is both exciting and daunting, as it promises greater rewards but also more challenging enemies.
In the latest season of Diablo IV, one major shift you’ll notice is the revamping of the challenge levels. Gone are the World Tiers; instead, Blizzard has opted to re-implement the Torment system from Diablo 3. Although it might seem simple at first glance, the game proves to be more difficult than ever before. Here’s a rundown of the new difficulty settings in Diablo 4 when you’re setting up your character for Season 6!
An Overview of the Diablo 4 Difficulty Levels
Instead of advancing through World Tiers 1-4, Diablo 4 provides eight levels of difficulty, spanning from Normal to Torment IV. As you climb up this scale, the rewards become more substantial, but so do the challenges posed by the enemies. When you reach the Torment level, the ARPG becomes a real test, demanding strategic planning regarding your build and gear selection.
Normal
- Unlock: Default
- Standard difficulty setting with baseline EXP and gold drops.
Hard
- Unlock: Default
- Monster kills grant 75% more Experience
- Monsters drop 75% more Gold
Expert
- Unlock: Complete the Prologue
- Monster kills grant 125% more Experience
- Monsters drop 125% more Gold
Penitent
- Unlock: Complete the original story campaign
- Monster kills grant 175% more Experience
- Monsters drop 175% more Gold
Torment I
- Unlock: Conquer The Pit of the Artificer – Tier 20 at Level 60
- Monster kills grant 300% Gold and Experience
- Ancestral items drop
- Increased Legendary, Unique, and Mythic drops
- Armor reduced by 250
- Resistances reduced by 25%
Torment II
- Unlock: Conquer The Pit of the Artificer – Tier 35 at Level 60
- Monster kills grant 400% Gold and Experience
- Increased Legendary, Unique, and Mythic drops
- Armor reduced by 500
- Resistances reduced by 50%
Torment III
- Unlock: Conquer The Pit of the Artificer – Tier 50 at Level 60
- Monster kills grant 500% Gold and Experience
- Increased Legendary, Unique, and Mythic drops
- Armored reduced by 750
- Resistances reduced by 75%
Torment IV
- Unlock: Conquer The Pit of the Artificer – Tier 65 at Level 60
- Monster kills grant 600% Gold and Experience
- Increased Legendary, Unique, and Mythic drops
- Armored reduced by 1000
- Resistances reduced by 100%
Related: You Constantly Need Angelbreath in Diablo 4, So Here’s Where to Get It
How to Unlock Torment Difficulties in Diablo 4
To clarify, in Diablo 4, you can access higher Torment difficulties by advancing through the game and reaching level 60. Then, enter The Pit and continue venturing deeper into the end-game scenario until you reach Tier 65. At that stage, all Torment difficulties will become available for you to experience.
You only need to reach Tier 20 to unlock Torment I, though!
For both beginners diving into Diablo 4 for the first time or veterans coming back for a fresh start, it’s crucial to understand the cross-platform features of this exciting game! Here’s what you should know.
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2024-10-10 20:18