
Where Winds Meet features 12 different martial arts, or weapon types, each with its own special moves and ways to improve them. How lucky you get with your weapon choices matters a lot, especially on higher difficulty levels – some weapons will make the game much easier, while others will make it a real challenge. Our Where Winds Meet weapons tier list ranks all the weapons from best to worst, highlighting what each one does well and where it struggles. Use it to help you decide which weapons to prioritize!
Where Winds Meet Martial Arts Weapons Tier List
Tiers Explained
- S Tier: Best weapons for end-game PvE and multiplayer content.
- A Tier: Very strong weapons that have especially good utility, but aren’t as high-priority as the S-tier ones.
- B Tier: Strong weapons that can be OP for certain content, but require more skill or are not as versatile as the S/A-tier ones.
Just a heads-up from a fellow player! This tier list focuses solely on how well weapons perform when you’re fighting enemies in the game (PvE). We’re still working on testing everything out for player-versus-player combat (PvP), and we’ll add a PvP ranking as soon as we’ve got it all figured out.
The tier list above ranks all weapons (martial arts) in Where Winds Meet, from best to worst. S-tier weapons are the most powerful, while B-tier weapons are the least effective. Generally, prioritize weapons that are versatile and deal high damage to single targets, especially as you unlock more skills and learn how to use each weapon’s abilities. You’ll find more detailed information about each weapon in the table below.
In Where Winds Meet, every weapon is useful, although some are simpler to master or work better in specific situations. To fully prepare for the late game, you’ll eventually want to unlock and fully upgrade all of them. Remember to equip two weapons from the same family—like Bellstrike and Umbra, or Stonesplit and Might—to activate their special effects.
S Tier – Best Weapons in Where Winds Meet
| Martial Art (Weapon) |
Ranking Summary | Strengths & Weaknesses |
|---|---|---|
![]() Heavenquake Spear |
Bellstrike – Umbra Melee AoE Single-Target Heavenquake Spear is a melee weapon specializing in applying Bleed stacks as well as sustained AoE/single-target damage. It is one of the best end-game DPS weapons and also very good early on. It’s best used with the Strategic Sword, as both stack and proc Bleed. |
+ Boss DPS + AoE Damage + Difficulty – Support – Survivability |
![]() Strategic Sword |
Bellstrike – Umbra Melee Single-Target Mobility Strategic Sword is a melee weapon similar to the Heavenquake Spear, though with less AoE and more mobility. It’s by far the best single-target boss DPS weapon in WWM. It’s best used with the Heavenquake Spear, as both stack and proc Bleed. |
+ Boss DPS + Mobility + Difficulty – Support – Survivability |
![]() Stormbreaker Spear |
Stonesplit – Might Melee Tank AoE CC Stormbreaker Spear is one of the best tank weapons in Where Winds Meet, being especially strong for end-game PvE because of its wide-range taunt and CC. It’s not as strong as the Thundercry Blade for story due to it having less shields, but it is better for the end-game. |
+ Control + Survivability + AoE Damage + Difficulty – Mobility – Boss DPS |
![]() Infernal Twinblades |
Bamboocut – Wind Melee Single-Target AoE Mobility Infernal Twinblades are by far the most difficult weapon to use in Where Winds Meet, but also the most rewarding. It has plenty of AoE skills, a transformation that enhances your attacks, single-target DPS, and mobility. It’s very good for all sorts of content, though it has a high skill floor. |
+ Mobility + Boss DPS + AoE Damage – Difficulty – Survivability |
![]() Panacea Fan |
Skillbind – Deluge Ranged Heal Panacea Fan is a weapon focused solely on healing and sustaining the party, making it by far the best support weapon for end-game PvE in Where Winds Meet. It can also revive downed players, which no other weapon can do. However, it had extremely low DPS, making it very bad for solo play. |
+ Healing + Support + Survivability + Difficulty – DPS – Mobility |
