Summary
- Final lines in survival horror games can range from thought-provoking to emotional and shocking.
- Metro 2033’s final choice prompts players to question their actions with a memorable line.
- Silent Hill 2’s ending delivers an emotional gut-punch with Mary’s reassurance to James.
At the conclusion of a “survival horror” game, once the harrowing journey has finished and the main character can finally exhale in relief, there’s often one last statement before the credits begin to roll. Typically, this is the protagonist speaking, but on rare occasions, it might be the villain who gets the last word, setting the stage for the upcoming adventure. Regardless, the “survival horror” genre is rich with final lines that have left a lasting impression on fans due to their powerful and unforgettable nature.
After enduring an arduous ordeal, people might utter anything, from profound thoughts that spark introspection to light-hearted quips to alleviate stress. Here’s a ranking of the final remarks based on their impact and lasting impression.
8. “When We Burned The Dark Ones From The Face Of The Earth, Was Something Lost As Well…?” – (Metro 2033)
Players Are Forced To Question Their Final Decision
In the game Metro 2033, players primarily fight against mutated creatures that inhabit the surface. However, they will also come across enigmatic beings called the Dark Ones. It’s unclear if these entities are friendly or hostile, but they do seem to try to communicate with Artyom throughout his journey. At the game’s conclusion, players face a decisive moment: either spare the Dark Ones or annihilate them using a barrage of missiles.
If players decide on the final option, they’ll prevent future issues with the Dark Ones and receive a profound statement that subtly hints at the possibility that these entities might not have been inherently evil. This revelation could be quite impactful for those who perceived the Dark Ones as purely malevolent creatures. However, it also creates a strong motivation for replaying the game, demonstrating the potency of such an intriguing and thought-provoking closing statement.
7. “Catherine?…Catherine?” – (SOMA)
In a chilling survival horror game, such as SOMA, nothing is more terrifying than finding oneself entirely isolated in utter blackness – a reality that Simon experiences in the game’s final scenes. After an argument with his AI companion, Catherine, Simon becomes increasingly aggressive towards her, leading to a malfunction. With the lights slowly dimming and darkness enveloping him completely, he calls out desperately for Catherine, who had been his constant companion during his harrowing journey through hell.
This quote, although seemingly straightforward, left many individuals astonished due to its unexpectedness amidst the sequence of events preceding it. Moreover, this statement adds an extra layer of appeal to horror games, as it encapsulates the thrill of immersing oneself in a chilling narrative without any external support or backup.
6. “Just Give Me Some Real Fresh Air…” – (The Evil Within)
Sebastian Finally Gets To Experience The Real World After Being Locked In STEM For So Long
At the start of The Evil Within, players initially find themselves in the real world for just a brief moment. However, Sebastian and his comrades are abruptly whisked away to a grime-covered, grotesque alternate reality following a chilling sound emitted through their radio. In actuality, Sebastian has stepped into the STEM program, which is intricately connected to Ruvik’s deranged psyche, embarking on an intense, terrifying adventure teeming with nightmarish creatures and beasts.
After barely surviving the rigors of STEM, Sebastian finds himself in need of a breath of fresh air upon waking up and encountering a police officer. This lighthearted request, given all that Sebastian has experienced, adds a touch of humor to the scene, reflective of the offbeat and playful humor often associated with this series and Shinji Mikami’s directing style.
5. “I Wish I Could Just Talk To Someone…” – (Dead Space Remake)
Isaac’s Mind Becomes Corrupted After Being So Close To The Marker
As Isaac and his team arrive at the USG Ishimura following a distress signal, the engineer harbors optimism that his girlfriend, Nicole, who is stationed on the vessel, may be alive. Despite the fact that the entire ship appears to be teeming with mutated Necromorphs capable of effortlessly dividing a human in half, he miraculously encounters Nicole, albeit under peculiar circumstances.
