
Where Winds Meet, a multiplayer action RPG inspired by Chinese martial arts and known for its challenging gameplay, is currently very popular on Steam, with nearly 190,000 players online. What’s especially interesting is that some of the game’s characters are powered by AI chatbots, allowing players to have real conversations with them using text or voice – a feature we’ve been hearing about a lot lately.
I haven’t encountered anything quite as problematic as the issues with Darth Vader in Fortnite, thankfully. These new characters aren’t based on famous deceased actors, and they haven’t said anything offensive. However, players are still finding ways to create glitches and generally mess around with the game’s storyline.
A Reddit user named MisterZan25 shared a bizarre conversation they had with the Zhao Dali AI chatbot, asking if anyone else had tried to ‘break’ it just to see what would happen. They described tricking the AI into believing their character was pregnant with its child, then demanding support and falsely reporting the ‘child’s’ death, finding the AI’s reactions amusing. They plan to tell the AI it’s just a character in a video game to see how it responds. The most popular reply came from another Reddit user, -Drayth-, who suggested telling the AI its ‘child’ had returned as a zombie and needed to be destroyed.
Things get even stranger from there. In a separate part of the conversation, a user asks Zhao Dali what he can make with ketchup and potatoes. The AI character suggests frying the potatoes, but then points out that ketchup didn’t exist in the Song dynasty – tomatoes hadn’t been introduced to China yet. This is ironic, considering the conversation is supposed to be happening during that time period.
The game strives to maintain the feel of a traditional Wuxia RPG, so modern elements like ketchup or airports aren’t included. However, like many chatbots, the AI powering the game can sometimes be unpredictable. More broadly, generative AI has faced criticism for its high energy consumption and whether it truly belongs in role-playing games.
Okay, so I’ve been checking out the buzz around Where Winds Meet, and it’s a mixed bag. Some people actually seem to like the AI NPCs if everyone’s trying to really get into the roleplaying thing. But others? Not so much. I saw one post on Bluesky from rynegaia that pretty much summed it up – they said they were going to buy the game, then found out about the AI bots and were like, “Nope, this is a disaster!” It’s definitely a divisive feature, that’s for sure.
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2025-11-16 20:02