As a seasoned gamer with countless hours under my belt, I can confidently say that Horizon Zero Dawn has been one of the most engaging experiences I’ve had in recent memory. The sheer scale and depth of its open world is nothing short of breathtaking, and the Tallnecks are an integral part of that experience.
Horizon Zero Dawn offers a vast playground where adventurers can wander, hunt machine territories, engage in additional tasks for experience points, and liberate new settlements from adversaries. Yet, these activities are not immediately apparent on the map; instead, uncovering them all necessitates finding Tallnecks.
Regardless of their massive stature, these colossal machines pose no threat unless they step on you. Upon discovering one, you’ll have to navigate a sequence of traversal challenges to reach its summit, followed by taking control of it after overriding. This allows you to map out all the tasks, machinery, and contaminated zones in the vicinity. Here is a guide on locating every Tallneck in Horizon Zero Dawn and The Frozen Wilds expansion.
All Tallneck Locations In Horizon Zero Dawn & The Frozen Wilds
As a dedicated fan of Horizon Zero Dawn, I’ve discovered that there are six mighty Tallnecks scattered throughout the game. Five of these colossal creatures can be found on the main map, while the sixth and final one resides in the Frozen Wilds DLC map. Once you’ve progressed through a few initial missions, you can track down all the Tallnecks in the game. By overriding them, you can unlock a wealth of essential activities surrounding these giants. Not only do they render nearby dangerous machines harmless, but they also serve as convenient fast travel points, making exploration a breeze!
With concentration, you can mark the travel route of the Tallneck and spot high areas suitable for climbing.
Here’s where each Tallneck in Horizon Zero Dawn can be found:
Tallneck | Level | Location | How to Climb it |
---|---|---|---|
Tallneck: Devil’s Thirst | Level 7 | In the starting area on the right (east) of Devil’s Thirst Ancient Ruins. | Climb on top of the desolate building with the zipline and jump onto the Tallneck as it passes by. |
Tallneck: Sun-Steps | Level 17 | North of Lone Light settlement, inside a circular coliseum. | Scale on top of the highest platforms and jump onto the Tallneck from there. |
Tallneck: Copper Deeps | Level 13 | Right side (east) of the Gatelands Camp settlement. | Head over to the island in the center of the Tallneck’s movement path and move up the cliff positioned at just the right angle for you to jump onto the machine. |
Tallneck: Spearshafts | Level 21 | At the edge of the map from South of the Meridian. | Climb the hill in the middle of Tallneck’s path and jump from its edge to grab onto the moving machine. |
Tallneck: Rustwash | Level 23 | Located northeast of Blazon Arch on the west side of the map. | Climb onto the highest elevated cliff and jump on the Tallneck. |
Tallneck: Frostfigures | Level 35 | At the beginning of the map for the Frozen Wilds DLC. | Locate the Tallneck parts to repair it, which includes an array, a stabilizer, and an actuator. |
As an avid Horizon Zero Dawn fan, I can’t stress enough the importance of seeking out and disabling those Tallnecks right away! This action will expand your game map’s view and pinpoint exciting activities that offer excellent opportunities to rack up experience points (XP) and hone your skills.
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2024-11-07 06:03