A YouTuber named Basically Homeless (also known as Nicholas) has demonstrated a device he built that employs electric shocks to rapidly move his arm towards in-game targets. In some instances, this device can even perform the action of pulling the trigger for him. In a recent YouTube video, he detailed his process of constructing this homemade device, thereby blurring the boundary between human reaction speed and automated assistance in competitive gaming.
As a gaming enthusiast, I found myself grappling with slowing reaction times due to the march of time. You know, those 200 milliseconds it typically takes for a human response? Esports pros can shave off quite a bit, often reaching or dipping below the 150ms mark. So, understanding the importance of each precious millisecond in high-stakes gaming, I embarked on a mission to devise a groundbreaking system – an aimbot for neuromuscular response. The idea was to bypass my brain altogether, enabling a computer to swiftly detect adversaries and automatically trigger muscle movements, thereby outpacing human responses!
YouTuber Figures Out How to Play Counter-Strike 2 Through Sheer Muscle Memory
His ambition propelled him along a journey that encompassed Computer Vision, electrical muscle stimulation, and multiple iterations of experimentation. Eventually, he arrived at the creation of the “Neuromuscular Aim Assist,” an ingenious device that combines a YOLO (You Only Look Once) model, trained on gameplay from Counter-Strike 2, with an EMS (electromyostimulation) or TENS (transcutaneous electrical nerve stimulation) unit. The PC instantaneously processes the live in-game feed, pinpoints enemy locations, and signals a Raspberry Pi, which operates switches linked to electrodes positioned on Nicholas’ arm. These electric impulses prompt his arm to direct towards the target – with a subsequent version even automatically contracting his trigger finger as well.
As a passionate enthusiast, I can share my experience with the first Neuromuscular Aim Assist prototype. Initially, it was burdened with latency issues, my own reflexes pushing back, and an overall discomfort that was hard to ignore. However, with improvements such as switching to Ethernet, upgrading hardware, incorporating solid-state relays, and more accurate muscle targeting, we managed to bring the system’s reaction times down to an impressive 100 milliseconds – faster than many top competitive players!
During gameplay tests, this device truly shone when combined with scoped weapons. It quickly zeroed in on enemies before they even had a chance to respond, proving to be a formidable asset indeed. However, there were a few hiccups in the aimbot – false positives occasionally made my aim sway towards teammates, which was a bit of a challenge. Also, prolonged use of the device was quite physically demanding. Nevertheless, it’s clear that with further refinements and tweaks, this technology has immense potential!

Team members frequently played alongside Nicholas and often acknowledged that his neuromuscular aimbot wasn’t straightforwardly classified as cheating, yet they agreed it was a questionable territory. Essentially, the technology assists but his physical movements are still in action. While most competitive games might view this as cheating due to machine intervention, there’s no disputing that Nicholas’ neuromuscular aimbot is an extraordinary technological innovation.
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2025-08-14 09:43