Key Takeaways
- A new Steam update introduces the Steam Game Recording system, allowing players to capture and share footage with friends without needing a third-party program.
- The update also includes dozens of fixes and stability improvements.
- The new version of the client will not be compatible with Windows 7 and 8, as well as macOS10.13 and 10.14.
As someone who’s spent countless hours gaming on various platforms, I must say that this update is nothing short of a game-changer! The fix for the crash in certain D3D9 games alone has saved me from countless frustrations.
Recently, Valve unveiled a significant upgrade for their Steam client, incorporating a long-anticipated feature into the platform and rectifying several issues. This update is among the most substantial that Steam has experienced this year, signaling an exhilarating period for the platform’s community of users.
Recently, it was announced that Steam is developing a built-in game recording tool. This means gamers won’t need external applications to record their gameplay. Initially available as a beta version, this feature is one of the most anticipated updates for Steam users in 2024.
The latest update for the Steam client is now available, introducing a fresh built-in Steam Game Recording system for users. With this upgrade, players can effortlessly record and share their gameplay moments with friends, as per Steam’s announcement. This innovative feature offers two modes: Background Recording, where clips are continuously saved during gameplay, or On Demand, which activates recording only when needed. Additionally, it facilitates easy replay of game scenes, making it a breeze to edit and distribute clips. The system is designed to work seamlessly with the Steam Deck, is compatible with all games, including those not on Steam, and enables users to set markers for specific points they wish to revisit later.
In addition to this alteration, the recent overhaul incorporated numerous corrections, including games freezing when utilizing D3D9. It also tackled issues related to Xbox controllers in certain scenarios. Regrettably, it was disclosed that unlike previous Steam updates, the revised client will no longer support Windows 7 and 8, as well as macOS High Sierra (10.13) and Mojave (10.14). Users running these operating systems won’t be able to install the update and thus miss out on the advantages of the new upgrade.
Apart from the recent update, Steam has implemented several other changes as well. Last week, they modified their developer policies, making it mandatory for companies utilizing kernel-level anti-cheat software to include a disclaimer about it. A few months back, Steam also introduced new guidelines suggesting developers to label games with AI-generated content, and this latest policy follows a similar approach.
2024 has been a standout year for Steam, and right now, it’s larger than ever before. In August, Steam broke its own record for the highest number of players concurrently using the platform, marking the second time this year it reached an all-time high with over 37 million gamers. Given the consistent growth that Steam has experienced, experts predict that the digital gaming platform will continue to roll out updates to maintain the interest and engagement of its vast user base.
November 5 Steam Client Update Patch Notes
Steam Game Recording
As a gamer, I’m super excited about the latest update on Steam! Now, everyone can record their gameplay with ease using the brand-new, built-in system. It’s like having an invisible cameraman following me around, capturing every epic moment without me ever having to lift a finger. Game on!
This brand new collection of features offers numerous possibilities for utilization, such as marking key moments or recording whole projects. Sharing your gaming experiences is straightforward with the options to save, extract, and disseminate content.
For more info, visit the Game Recording website.
Windows
In simpler terms, starting now, the latest Steam client won’t work on Windows 7 or Windows 8 operating systems. Users running these older versions won’t receive automatic updates for this new Steam client version. For more specific information, check out the FAQ for Windows 7 and Windows 8 support.
macOS
Starting from now, the current Steam client won’t operate on macOS versions 10.13 or 10.14. Users running these OS versions won’t receive automatic updates to the latest version of the Steam Client. For further information and clarification, please refer to the FAQ about Steam macOS 10.13 and 10.14 Support.
General
- Updated embedded Chromium build in Steam to 126.0.6478.183.
- Fixed issue where drag-and-drop of text into a chat would send the text immediately instead of dropping it into the edit area.
- Re-enabled remote install from Steam client via the streaming dropdown.
- Improved detection of other computers for streaming and peer downloading when using a secondary wireless interface.
- Fixed progress bar not updating during game update and move operations involving large files.
- Fixed overlay hanging in some games on macOS and Linux after a game restarts itself.
- Fixed the names of manually added or removed games not appearing in the collection filter header if the game had been removed from the user’s library.
- Fixed steamwebhelper deleting temp directories that it may not have previously created.
- Fixed a bug that could prevent Offline Mode login on the first restart after installing an update.
Remote Play
- Added support for AV1 video streaming on high end systems.
- Fixed the cursor being too small when streaming from a PC with desktop scaling enabled.
- Fixed using software encoding instead of hardware H.264 when HEVC is enabled and unavailable.
- Fixed black screen when streaming HEVC from Steam Deck.
Steam Overlay
- Fixed crash in some games using D3D9.
Steam Input
- Fixed crash occurring when querying community controller configurations in the configurator.
- Added support for wired XBox controllers on macOS Sequoia.
- Fixed the “Turn off Controller” action causing Steam to launch BPM if the main window was focused.
- Increased maximum sensitivity of Joystick Mouse mode.
- Mode Shifts now support D-Pad directions and Right Joystick.
- Mode Shifts now support Track Pad Touch on DualSense/Edge, DualShock, SteamController and SteamDeck.
- SIAPI Glyphs for Playstation Dualsense are now monochrome to match Icons in Big Picture Mode.
- Fixed an issue where bindings that were present from converting a configuration from one controller type to another could be active but not removable due to being filtered out of the binding interface.
- Always show the controller tab in app properties for non-Steam shortcuts.
- Added Invert X and Invert Y to Mouse Regions.
- Scroll Wheel mode can now be chosen from the dropdown in SIAPI games (Inside of Edit Loadout, not Quick Settings).
- Fixed an issue where using a Steam/QAM button chord in a non-Steam game could leave the desktop config loaded instead of the game’s config.
Linux
- Fixed some miscellaneous common crashes.
- Fixed slow startup on systems where the reverse hostname lookup for the loopback interface is not localhost.
- Detecting and passing commands to an already running Steam client is significantly faster.
- Added a -disable-screensaver-inhibit command line option to prevent Steam from inhibiting the screen saver when activity is detected.
- Fixed Linux crash launching steamwebhelper occurring with some system configurations.
- Steam developers can now select which Steam for Linux runtime to use for native titles. Please consult the partner site for more details.
- Native titles will execute in ‘Steam for Linux runtime 1.0 (scout)’ by default, instead of the legacy runtime environment. This behavior is consistent with Steam Deck and promotes better compatibility across all Linux desktop distributions. Note that this new feature can be turned off globally with “-compat-force-slr off” on the Steam client command line.
- Always allow the Steam client to fallback to X11 when SDL_VIDEODRIVER/SDL_VIDERO_DRIVER is set to wayland.
- Removed the UI toggle to disable Steam Play globally, correctly reflecting that Steam Play is always enabled on Linux. Steam Play was always partially active even when set to off in the UI as it is a requirement for Steam client operation.
- Fixed a case where the wrong DPI scaling factor would be used for systems using a non-gnome based session with an active gnome-desktop-portal service.
- Extended recent Steam Play fixes to third party compatibility tools.
Discovery Queue
- Fixed the Discovery Queue presentation so that the elements around the videos show correctly.
- Improved the animation when scrolling through the discovery queue.
Big Picture Mode
- Fixed keyboard input dialog in-game failing to close/re-open properly if Steam Overlay is toggled while visible.
- Fixed multi-line mode support in the dialog shown by the ShowGamepadTextInput API call in Steamworks.
- Fixed the on-screen keyboard not immediately popping up when games invoke the text entry dialog.
- Fixed a case where the text entry dialog could lose focus and require moving focus to the buttons and back to the text entry.
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2024-11-06 20:53