Summary
- ZA/UM reveals Project C4, an espionage RPG with deep narrative and psychological manipulation.
- C4 focuses on a clandestine struggle for truth, features high-stakes encounters and fragile trust.
- The game is a radical departure from Disco Elysium, with a focus on failure and a sense of personal downfall.
The troubled game development company, ZA/UM, known for creating Disco Elysium, has at last unveiled their new project, titled Project C4 – an intricate spy role-playing game that promises to confound players even further.
Following numerous legal disputes and prominent personnel exits, the studio introduces Project C4 as more than simply a spiritual sequel to Disco Elysium; it represents a bold leap into a realm where defeat is unavoidable.
Developers conducted a pre-event press conference before the global launch of C4, which was presented simultaneously on multiple platforms. The writer from ZA/UM, Siim “Kosmos” Sianamäe, characterized it as a fierce and secretive power fight over truth and control.
The venture delivers thrilling confrontations with a dice element, engaging conversations centered around characters, and a storyline where trust is tenuous, mirroring the unsteady nature of those involved. Prepare for intense exploration of reality, as well as mental influence not only on others but also on yourself.
It possesses a unique balance of fragility and strength; it can be deleted, transformed, rearranged, and indeed, profoundly modified by the consistent application of mind-altering compounds.
A Glimpse Into C4’s Mind Games
In simpler terms, the game C4 places you in the role of an agent working for a vague worldwide authority, with a focus on self-destructive, paranoid, and psychologically twisted themes. The espionage aspects are similar to Disco Elysium, where each mistake alters reality, and success often feels like a concession.
In contrast to typical espionage tales featuring high-tech devices and sophisticated agents, this story is more of a gritty spy thriller tainted with the odor of defeat. Unlike previous stories filled with gadget heroics and Bond-esque women, it delves into the somber reality of personal collapse, escalating the quiet despair into an intense exploration of existential turmoil.
The video revealing the game is just as mysterious as the development itself. For the first glance, you’ll see shadowy figures and pulsating cityscapes, along with glitching recollections that morph into a series of disquieting visuals. The developers detail their unique artistic style for C4 as follows:
Contrary to what some might think, this isn’t Disco Elysium 2; it’s actually called C4. Over the past three years, we’ve been meticulously crafting an entirely fresh, captivating narrative that delves deep into a topic that resonates with every member of our team at ZA/UM: espionage.
ZA/UM Studio Divided, a Genre Redefined

C4 represents the initial significant endeavor by ZA/UM since the triumph of Disco Elysium and the subsequent challenges faced by the studio. The allegations of fraud, legal conflicts, and high-profile dismissals have caused a split within the team, leading to several projects being undertaken concurrently.
Developers who previously worked at ZA/UM later established Dark Math Games and Longdue Games, releasing unique role-playing games such as XXX Nightshift and Hopetown, which draw significant inspiration from Disco Elysium.
NetEase, in addition, supports the team led by Disco Elysium’s lead art director Aleksander Rostov and lead writer Robert Kurvitz for a new venture. Another group consisting of former ZA/UM writer Argo Tuulik is also working on an as-yet unannounced role-playing game (RPG).
With several groups having C4 in a delicate situation, ZA/UM is wagering that it represents a daring reimagination.
We anticipate the studio will disclose the timeframe for the game’s release during the next Game Developers Conference. However, it’s evident that the struggle for Disco Elysium’s enduring impact is still very much ongoing.
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2025-03-11 20:09