
When The First Descendant launched in July 2024, it was advertised as a free-to-play game with high production values, combining strategic shooting with a complex system for upgrading gear. Designed as a continuously updated “live service” game, Nexon intended it to be a long-term success and a key part of their business, alongside other popular multiplayer titles. Initially, it seemed like they had achieved that goal, with thousands of players quickly drawn into The First Descendant’s sci-fi setting, enjoying its distinct characters and energetic gameplay.