As a gamer, I’m eagerly anticipating my upcoming adventure with Rebellion’s game, Atomfall. This survival-action title promises a heavy focus on my freedom and interactions with characters, which is music to my gaming ears! My character, a fellow with amnesia, finds himself in an alternate Great Britain, where the Windscale nuclear disaster of 1957 had disastrous effects on the local populace. I’ll be piecing together the mystery surrounding these events, and I can’t wait to see what secrets this game holds!
As a passionate fan, I recently had the pleasure of hearing directly from Ben Fisher, head of design at Rebellion, about the thoughtful decision behind the protagonist in Atomfall suffering from amnesia. He elucidated how this narrative choice aligns perfectly with the core principles and mechanics of the game, making it an intriguing aspect for players to explore. Additionally, Fisher shared insights on how this amnesia would impact the relationships that the player forms with other characters in the game, adding another layer of depth and immersion to the Atomfall experience.
Atomfall’s Amnesiac Protagonist isn’t a New Concept
In many video games today, we often encounter protagonists who have lost their memories. This isn’t a fresh idea anymore; it’s become quite common, even predictable, in certain game genres. However, when it comes to interactive, story-focused games that rely heavily on dialogue and player choices, having an amnesiac character can offer a vast range of freedom for the player. Depending on the complexity of the game, this type of protagonist allows players to shape their own identity within the game world.
As for how Atomfall utilizes this trope, Fisher clarified…
Within the confines of Atomfall’s quarantine zone, players will stumble upon numerous mysteries to unravel. One such enigma is the identity of your character. We present this as a moral dilemma: “Who are you truly?” This query aligns with one of our core narrative themes – actions speak louder than words; it’s not about who you claim to be, but what you choose to do.
Atomfall’s Residents Have Trust Issues
Considering the tense situation in Atomfall’s storyline, the inhabitants of the game’s quarantine area are naturally wary and skeptical towards strangers. This makes it crucial for the player to carefully consider their actions and dialogues with Non-Player Characters (NPCs), as their behavior significantly impacts how they are perceived. Fisher went on to elaborate…
As I step into this game, I find myself in a distinct role within the Quarantine Zone – an uneasy equilibrium has been formed, and as an outsider, folks are cautious around me while they size me up and decide if I’m friend or foe. This gives me the power to potentially sway the situation one way or another…
The game titled “Atomfall” shares similarities with games such as “Fallout,” earning nicknames like the “British Fallout.” However, it’s evident that Rebellion has distinctly created its own unique identity by incorporating themes from 1950s and 60s pop culture and folk horror. This fusion, along with diverse gameplay mechanics and dialogue options, promises an engaging experience for fans.
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2025-03-20 19:36