Sometimes, even outstanding games can include a mission or two that seem underdeveloped. These missions might appear unimportant or frustrating to complete. In certain instances, these missions can be so emotionally taxing that the thought of replaying them is daunting.
On several occasions, I’ve found myself immersed in a game, enjoying it thoroughly, until I encounter a specific mission that I wish I could bypass.
The issue with primary missions is that they usually revolve around significant events and form the central narrative of the game. In essence, ignoring them would be similar to bypassing an entire story chapter, which could potentially cause perplexity or uncertainty.
Unluckily, certain key missions can seem pointless and leave you questioning their inclusion in the primary storyline. Let me draw your attention to a few main quests from video games that we often find ourselves wanting to bypass.
In order to compile this list, we focused solely on the primary missions as designated by the game itself. Any additional or secondary missions were not considered for inclusion.
10.
Dying Light
Extraction

In simpler terms, the final main mission in Dying Light, titled Extraction, is something I wish could be skipped. The reason being, it features one of the most frustrating open-world boss battles I’ve encountered. Unlike a climactic showdown with the game’s antagonist, Rais, you spend the level performing parkour stunts and eventually killing him through a quick time event.
QTE battles aren’t inherently problematic, but when they occur during fights against the final boss, it seems incongruous. This is because it undermines the main quest’s significance, making it seem as though the entire storyline lacks purpose. If Rais could be defeated so effortlessly, one might wonder why everyone was afraid of him in the first place. As a player, it feels as if you could have defeated Rais from the very moment you encountered him.
In essence, the progress you made in character development isn’t decisive in the long run; it’s more about your reaction speed as a gamer. The build-up to the combat is engaging, but the anticlimactic boss fight leaves one considering whether Extraction could be skipped altogether.
9.
The Elder Scrolls IV: Oblivion
Weynon Priory

Among the frustrating missions I’ve come across in The Elder Scrolls IV: Oblivion, none compares to Weynon Priory. Due to numerous glitches, it has led to multiple instances of players giving up, or “rage quitting,” throughout its lifespan.
Your mission requires escorting Martin Septim to Weynon Priory, a place currently under siege by Mythic Dawn assassins. A potential hurdle could arise if Eronor fails to reach you in time, causing you to engage the assassins yourself prematurely.
Doing so technically means you’re assaulting the priory, so everyone turns on you.
Additionally, there could be an issue with Martin and Jauffre reaching Cloud Ruler Temple due to the flexible structure of The Elder Scrolls. Some players might choose to revisit this quest at a later time, potentially encountering Martin and Jauffre already at Cloud Ruler Temple.
If you fail to follow them and proceed straight to the Cloud Ruler Temple without delay, there’s a high likelihood that the game may malfunction, preventing your companions from reaching their destination. Consequently, the temple might become inaccessible for you.
Instead of dealing with all these issues surrounding the main quest, we’d love to bypass it and consider it completed without further hassle.
8.
Disco Elysium
Prove Your Authority To Titus Hardie (Motive)

Disco Elysium carries a unique atmosphere that simultaneously makes you feel both the urgency of time slipping away and the luxury of having endless time. However, this illusion is just that – an illusion, for when confronted with the main quest requiring you to assert your authority over Titus Hardie, things can become quite aggravating.
Titus is a tough guy, and he has information that you need to continue with the investigation.
Generally speaking, it’s unlikely that you can compel him to reveal that information immediately. Instead, you may need to adopt a patient strategy and work on gaining his trust over time.
To establish your dominance, you need to accomplish various tasks, some of which require considerable effort and time. However, it’s important to note that even with these efforts, there’s still a possibility of failure, which could mean all that time and energy invested in the game might not yield the desired results.
In future plays, the game becomes less engaging as it repeats, though it remains quite enjoyable overall. Skipping this section could be a beneficial addition for New Game+, as you primarily require Titus’ name to advance the plot.
7.
Mafia
Fair Play

The initial Mafia game was an influential piece in its genre, providing a brief insight into managing your own criminal empire. For quite some time, I’ve been hooked on the Mafia series. Although I appreciate the first edition as a strong game, there’s one primary mission that I believe every player secretly yearns to bypass.
In the context of this role-playing game, the “Fair Play” mission is set during the year 1932, making it an early venture for players as they progress through the story. The mission consists of two primary sections that might appear straightforward initially.
In Part 1, you’re tasked with secretly taking a high-performance vehicle to a workshop, where it may be sabotaged before a major race. The challenge is that maneuvering the car can be rough, and you must be extremely cautious to avoid collisions, otherwise, the car might detonate, leading to your demise.
In Part 2, you’ll be right in the thick of things, racing itself. It’s even more hectic! Spin-outs can occur at any moment, so each bend on the track becomes crucial and error-free.
Certainly, Non-Player Characters (NPCs) typically encounter fewer challenges compared to player characters, hence they can leisurely drive past while you’re busy making donuts on the race track.
This game isn’t about car racing. The challenge of the primary mission is overwhelming, particularly for those who assume it’s a third-person shooting game.
It’s a main quest we wish we could skip just to save us from rage-quitting.
6.
Far Cry 5
The Resistance

