You Won’t Believe the Insane New Things You Can Do with Leashes in Minecraft!

Summary

  • Players can now try out some changes being made to leashes in Minecraft in the newest snapshot.
  • Leads can be used to leash together several mobs and tie them to boats, and players can also borrow a leash from a Wandering Merchant, as well as remove them with shears.
  • It’s unclear when these changes will be rolled out to all players.

In the world of Minecraft, a sneak peek has been provided for players to trial upcoming modifications regarding leashes. Within the realm of Minecraft, a diverse range of utilities awaits players, each with its unique function and potential to excel in specific tasks. Among these tools is the leash, which allows players to herd animals and certain mobs to their desired locations. Upon arrival, they can attach them to fences, confine them within enclosures, or utilize them as per their discretion.

Instead of crafting a leash in Minecraft using a specific recipe, many players prefer obtaining one from Wandering Traders. To get a leash from these NPCs, players simply need to separate the trader from its accompanying llamas. This action causes the leash to drop, allowing players to collect it easily. What’s more, since each Wandering Trader is accompanied by two llamas, players can gather up to two leashes each time this NPC appears near their base.

In the latest version of Minecraft: Java Edition, developers have upgraded the leash tool, making it more versatile than before. Players with snapshot enabled can now try out these new features. The updated lead allows players to tether multiple mobs and anchor them to boats. Furthermore, players can also borrow a lead from a Wandering Trader and remove leads using Shears, which is handy for those who’ve already grouped mobs together but don’t want to free them all at once.

As a gamer, I’ve got some exciting updates tailored for our Minecraft multiplayer adventures! We’ve taken care to prevent any mishaps like accidentally tying up friends or swiping their hard-earned leads, and even keeping those pesky mobs from wreaking havoc on the other side of a virtual knot. While it might seem like just good ol’ fun, avoiding chaos is key in maintaining a harmonious gaming environment!

In summary, some interactions have been linked to the ‘Crouch’ button to enhance gameplay. Players can crouch before untying knots; this will cause the rope to connect to them immediately upon undoing the knot. Additionally, players can crouch when tying mobs together to avoid being bound themselves. This feature allows gamers to manipulate one mob (such as guiding a pig with a carrot), and effortlessly lead all attached ones back to their base.

Minecraft Java Snapshot 25w16a Leash Patch Notes

  • ​​​​​Leashes are now rendered twice as thick, to match bedrock
  • Leashes can now be used to leash two mobs together
    • Sneak-interact on any mob while holding a bunch of leashed mobs will leash these mobs to the interacted entity
    • You now cannot leash anything to itself
  • If the re-leashing an entity would result in immediate leash snapping due to distance, the re-leashing would not happen
  • Leashes can be snipped from an entity when interacting them with Shears
    • This applies to its own leash connection as well as all entities attached to it
    • Dispensers can now snip leashes from entities in front of them when they are equipped with Shears
  • Improved leash mechanics, with reworked leash physics, allowing for more stable leash connection, especially when leashed entities are not on ground
    • When dragged on the leash, leashed objects will now orient themselves towards the leasher
    • Using a firework rocket when flying with leashed entities will now break the leash connections
  • When leashing an already leashed mob, the current leash will now snap and a player will re-leash the object to yourself
    • You cannot steal leashed entities from other players
  • Interactions with a Leash Knot and Fence Blocks have changed:
    • When interacting with a Leash Knot or a Fence Block, if there are any player-leashed entities in range of the leash knot, they will be re-leashed to the Leash Knot or a Fence Block
    • In case of attaching of mobs fails due to distance or there is nothing to attach, the player will now transfer all fence leashed entities to itself
    • If there is nothing left attached to the Leash Knot, it disappears
    • Sneak-interact can only result in attaching of the player mobs to the fence
    • Interacting with Shears or punching the Leash Knot will result in all current connections broken
  • Boats and large mobs that can be leashed, but cannot fit in the boat (Horses, Donkey, Mule, Camel and Sniffer) can now be leashed in a special 4-leash configuration to the Happy Ghast
    • Happy Ghast will also present a custom layer when its leashing something using a quad connection
    • Leashed in quad connection are now rendered without slack
  • Leash snapping distance has been changed from 10 to 12 blocks
    • The distance between centers of entities bounding boxes, rather than their feet is used to determine the distance between two leashed entities
    • Happy Ghast leash is now longer – with free roaming distance of 10 blocks and leash snapping at 16 blocks

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2025-04-16 18:45