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Sony and Kojima Productions announced that Death Stranding 2: On the Beach will be available on PC starting March 19, 2026, and it will include exciting new features. The game first launched on June 26, 2025, as a PlayStation 5 exclusive. Because the original Death Stranding later became available on PC and Xbox, fans have been eager to find out when the sequel would follow suit.
Released in 2025, Death Stranding 2: On the Beach was a critically acclaimed game, earning a score of 90 on OpenCritic. It was even a contender for Game of the Year at The Game Awards, though the award ultimately went to Clair Obscur: Expedition 33, which won a record-breaking nine awards. Like the original Death Stranding, the sequel features a groundbreaking “strand system” that lets players indirectly help each other. For example, if one player builds a zipline, it might appear in another player’s game, offering assistance without any direct interaction. This unique feature creates a special and memorable experience for players.
Death Stranding 2 on PC Comes With Extra Features
- Unlocked framerates
- Ultra-widescreen support
- DualSense controller support
- Upscaling and frame generation
Kojima Productions announced during the February 12 PlayStation State of Play that Death Stranding 2 will launch on PC on March 19, 2026, which is great news for PC gamers who’ve been waiting to play. The trailer highlighted several features specifically for PC players, including unlocked framerates, support for ultra-wide monitors, and options for upscaling and frame generation. Players who prefer using a PlayStation controller will also be happy to know the PC version will support the DualSense controller.
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Now that Death Stranding 2 is confirmed for PC, fans are asking if it will also come to Xbox. The original Death Stranding was first a PlayStation exclusive, but it was later released on Xbox in 2024, five years after it first launched. It’s currently unknown whether Death Stranding 2 will be available on Xbox, but many players are hoping it will be, allowing them to play both games on Microsoft consoles.
Hideo Kojima recently shared his thoughts on AI, explaining that it’s still in its early stages and needs further development. He expressed a desire to create two unique games: one set in zero gravity, and another specifically designed to entertain and educate an AI. Kojima envisions a game that could actually train AI, improving its capabilities over time – a process he estimates could take five to ten years. His hope is that this trained AI could then be applied to a wide range of creative fields. While some gamers are hesitant about using AI in game development, especially generative AI, many acknowledge that Kojima’s idea is more thoughtful than a simple rejection of the technology. It’s unclear if this project will ever come to fruition given Kojima’s busy schedule, but he clearly has a distinctive perspective on the potential of AI.
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2026-02-13 03:15