Key Takeaways
- Ubisoft releases new patch update for XDefiant.
- Latest update includes a highly-requested feature: Private Matches.
- The new XDefiant update also includes multiple bug fixes and reverts weapon-level progression changes introduced in update 2.3.
As a seasoned gamer with countless hours spent honing my skills across various genres, I must say that the latest update for XDefiant has brought about some exciting changes that have caught my attention. The addition of Private Matches is a feature I’ve long been yearning for, as it opens up new avenues for customizing and personalizing gaming sessions with friends.
Ubisoft San Francisco, the developers behind XDefiant, have rolled out another update for their free-to-play first-person shooter. This new release offers enhancements and fixes for PlayStation 5, Xbox Series X/S, and PC platforms. Building on the debut of Season 2 in September, Ubisoft has been consistently releasing updates to tackle major problems within the game. While this latest update primarily focuses on resolving some bugs in XDefiant, Ubisoft has also included a popular feature that players have been eagerly awaiting.
From its debut in May, the game XDefiant has faced a rocky start. At one time, it was hailed by first-person shooter enthusiasts as a potential challenger to “Call of Duty,” thanks to its rapid-fire arcade-style gameplay and the absence of skill-based matchmaking – an issue that has long been debated in the “Call of Duty” community. Nevertheless, whispers have suggested that the player base for XDefiant has significantly decreased since launch, leading to speculation that Ubisoft may be planning to discontinue support for the game after Season 4. However, the game’s executive producer has since denied these rumors on social media, revealing that they have already discussed plans for Year 2 of XDefiant, with no intention of shutting it down following Season 4.
Ubisoft is adamant that XDefiant is not going anywhere soon, and it’s proving this with another update for the first-person shooter. This latest update, now available on PlayStation 5, Xbox Series X/S, and PC, focuses on resolving various problems and introduces a much-desired feature – Private Matches. Players can now set up their own lobbies, invite friends, and enjoy a private game of XDefiant once they’ve downloaded, installed, and applied the new update.
In the most recent update for XDefiant, not just the much-desired feature is introduced, but there are also numerous bug fixes and enhancements. Additionally, this update includes corrections to issues within the Highwaymen faction, maps, and additional areas. Moreover, Ubisoft has addressed a melee glitch in which players could deal considerable damage by rapidly tapping the melee button, even though they were landing only one strike on their enemy.
Weapon leveling and progression have always been a hot topic in the XDefiant community, but there’s another change inbound with the latest update. According to the patch notes, the new weapon-level threshold introduced in update 2.3 has been reverted to its previous numbers, which means primary weapons now level up every 1,500 XP and secondary weapons every 500 XP. Ubisoft says it is aware the slower progression introduced in update 2.3 “wasn’t ideal,” so the aim is to make things feel much smoother from the latest update.
XDefiant Y1S2.5 Patch Notes for November 2024 Update
Gameplay
- Fixed a glitch allowing players to rack up melee damage with rapid taps of the Melee button, despite the corresponding animation only showing a single strike.
Factions
- Highwaymen
- Launching the Highwaymen’s Buzzsaw Launcher ultra no longer crashes the game (which was pretty on brand for the Highwaymen but not really a great experience for players).
- Highwaymen no longer perform the M79’s reload animation when canceling the skill after firing off one grenade.
- The Major Challenge tied to unlocking the Highwaymen faction wasn’t doing its job upon completion, but now it’s unlocking them as intended.
Maps
- Daytona
- Fixed a funky invisible obstruction in the Daytona map that was blocking bullets.
Game Modes
- Private Matches
- In response to high community interest, players can now host Private Matches. The host player forms a lobby, selects the game mode and map, and invites other players to the lobby. Once there, players can invite more players (or the host can kick them out). Once a Private Match ends, all participants are returned to the Private Match lobby (or the host can end the match early if they want).
- Zone Control
- Fixed an issue preventing players from capturing a Zone if the opposing team contested the Zone in the final moments of capture.
Progression
- Reverted the weapon-level threshold changes from update 2.3 to the previous numbers: Primaries now level up every 1,500 XP and Secondaries every 500 XP. This change is retroactive, so you’ll get credit for XP gains as if these levels had been in place all along. We know the slower progression in 2.3 wasn’t ideal, especially for players who focus on completing objectives rather than scoring kills, so this should make things feel smoother. Thank you for your patience.
Devices
- Smoke Grenade
- Light emanating from windows, doorways, and similar portals should no longer be visible through the cloud cast by smoke grenades.
Miscellaneous
- Fixed the Ninja Sprint animation so it runs correctly on the store preview and MVP screens.
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2024-11-21 12:53