Strategy Games That Punish Overthinking Harder Than Losing

Man, the hardest part of gaming for me is knowing when to stop thinking. I can seriously get myself into trouble overanalyzing things. It’s not just about losing a single unit or a small battle, either. One little mistake, one overthought decision, can totally derail an entire campaign. It’s a real problem!







![The post-quench Holstein model exhibits three distinct dynamical regimes-nonequilibrium metallic, quasi-coarsening, and arrested charge density wave (CDW) order-determined by the electron-phonon coupling strength λ, with transitions occurring near critical values of [latex]\lambda_{c1} \approx 0.4[/latex] and [latex]\lambda_{c2} \approx 1.0[/latex], where the system transitions from fluctuating CDW correlations to nucleation-limited coarsening and, ultimately, to dynamically arrested domain walls.](https://arxiv.org/html/2602.05815v1/x1.png)