In essence, throughout the tale of Dead Space, Isaac frequently finds himself near an alien artifact called the Marker, which gradually seeps its power into his thoughts. Although he somehow manages to survive, a chilling statement by a hallucination of Nicole suggests that Isaac’s harrowing ordeal is far from concluded, effectively setting the stage for Dead Space 2 and underscoring the relentless suffering one endures when coming into contact with the Marker.
4. “More And More I Find Myself Wondering If It’s All Worth Fighting For. For A Future Without Fear…Yeah, It’s Worth It” – (Resident Evil 5)
Chris Realizes Why He Continues To Fight Against Bioterrorism
In the original Resident Evil game, Chris emerged from Spencer Mansion and ever since then, he’s been battling against bioterrorism. However, this journey hasn’t been easy for him, as hinted throughout the narrative. By the time we reach Resident Evil 5, Chris is now a dedicated member of the BSAA, tasked with containing yet another virus. This mission causes him to ponder if the struggle is still worthwhile, a sentiment he openly expresses at the game’s end.
It’s incredibly satisfying when Chris realizes his hard work was worthwhile, especially since he just prevented a madman with delusions of grandeur from annihilating the world. Simultaneously, it’s deeply moving to listen to this legendary survival horror character find comfort after enduring such a grueling journey that tested him to the utmost, physically and emotionally.
3. “It’s Not A Lake, It’s An Ocean” – (Alan Wake)
A Shocking Final Line That Spawned A Ton Of Theories And Debates
Having successfully faced off with Barbara Jagger and concluding her reign for good at the close of the first Alan Wake game, I managed to weave the narrative that had been unfolding around me, restoring equilibrium in its wake. However, in doing so, I found myself ensnared within the enigmatic confines of The Dark Place. As I penned the final words “it’s not a lake, it’s an ocean,” the screen faded to black before an ominous figure beckoned for Alan Wake to open his eyes.
Following his confinement in a dimly lit space equipped only with a typewriter, Alan mysteriously utters a solitary, enigmatic statement that has ignited an array of internet speculations since its initial utterance. Some believe Alan is hinting at the vastness of the Unseen Realm, which he may have underestimated in size. Regardless of the actual interpretation, this quote serves as a suitable conclusion to such a bizarre and extraterrestrial narrative.
2. “Gott Im Himmel. You Have Become The Host” – (Outlast)
Miles Goes On An Unexpected Killing Spree In One Final Twist
When Miles Upshur, the main character from Outlast, entered Mount Massive Asylum with hopes of uncovering fresh news, he had no idea it was still home to a group of ruthless killers. Towards the game’s conclusion, Miles succeeded in fleeing the asylum, but soon discovered himself in an enigmatic subterranean lab filled with a menacing and hazardous being called the Walrider.
As it appears that Miles manages to escape with his life and the valuable footage he recorded, a band of soldiers unexpectedly apprehend him, firing shots that strike him in his spot. In an astonishing turn of events, the Walrider then takes control of Miles’ body, leaving behind this chilling statement: “It’s mine now.” The scene is abruptly filled with shrieks and chaos, making for a nerve-wracking finale that completely flips the script on what was anticipated to be a positive ending.
1. “James…You Made Me Happy” – (Silent Hill 2)
A Real Emotional Gut-Punch To End Off James’ Personal Nightmare
In the majority of endings for Silent Hill 2, the players get to listen to a heart-wrenching reading of a letter penned by James’ deceased wife, Mary, with her voice narrating it. By this stage in the game, it is known that James ended his own bedridden wife’s life so he could move forward, and listening to Mary’s thoughts before that fateful day creates an incredibly emotional impact on the ending.
As time goes by, it’s evident that Mary came to regret her harsh treatment towards James, revealing how deeply troubled and intricate their situation was for both parties. This is why her last words carry such a profound impact, as if she were speaking from beyond the clouds. In this final line, she comforts James, affirming that there were moments of happiness they shared before illness overtook them, leaving behind a quote that will forever be engraved in the hearts of fans of the series and the genre alike.
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2025-03-19 18:37