Summary
- The Outer Worlds 2’s gunplay is inspired by Destiny, promising a more impactful, diverse, and mobile shooting experience.
- Obsidian is focusing on improving gunplay feedback, variety, and mobility to address the original game’s flaws.
- Movement options like sprint-sliding and a wider variety of weapons are key improvements for The Outer Worlds 2’s gunplay.
The long-awaited 2025 release of Obsidian Entertainment’s “The Outer Worlds 2” has built a lot of excitement, but with the first game having had its share of flaws, there might be some doubt as to whether it can improve upon its predecessor.
In the critique of The Outer Worlds game, one area identified as needing improvement was its combat system, often criticized for lacking punch and feeling overly repetitive. This shortcoming can be attributed to its similarities with the Fallout series, specifically Fallout: New Vegas, which was also developed by Obsidian Entertainment. It’s worth noting that earlier Fallout games weren’t particularly renowned for their gunplay mechanics, and The Outer Worlds followed suit. However, it seems that The Outer Worlds 2 is aiming to distinguish itself from the gunplay in the Fallout series and is instead looking to emulate the combat system of Bungie’s Destiny franchise, known for its exceptional gunplay in the gaming industry.
The Outer Worlds 2’s Gunplay Might Be Comparable to Destiny
Obsidian Cited Destiny as an Inspiration for The Outer Worlds 2’s Gunplay
As a devoted fan, I can confidently say that if you’ve dabbled in Destiny or even caught a glimpse of its thrilling gameplay, you’d understand why its gunplay is so highly regarded – perhaps even unmatched among first-person shooters. It’s no secret that Destiny 2 boasts some of the finest gunplay ever crafted in this genre. Considering this, it seems logical that Obsidian Entertainment might draw inspiration from Destiny when designing the gunplay for The Outer Worlds 2, given that the original game’s mechanics in this area left something to be desired.
It seems that The Outer Worlds 2 is shifting towards a more Destiny-like gunplay experience, as this franchise is known for having exceptional gun combat within the gaming industry.
In their IGN First preview of The Outer Worlds 2, it was noted that Obsidian is striving to enhance the game’s combat mechanics, using Destiny as a model for what they envision as an enjoyable shooting experience. Although there’s no direct statement from Obsidian, this suggests that The Outer Worlds 2’s gunplay could have a more Destiny-like feel compared to Fallout.
The Outer Worlds 2’s Gunplay Emphasizes Feedback, Variety, and Mobility
From what we’ve seen so far, it appears that The Outer Worlds 2 has effectively blended Destiny-like elements into its gunplay, resulting in a system that feels more powerful, reactive, varied, and agile compared to the original game. A significant enhancement might be found in the sequel’s weapon feedback, an area where the first game’s gunplay was criticized. Although it hasn’t been officially confirmed, it seems that guns in The Outer Worlds 2 may have increased impact and punch compared to their performance in the initial game.
The impact of weapon feedback in Destiny’s gameplay is frequently lauded, so if Obsidian has been drawing inspiration from Bungie’s masterpiece, it seems logical that this aspect would be incorporated into The Outer Worlds 2 as well.
As per the latest preview for Outer Worlds 2 by IGN, the upcoming sequel seems to offer players enhanced agility, allowing them to slide while sprinting and aim down sights simultaneously, reminiscent of action hero moves often seen in games like Destiny 2. This suggests that the combat mechanics in Outer Worlds 2 are being refined based on Bungie’s popular gunplay style. Additionally, the gameplay trailer for Outer Worlds 2 hints at a wider variety of weapons this time around, with IGN describing them as “unusual and eccentric”. This implies that there will be more diverse weapon choices in Outer Worlds 2, similar to the extensive arsenal found in Destiny.
The upcoming game, The Outer Worlds 2, appears to have significantly improved gunplay with enhancements such as sprint-sliding and stronger weapon feedback, along with a broader range of weapons. This upgrade isn’t just cosmetic, but rather addresses the primary issue found in the original Outer Worlds. While it remains uncertain if the game will emulate the feel of Destiny, if The Outer Worlds 2 can come anywhere close, it may finally provide a first-person shooter combat experience that complements the game’s world and writing as effectively as its narrative.
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2025-04-21 13:34