In a delightful turn of events, the long-awaited release of Hollow Knight: Silksong has been scheduled for September 4, 2025. Although it’s a two-year delay from its initial promise, the excitement around this release remains undiminished.
As a devoted fan, I’ve often pondered over the delay in the release of Silksong, the anticipated sequel to the acclaimed Hollow Knight. However, upon learning the reason from Team Cherry, my curiosity was put to rest. It turns out they were simply having too much fun immersing themselves in the process of creating this masterpiece. What a delightful revelation!
According to a fresh article by Jason Schreier of Bloomberg, Team Cherry’s co-founders, Ari Gibson and William Pellen, opened up about their experiences in developing the game, the reasons for its delay, its upcoming launch, and other related topics.
As a dedicated fan, I’ve eagerly anticipated the return of Hollow Knight for quite some time now. Contrary to rumors that may have circulated about studio strife, let me clarify that the extended wait wasn’t due to such issues. Instead, Team Cherry found themselves on an exciting journey of expansion with Silksong. What started as a modest extension focusing on Hornet blossomed into a complete sequel, brimming with multiple towns, intricate quest systems, and a world even more expansive than the original Hollow Knight’s. The wait has been worth it, and I can hardly contain my excitement for this new adventure!
The compact nature of Team Cherry meant that development proceedings inevitably required more time, yet the team maintained a consistently delightful experience throughout the process. Their innovative approach facilitated frequent experimentation and incorporation of fresh concepts, subsequently broadening the game’s scope.
Gibson shared with Schreier that it’s incredibly lucky for us to have a development process that is so engaging. To be honest, we’re not quite sure how we landed on this approach. Things seem to fall into place swiftly. You can witness outcomes materialize rapidly. Concepts transform into tangible game elements right before your eyes, and that’s incredibly rewarding. This speedy process enables us to venture down those unexpected paths and encounter peculiar characters. A casual mention of a strange character as an idea is often enough for laughter between team members, and that’s all it takes.
Different from numerous other studios, Team Cherry didn’t feel the need to hurriedly launch a game due to pressure for a release. The enormous success of Hollow Knight – with over 15 million copies sold – granted them financial independence, enabling them to thoroughly refine Silksong and guarantee that every aspect of the game would maintain its high quality standard.
Following consistent update releases, the studio fell silent to devote their attention solely to the game. They held the belief that continuous updates might irritate players. However, the outcome was a game that met their vision, albeit after several more years than initially anticipated.
Excitedly, I can’t wait for the arrival of Hollow Knight: Silksong in September! Yet, it seems this isn’t the conclusion of our journey. Remarkably, Gibson and Pellen have hinted that they’ve already begun brainstorming ideas for what lies ahead for this captivating game.
Pellen remarked that the launch is undeniably thrilling. What follows for us, he added, promises to be just as exhilarating.”
Here’s another option:
“Pellen expressed that the launch is certainly an exciting moment. The aftermath, he continued, holds just as much anticipation and excitement.
According to TopMob’s Andy Highton during a hands-on review, Silksong is a game that justifies the anticipation and is truly worth the wait.
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2025-08-21 20:19