Among the rare ones, I’m a player who truly adores Far Cry 5. On the other hand, The Resistance isn’t something I particularly enjoy.
The primary mission you encounter at the start of the game is actually linked to a series of tutorial missions essential for progressing further into the game.
While these kinds of quests do serve a purpose, it’s unfortunate that The Resistance mission can’t be skipped, as it seems quite unfair.
Or:
Though these types of quests are useful, the lack of an option to skip The Resistance is undeniably regrettable.
Both sentences convey the same meaning but in different ways.
As a die-hard fan, I must admit that what truly challenges me in The Resistance is the significant investment of time it requires to reach its conclusion. The adventure takes me on an extensive journey across Dutch’s Island, where I’m tasked with completing objectives, unraveling the cult’s secrets, and mastering the gameplay mechanics.
If you’ve already played it a couple of times, it can feel repetitive and unengaging. Seasoned players are familiar with the mechanics like crouching, stealth approaches, and temporary ally hires.
Initially, players are required to complete a lengthy, non-skippable tutorial or backstory mission before they can fully appreciate Hope County’s stunning scenery in Far Cry 5. At times, one might yearn to apply some shortcuts (cheats) and swiftly move past this opening quest.
5.
A Plague Tale: Requiem
King Hugo

Although certain main missions may be skipped due to being unenjoyable or a drain on time, some are so deeply moving that one hesitates to revisit them. This sentiment is particularly true for A Plague Tale: Requiem.
To keep from revealing crucial plot points, let me say that the climactic event (or final stage, if you prefer) involving King Hugo is one of the late-game challenges and it demands an action that ranks among the most challenging emotionally in any game you’ll play. Prepare for a harrowing experience as you bring this ordeal to its conclusion; it won’t be simple. Wow, indeed.
After playing A Plague Tale: Requiem upon its release, I find myself unwilling to revisit the main quest. The memory of that gaming experience lingers profoundly, making me hesitant to repeat it.
Being able to skip King Hugo and get right to the credits would be a mercy.
4.
Cyberpunk 2077
All Act 1 Main Quests

Skipping over an area in Cyberpunk 2077 or a main quest is easily doable, but did you know that Act I of this game can feel quite tutorial-like? It’s almost as if it’s more about introducing players to the game mechanics rather than fully immersing them in the heart of the action.
In Night City, you find yourself confined to a particular region, unable to traverse the entire map. Your options for jobs (gigs) and activities are limited due to the number you’ve already taken on.
The primary arrangement is due to the narrative flow. To avoid revealing too much, let me say that the principal mission string in Act I essentially steers towards a pivotal moment for your character.
As a gamer, I can’t help but feel frustrated when, having experienced the initial level once, I find myself compelled to plow through the main quests in order to reach Act II. The monotony of these early stages makes it tough to stay invested and truly enjoy the content – it feels more like a chore than an engaging experience.
Instead, I usually focus solely on completing the primary missions in Act I, rushing through them swiftly to reach the actual beginning of Cyberpunk 2077.
3.
The Witcher 3: Wild Hunt
In Ciri’s Footsteps – Skellige

Among all the locations you can discover within “The Witcher 3: Wild Hunt”, Skellige has a consistently stark and uncultivated feel.
That’s fine. The problem arises when the main quest focuses on that area for an extended period.
Skellige is an ideal destination for picking up a few quests, but it’s best if the majority of its other quests are kept as optional explorations.
As a gamer, I find myself immersed in the world of “In Ciri’s Footsteps – Skellige,” where my quest to locate Ciri leads me on a time-consuming journey within Skellige. I’m grappling with the region’s colossal siren and harpy infestations, navigating from one island to another, and attempting risky leaps over steep cliffs in hopes of finding a shortcut to my objectives. It’s an exhilarating but challenging adventure!
It seems like the developers aimed to offer Skellige as an area for fans of The Witcher universe to delve into, but they made it necessary to connect the main quest to this location in order to attract players there. Given how challenging it can be to navigate this region, many players might not willingly spend much time there if it wasn’t linked to the primary storyline.
2.
Kingdom Come: Deliverance
A Needle In A Haystack

In the game Kingdom Come: Deliverance, the main quest titled “Needle in a Haystack” might not suit every player. This mission involves stealthily infiltrating a monastery to identify the acolyte who’s secretly a fugitive bandit masquerading among them.
To avoid being expelled from the monastery prematurely, it’s essential to play the part of an apprentice monk. This includes starting your day with Gregorian chants during the early hours, concocting remedies, and transcribing texts in Latin.
This task can be quite challenging for those who aren’t well-prepared. It involves a considerable amount of lock-picking and negotiating, so if Henry hasn’t honed his skills in these areas, escaping the monastery smoothly won’t be straightforward.
Living as a monk might not suit everyone’s tastes. While I found this adventure quite engaging, it tends to become lengthy, and I understand that some fellow players view it with apprehension.
Since it’s a crucial part of the game plot, players must complete the primary mission before moving forward in the story. This often results in a roadblock for certain players, causing progress to slow significantly.
This demonstrates that not all individuals crave a leisurely approach, as some players might choose to bypass this interlude altogether and move on to more fast-paced gameplay instead.
1.
Dragon Age: Origins
Lost In Dreams

Similar to how The Hinterlands in Inquisition stir emotions among fans, there is one main quest in Dragon Age: Origins that often provokes a strong response from players – the quest called “Lost in Dreams”.
The primary adventure requires you to venture into the ethereal realm known as the Fade, in search of your comrades prior to making an exit. This mission consists of multiple stages, where your character undergoes transformation and gains novel abilities with each new form assumed.
This journey is unnecessarily drawn-out, and even with the ability to transform, it appears repetitive and formulaic. In essence, it lacks enjoyment and seems intentionally designed to frustrate.
I’m quite forgiving with poorly designed quests, and honestly, I get a bit of apprehension when it’s time to tackle this one. In my view, becoming the Arcane Horror is undoubtedly the most challenging phase of the level, as its abilities recharge extremely slowly.
Getting ganged up on in the meantime is just rough.
The task is so tedious that some people have created mods to eliminate it entirely, making it possible to bypass it. It’s evident that many players yearn for this option, suggesting that they would prefer to skip the main quest altogether.
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2025-07-04 03:47