In the latest expansion, Space-Time Smackdown, for Pokemon TCG Pocket, a fresh Special Condition has been added: Confusion. These conditions are debuffs that impact an opponent’s Active Pokemon, potentially draining their HP or limiting actions such as retreating or attacking. Given the excitement among players of Pokemon Pocket, there’s much speculation about how the new Confusion effect operates—is it similar to the mechanics in the regular Pokemon TCG, or has it been revamped? Let’s delve into the details.
Special Condition ‘Confused,’ Explained
In the game “Pokemon Pocket,” the Special Condition called ‘Confusion’ can halt attacks from being executed. When a Pokemon is in this state, its trainer must toss a coin at the beginning of each attack attempt. If the coin shows heads, the attack proceeds as planned. However, if it lands on tails, the attack will not be successful.
In this game, when a Pokemon is confused, its trainer needs to toss a coin. If the result is heads, the attack proceeds as usual; however, if it’s tails, the attack fails to occur.
Confusion | |
---|---|
Effect | Adds a coin-flip to the Confused Pokemon’s attacks |
Duration | Indefinite (won’t go away automatically) |
Stacks with | Poisoned and Burned |
Confusion Rules in Pokemon Pocket
- Confusion lasts indefinitely unless the affected Pokemon is evolved, retreated, healed, sent back to the hand, or knocked out.
- It does not stack with Asleep or Paralyzed—if multiple Special Conditions are applied consecutively, only the most recent one takes effect. However, Confusion can stack with Burned and Poisoned, meaning a Pokemon can be affected by all three at once.
- Flipping heads with a Confused Pokemon does not cure the condition; it only allows one attack to go through.
- Unlike Asleep and Paralyzed, Confusion does not prevent the opponent from retreating.
- A Confused Pokemon can still use its Ability without needing a coin flip.
How to Cure Confusion in Pocket
- Evolve the Pokemon: The fastest way to remove Confusion is through Evolution. If a Confused Pokemon evolves, the Special Condition is immediately cleared.
- Bench the Pokemon: Retreating is another effective method. Once a Pokemon moves to the Bench, all Special Conditions—including Confusion, Burned, Poisoned, and Asleep—are removed.
- Send the Pokemon back to your hand: Certain cards, like Koga or The Budding Expeditioner, can return a Pokemon to your hand, instantly removing Confusion without the need to evolve or retreat.
- Heal with Lum Berry: The new Tool Card, Lum Berry, clears all Special Conditions upon use. However, it discards itself after activation, meaning each Lum Berry can only cure Confusion once.
List of Cards with the Confusion Effect

In the Pokemon Pocket game, the Space-Time Smackdown expansion (A2) was where confusion cards were first introduced. As of now, there are three cards that can cause a Pokemon to become confused:
- Kricketune
- Mismagius ex
- Misdreavus (Promo-A)
You can obtain Misdreavus P-A from the Promo-A Vol. 4 packs in the Cresselia ex event.
Confusion in Pokemon Pocket vs. in Pokemon TCG
In the actual Pokemon Trading Card Game, Confusion is a move that harms the user. If a Pokemon with Confusion flips a coin and it lands as tails, it causes 30 points of damage to itself. But in the Pokemon Pocket version, this rule has been adjusted: instead of taking self-damage, when a Confused Pokemon gets tails, it fails its attack attempt.
Interested in understanding the Self-Confusion rule in the physical Pokémon Trading Card Game? You might find it interesting to know that this rule was initially tougher in its Japanese version. In the original design, a Confused Pokémon would execute its move and take all the damage and effects on itself, making the coin flip outcome more unpredictable. This has since been changed to a constant 30 self-damage to ensure a fairer gameplay experience.
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2025-02-06 06:04