Why The Elder Scrolls 6’s Leveling Shouldn’t be Like Skyrim’s

Why The Elder Scrolls 6's Leveling Shouldn't be Like Skyrim's

Highlights

  • The Elder Scrolls 6 needs to make significant changes to its leveling system to stay competitive in the modern gaming landscape.
  • Skyrim’s leveling loophole, allowing players to gain an edge mid-fight, needs to be addressed for more challenging gameplay.
  • The upcoming installment should absorb elements from competitors while maintaining its unique identity for a legendary gaming experience.

As a seasoned gamer who’s spent countless hours traversing Tamriel’s vast landscapes, I can’t help but feel a mix of excitement and anticipation for The Elder Scrolls 6. With Skyrim still resonating in our collective gaming consciousness, it’s no small feat to surpass its grandeur. However, the time has come for Bethesda to embrace change and modernize certain aspects of the leveling system.


In the annals of this century’s esteemed gaming franchises, Bethesda faces a steep challenge to preserve the unblemished prestige of its flagship series, The Elder Scrolls. It’s been more than a decade since Skyrim swept through the gaming world with its demanding gameplay and layered narrative, and anticipation for The Elder Scrolls 6 has steadily grown – particularly following the unveiling of Starfield last year. Despite an uncertain release date, the significant interval between Skyrim and The Elder Scrolls 6 necessitates a series of updates when it eventually arrives, with the leveling system potentially in need of some modernization.

“Skyrim,” widely appreciated by roleplaying enthusiasts, surpasses many of its competitors with an exceptional mix of captivating magical realism and convincing game mechanics. Due to its significant lead in the genre, Skyrim stood out from typical AAA games, maintaining a substantial player base for years even after the initial excitement faded. Given its legendary standing in gaming, Bethesda faces a daunting challenge to surpass what is considered their best work yet with The Elder Scrolls 6; it will need to cause quite a stir to match Skyrim’s success.

The Elder Scrolls 6 Needs to Keep Up With the Times

Although it’s generally thought that successful formulas should remain unchanged, the long gap between the release of Skyrim and The Elder Scrolls 6 warrants some adjustments to stay current. A variety of aspects are planned for enhancement to ensure the next game stays ahead, but the leveling system stands out as an area in need of modernization.

Skyrim’s Leveling Loophole Should be Closed in TES 6

Bethesda has made clear that they will continue with the same development approach as in Skyrim for their upcoming game, The Elder Scrolls 6. However, observing other games in the genre, it’s understandable why some flexibility might be beneficial for The Elder Scrolls 6 in various aspects.

In the world of Skyrim, its leveling system is often praised as one of the best in the series because it rectified several problems seen in Oblivion. However, despite its overall improvement, there was a small oversight that provided players with an advantage. Many gamers would delay leveling until they were engaged in combat with formidable foes, letting their health points drop drastically. Afterward, they could upgrade to essentially regain a second breath of health, magic, and stamina. Whether intentional or not by Bethesda, this loophole is something the developer may need to reconsider as hardcore games like Elden Ring are rapidly gaining popularity, which might require a strategic revamp.

As a passionate gamer, I’m not suggesting that The Elder Scrolls 6 should mimic the Souls games. One of Skyrim’s secrets to success was its unique approach within the genre, and it’s crucial we preserve this distinct identity. Yet, evolution is necessary, and the upcoming installment should learn from competitors to stay fresh.

To enhance the sense of immersion, it’s crucial that the leveling system in The Elder Scrolls 6 is a bit more user-friendly compared to Skyrim. The previous game’s skill progression was sometimes confusing, and the way it was presented on the in-game menus could have been improved. Long pauses during character leveling in Skyrim interrupted the fast-paced gameplay that gamers have come to expect, which is something we want to avoid in The Elder Scrolls 6. If these improvements are made, they could lay the foundation for another unforgettable roleplaying experience.

Read More

2024-08-09 13:33