Summary
- One Tears of the Kingdom player recently created an in-game vehicle in the shape of a giant dog.
- Their clever contraption doesn’t just look like a big puppy but even moves like one.
As a seasoned gamer with over two decades under my belt, I must admit that the ingenuity and creativity shown by players in this new era of gaming is nothing short of breathtaking. The latest example comes from a Reddit user Kmarkow, who has built an extraordinary mechanical dog in The Legend of Zelda: Tears of the Kingdom. This isn’t just another vehicle with a dog-like shape; it moves like a real canine, thanks to two axles that mimic a dog’s legs.
I remember my early days when we were content with simple sprites and pixelated graphics. The idea of designing mechanical animals would have seemed like a distant dream back then. But now, here we are, marveling at the ever-growing list of impressive creations from the TOTK community. From bugs and birds to horses and dragons, it’s a testament to how far gaming has come.
Kmarkow’s mechanical dog is undoubtedly one of the most impressive builds I’ve seen. The attention to detail is astonishing, with two angled Zonai Sleds for the ears and a carefully angled piece of raw meat serving as the tongue. It even stands still like a Dachshund puppy!
My only complaint? I wish I had thought of it first. But then again, if I could build something like this, I probably wouldn’t be spending so much time on forums discussing other people’s creations.
Lastly, let me leave you with a joke: Why did the mechanical dog go to therapy? Because it needed help coming to terms with its barks being barked by a human!
One resourceful player of “The Legend of Zelda: Tears of the Kingdom” has recently constructed a mechanism that not only resembles but also moves like a large dog. This remarkable achievement in canine-style engineering has been shared on social media, further increasing the collection of impressive creations within the “Tears of the Kingdom” community.
The idea of creating mechanical versions of animals has been a popular topic among fans of the TOTK series for some time now. With the release of the latest Zelda game in early 2023, players of Tears of the Kingdom have been crafting various creatures such as insects, birds, horses, and even dragons.
As a gamer, I’m always on the lookout for unique creations in games like Tears of the Kingdom, and lately, Reddit user Kmarkow has caught my eye with their remarkable mechanical dog. Although there have been similar projects before, what sets this one apart is its exceptional blend of aesthetics and practicality – a key feature being that it moves just like a real dog would. Instead of slapping a vehicle’s body onto four wheels, Kmarkow crafted two axles that mimic the movements of a canine’s legs, giving the machine an adorable, energetic puppy-like appearance while in motion.
The comparison remains valid even when the device is stationary, as its head part resembles a playful Dachshund puppy quite strongly. Kmarkow employed angled Zonai Sleds for the machine’s ears, and the rest of its head was creatively designed. For instance, a carefully positioned piece of raw meat gives the appearance of the mechanical dog’s tongue. The components used in this project are not hard to find; players who have spent some time with the game should already have all the necessary Tears of the Kingdom Zonai devices to replicate the contraption.
Kmarkow’s Tears of the Kingdom Dog Vehicle Parts List
- 8x Big Wheel
- 3x Sled
- 2x Giant Hook
- 1x Cart
- 1x Steering Stick
- 1x Raw Meat
- 1x Black Hinox Horn
This remarkable automobile shaped like a dog isn’t the first animal-themed creation that Kmarkow has unveiled; previously, this player of “Tears of the Kingdom” had designed a colossal caterpillar bike, an airplane resembling a mosquito, and an autonomous kangaroo robot, to name a few of more than two dozen innovative projects. On Reddit, Kmarkow has hinted at continuing work on such projects, expressing a particular fascination with designing a mechanical sloth in the future.
Despite numerous players finding great joy in the Ultrahand mechanics of “Tears of the Kingdom”, Nintendo seems content with considering it as a unique feature not to be repeated extensively. In a December 2023 interview with Game Informer, series producer Eiji Aonuma revealed that the upcoming major 3D “Zelda” game will strive to innovate and create something fresh, rather than focusing on reusing most of the systems found in “Tears of the Kingdom”.
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2024-12-30 01:03