Why Alien: Isolation 2 Doesn’t Need to Move the Needle Much

Why Alien: Isolation 2 Doesn't Need to Move the Needle Much

As a die-hard fan of the Alien franchise and Alien: Isolation in particular, I can confidently say that the announcement of a sequel has me absolutely thrilled! Having spent countless hours huddled behind ventilation shafts, my heart pounding as I evaded the relentless Xenomorph, I’ve developed a deep appreciation for the game’s terrifying AI and immersive atmosphere.


Among the numerous games linked to the Alien movie series, Alien: Isolation stands out as one of its most significant triumphs. Its gripping gameplay and sophisticated AI, constantly pursuing players, has earned it a reputation as one of the scariest horror video games ever made. Given its prestigious status, rumors of a sequel are circulating, though specific details remain unconfirmed. Regardless, this news is thrilling for fans, suggesting that the upcoming Alien: Isolation sequel might not need to innovate too much to replicate its success.

Alistair Hope, the creative director behind the successful game “Alien: Isolation,” recently confirmed during its 10th anniversary that Creative Assembly is indeed developing the much-anticipated follow-up. This announcement has sparked various conjectures regarding aspects like release date, modifications in gameplay, and the level of challenge it might offer. While details remain unconfirmed, it’s likely that the sequel will stick to the same formula as the original, which may be a good thing. Regardless, with the eagerness for a sequel spanning over a decade, “Alien: Isolation 2” is expected to be another success among both fans and newcomers to the franchise, without Creative Assembly needing to exert much effort.

What Alien Isolation 2 Should Bring More of the Same but Slightly Improve

The potential follow-up for “Alien: Isolation” is currently under early stages of development, meaning we won’t know its official release date just yet. In the meantime, Creative Assembly can brainstorm new gameplay elements and features for the sequel, while also building upon what has already proven successful in the original game.

  • Keeping the same AI design from the previous game and improving it to make the Xenomorph react even more appropriately to situations, ensuring harder but more immersive gameplay
  • Retaining less enemy variety but having more interactable options with them, such as being able to communicate with humans for a chance to temporarily prevent hostility or a small window to press a button to avoid instant death from a Facehugger
  • Forcing players into another large space station yet again, but one with more places for them to hide and the Xenomorph to get around, creating more intense and exciting scenarios

A fresh take on the Alien game series, with subtle yet crucial alterations, could be enough to recapture the charm fans held for the original, possibly leading to the announcement of a sequel after all these years. However, veering into a new direction may prove more advantageous for the Alien: Isolation sequel rather than simply enhancing what made its predecessor successful.

What the Alien: Isolation Sequel Should Have a Little Less Off

There are many things players could have on their Alien: Isolation sequel wish list and one of them is a reduced runtime. The time to finish the previous game averaged around 18 hours on a casual playthrough and 34 for those who decided to complete it 100%. Although it may not seem like much in relation to other genres, those lengths of playtime can be detrimental to a game that relies on its atmosphere and scare factor to keep players hooked.

Initially, encountering and losing your life to a Xenomorph could be downright terrifying several times over. Yet, when such encounters become too frequent with no end in sight, people might start viewing the Xenomorph more as an irritating nuisance instead of a deadly threat. Interestingly, making the sequel of Alien: Isolation shorter than the original could effectively maintain its suspenseful ambiance while efficiently delivering scares without overstaying its welcome.

Alien: Isolation is often hailed as one of the top horror games in the Alien series, and the announcement that it’s getting a sequel has been eagerly awaited. Since what’s already working well should be left alone, here’s hoping Creative Assembly understands this and focuses on enhancing elements that made its initial game successful, instead of unnecessarily changing things, which could potentially lead to negative outcomes by trying to create something new from scratch.

Read More

2024-10-21 17:33