You Won’t Believe Which Indie Game Shuhei Yoshida Is Most Excited About in 2025!

In terms of independent games, it’s safe to say that Shuhei Yoshida, a former leader of the Indies Initiative at Sony Interactive Entertainment, has a deep understanding of these games. Known for spending time with numerous indie games before their release, Yoshida often makes predictions about which ones will thrive. His guesses have proven accurate on multiple occasions, such as those regarding the success and popularity of Blue Prince and Clair Obscur: Expedition 33. Now, this industry legend has unveiled another indie game that he’s particularly looking forward to.

Game Rant recently spoke with Shuhei Yoshida at Gamescom Latam in Sao Paulo, Brazil. During the conversation, he discussed some of the video games he’s most looking forward to this year, including Sucker Punch’s Ghost of Yotei, a game he’s previously expressed interest in. Interestingly, his most eagerly awaited indie title, following Blue Prince and Clair Obscur: Expedition 33, is the unexpected choice of Baby Steps.

Shuhei Yoshida Is Really Looking Forward to Baby Steps

Baby Steps Is a ‘Literal Walking Simulator’

Originating from the imaginative team behind games like “Getting Over It with Bennett Foddy”, “Ape Out”, and “Stick it to the Stickman”, the game titled “Baby Steps” has been humorously labeled as a “literal walking simulator”. In this game, players assume control of a 35-year-old slacker named Nate. Following an enigmatic transport from his basement, Nate ends up in a puzzling mountaintop wilderness. With no idea of where to go or how to endure, he is compelled to undertake something entirely unfamiliar — learning to walk. Every step, every foot placement, and every stumble is entirely physics-based, making any advancement players make both challenging and often amusing.

In contrast to many games where walking is intuitive like in real life, the game “Baby Steps” makes walking a crucial part of gameplay. Players must manually control Nate’s legs using analog sticks and triggers, which means even a simple task like climbing a hill can be perilous. This game lacks combat, inventory, and leveling up. Instead, the challenge lies in staying on your feet for extended periods. With its witty humor, sparse visuals, and calming open world, “Baby Steps” encourages players to accept failure and transform it into comedy, creating opportunities for some side-splitting gaming experiences.

Shuhei Yoshida Thinks Baby Steps Will Be Popular Among Streamers

Despite not providing detailed insights about every independent game he’s following closely, Yoshida singled out “Baby Steps” as one that has caught his attention and excitement. He chuckled while discussing the unique concept and awkward controls of the game, emphasizing its humor as a significant factor that drew him in. The game exudes a ridiculousness that is part of its charm, but for Yoshida, this is exactly what makes it appealing. In truth, “Baby Steps” represents the kind of innovative, experimental gameplay he thinks defines great indie games. Concerning “Baby Steps“, Yoshida expressed his thoughts.

From an indie perspective, the game I’m most excited for goes by the name “Baby Steps.” It’s downright hilarious! You may have caught a glimpse of its trailer. The task of learning to walk is no easy feat, but once you get the hang of it on a slope, one misstep and you tumble back to square one. Trust me, it’s side-splittingly funny! Streamers will find this game a hit due to the amusement derived from watching characters struggle and fail within it.

In an unexpected twist, the indie game Baby Steps could potentially be the unsung hero of 2025. Given Yoshida’s past successes, this game is definitely one to watch, not for its fast-action or flashiness, but rather due to the laughter and delight it elicits from something as ordinary as taking a step (and occasionally tripping up).

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2025-05-02 21:05