A Tier – Very Strong Weapons
| Martial Art (Weapon) |
Ranking Summary | Strengths & Weaknesses |
|---|---|---|
![]() Thundercry Blade |
Stonesplit – Might Melee Tank AoE CC Thundercry Blade is one of the two tank weapons, providing shields, CC, and having more damage than the Stormbreaker Spear, making it much better for story progression, but worse for end-game bosses and other content. |
+ Survivability + Control + AoE Damage + Difficulty – Mobility – Boss DPS |
![]() Vernal Umbrella |
Skillbind – Jade Ranged AoE CC Mobility Vernal Umbrella is similar to the Inkwell Fan, though it has much more DPS, both for bosses and mobs, but less CC and overall utility. It’s generally one of the best early-game weapons, and it works well for the end-game as well. However, it still can’t compare to the Bellstrike – Umbra weapons. |
+ Control + AoE Damage + Mobility + Boss DPS + Difficulty – Survivability |
![]() Nameless Spear |
Bellstrike – Splendor Melee AoE CC Nameless Spear is a weapon specializing in AoE damage, Endurance restoration, and CC. It has a wide range of AoE attacks and utility, making it a very good story progression weapon. However, it doesn’t have as much single-target DPS compared to the Bellstrike – Umbra weapons. |
+ AoE Damage + Control + Utility + Difficulty – Survivability – Boss DPS |
![]() Soulshade Umbrella |
Skillbind – Deluge Ranged Heal Support Soulshade Umbrella is a support-focused weapon that provides heals and DPS buffs to allies. It has less healing but more DPS compared to the panacea Fan, making it more suitable for grinding the story. |
+ Healing + Support + Survivability + Difficulty – Mobility |
B Tier – Decent Weapons
| Martial Art (Weapon) |
Ranking Summary | Strengths & Weaknesses |
|---|---|---|
![]() Nameless Sword |
Bellstrike – Splendor Melee Single-Target Mobility Nameless Sword is a weapon specializing in applying Qi Shields, mobility, and single-target DPS. It is part of the Bellstrike – Splendor arsenal, and helps the Nameless Spear both proc their effects. It’s not as OP as the Strategic Sword for bosses, but it is much better for the early game. |
+ Boss Damage + Mobility + Utility + Difficulty – Survivability – AoE Damage |
![]() Inkwell Fan |
Skillbind – Jade Ranged AoE CC Mobility Inkwell Fan is a ranged DPS weapon specializing in CC, AoE damage, and mobility. It’s one of the most beginner-friendly weapons in WWM, with a very safe and forgiving playstyle. However, it lacks the single-target DPS that other weapons have, making it mostly suited for story progression. |
+ Control + AoE Damage + Mobility + Difficulty – Survivability – Boss DPS |
![]() Mortal Rope |
Bamboocut – Wind Melee Single-Target CC Mobility Mortal Rope is a melee weapon specializing in quick single-target attacks, mobility, and boss DPS. It’s one of the most difficult weapons to use, but it can be extremely rewarding once mastered. However, compared to the Bellstrike Umbra weapons, it takes a lot more skill to utilize its kit fully. |
+ Mobility + Boss DPS + Control – Difficulty – Survivability – AoE Damage |
Where Winds Meet Weapons Tier List FAQ
Currently, the most effective weapons are the Soulshade Umbrella and Panacea Fan (paired with the Deluge skill) for support and healing roles, and the Strategic Sword and Heavenquake Spear (using the Umbra Bellstrike skill) for dealing high damage.
What is the best weapon to choose at the start?
Early in the game, no weapon is significantly better than another. Because of this, it’s a good idea to grab something a little rare, like the Soulshade Umbrella.
Should you use weapons that are in the same martial arts path?
Generally, it’s best to use weapons that match your character’s fighting style to activate and build up their special abilities.
That wraps up our ranking of weapons in Where Winds Meet. If you’re curious about the best weapons in other games, check out the Guides section on Gamepur. You’ll find tier lists for ARC Raiders, Sword of Justice, and MapleStory Idle RPG there as well.
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2025-11-14 17:05