
Blizzard has explained the major changes coming to addons in World of Warcraft: Midnight. They want to make the game fairer by limiting addons that give players an edge in combat, ensuring those using only the standard interface aren’t at a disadvantage. While some combat-focused addons will be restricted, players will still be able to customize their gameplay experience with other addons.
The upcoming Midnight expansion for World of Warcraft brings exciting additions like player housing, a new Demon Hunter class called the Devourer, and a redesigned Quel’Thalas zone. However, these improvements come with significant changes to how add-ons work. Blizzard is updating the game’s API, which will limit the functionality of many popular add-ons. Several third-party user interface tools, including ElvUI and WeakAuras, will no longer be usable as a result, as the game will incorporate similar features directly.
World of Warcraft: Midnight Addon Changes Explained
The recent changes have understandably worried many players and addon creators. Ion Hazzikostas, game director for World of Warcraft, recently discussed these changes with the creators of popular addons Deadly Boss Mods and Bigwigs. Although the conversation wasn’t recorded, Mystical shared that Hazzikostas explained that addons will be able to adjust how new UI elements look—like filtering information on the new Boss Warning UI timeline—but won’t be allowed to automate gameplay or make difficult encounters easier. Specifically, features like audio cues for cooldowns, raid warnings, and spell renaming are being removed. From now on, players will primarily need to rely on the information provided directly within World of Warcraft during combat, with only a few exceptions.
In a Reddit comment explaining the changes, Blizzard’s Hazzikostas clarified that the goal for Midnight is to create a fairer playing field. He explained that while they want players to be able to customize their experience with addons, those addons shouldn’t give anyone an unfair advantage in competition. He stressed that they aren’t trying to eliminate most addons, but want all World of Warcraft players to have access to the same tools during battles. They also don’t want combat plugins to allow players to find solutions that bypass the intended design of encounters.
These changes are understandable because combat addons have become essential for many players, effectively shifting some control of the game’s difficulty away from Blizzard. However, many fans feel that World of Warcraft’s built-in interface isn’t as good as the features offered by these addons, and they worry that important accessibility tools provided by addons won’t be replaced, potentially making the game harder for players with disabilities.
With the upcoming World of Warcraft: Midnight expansion, many popular add-ons will likely stop working. While we don’t have a confirmed release date, rumors point to March 10th. However, the changes that will break these add-ons could arrive even sooner, possibly with a pre-release update around January 20th.
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2025-11-06 23:34