
Modern first-person shooters like Marathon and Escape From Tarkov are pushing boundaries with intense, high-stakes gameplay. But you don’t need to play super-competitive games like Counter-Strike 2, Valorant, Call of Duty, or Battlefield to enjoy a classic FPS experience. Plenty of older titles still deliver the simple fun of running into battle, guns blazing, and fighting enemies – whether they’re other players or endless waves of foes.
While many early first-person shooters were simple, some truly stood out by adding new ideas, creating captivating environments, and delivering exciting action. These games remain influential even with today’s advanced graphics and realistic gameplay. So, which titles from those early years are still considered the best of the best?
Bulletstorm
Slow Time For Sweet Kills
While often seen as a simple sci-fi revenge tale with a tough, ex-military space pirate hero, Bulletstorm is also uniquely memorable as a first-person shooter similar to the Pro Skater games. Unlike typical gritty shooters, Bulletstorm features “Skillshots”—slow-motion kills achieved through creative and unusual methods.
The game makes it easy to pull off impressive shots with a variety of features. You can kick, slide, and blast enemies into the air, and the weapons have over-the-top primary and secondary attacks. Combining this with fast movement and environments you can partially destroy, Bulletstorm offers endless opportunities to find new and inventive ways to defeat enemies.
The Operative: No One Lives Forever
A Quirky Love Letter To 60s Spy Fiction
Though it looks fun and stylish, The Operative: No One Lives Forever perfectly captures the feel of 1960s spy movies and culture. Many first-person shooter fans consider it the best game of its era, rivaling Half-Life. Players control Cate Archer, a secret agent completing missions to maintain world peace with cleverly disguised weapons and gadgets. What really made No One Lives Forever stand out was its innovative approach to missions, allowing for multiple strategies and featuring surprisingly sophisticated stealth gameplay.
Like games such as Dishonored and Deus Ex: Human Revolution, No One Lives Forever lets you complete missions without killing every enemy. You play as Cate, who can sneak past guards by avoiding cameras, staying quiet, and using a variety of gadgets – like knockout perfume, a tiny camera, and lockpicks – that you choose before each mission. The enemies in No One Lives Forever are surprisingly smart; they react to sounds, bodies, footprints, and gunshots, making it a complex stealth game for its time (released in 1999).
Hexen: Beyond Heretic
Introduced Non-Linear Gameplay To A Gaming Generation
Okay, so Hexen: Beyond Heretic is definitely showing its age, but I was so excited to see Bethesda re-release it in 2025! It’s a cool reminder of how different and innovative first-person shooters used to be. Like its predecessor, Heretic, it’s got that classic fantasy vibe, but what really set Hexen apart was that you could play as three totally different characters, each with their own abilities. They’re all on a quest to take down this villain, Korax, who’s basically a snake-riding bad guy trying to destroy the world of Cronos. And because it’s built on a modified Doom engine, it’s always been described as ‘Doom, but with magic instead of guns,’ and honestly, that’s a perfect way to put it!
Unlike the straightforward action of Doom, Hexen offers a more open-ended experience with puzzles and the ability to switch between characters, keeping each playthrough interesting. Players can choose to play as Baratus, a powerful fighter, Daedolon, a long-range spellcaster, or Parias, a cleric who combines spells and melee attacks, and swap between them at hub areas. Because missions aren’t strictly linear like in many other first-person shooters of the time, Hexen encourages replayability by letting players explore the game’s levels in different orders.
Star Wars: Republic Commando
Enjoy Tactical Shooter Intensity In The World Of Star Wars
While Star Wars: Battlefront is the most popular Star Wars shooting game, Star Wars: Republic Commando offers a deeper, more engaging experience. Set during the Clone Wars, the game follows Delta Squad from their initial missions through various battles, highlighting their complex relationships and creating a strong sense of camaraderie rarely seen in first-person shooters, even now.
What made Republic Commando so fun when it came out was its focus on smart, strategic gameplay. Players could direct their squadmates using a simple order system, telling them what to focus on – like hacking computers, breaching doors, taking cover, or attacking enemies. Everyone in Delta Squad, including the player, could switch between different roles – like tech specialist, sniper, or demolitions expert – thanks to their versatile DC-17 rifle. This gave the game a unique feel, reminiscent of Rainbow Six, within the Star Wars universe.
Find all 10 pairs
Results
0
—
More Games
The Chronicles Of Riddick: Escape From Butcher Bay
Perhaps The Best Movie Tie-In Game, And A Great Genre Hybrid
Most video games based on movies aren’t very good, but The Chronicles of Riddick: Escape from Butcher Bay was a surprisingly strong title. Released alongside the Riddick films, it stood out as a solid stealth game, comparable to other popular titles of the time. The game, which takes place before the events of Pitch Black, follows Vin Diesel as Riddick trying to escape a high-security prison. While the story isn’t particularly complex, Escape from Butcher Bay creates a remarkably immersive and detailed world – some would even say it’s better than the movie itself.
Beyond its innovative gameplay, Escape from Butcher Bay truly stood out with its unique take on stealth. Unlike many games, it didn’t rely on a traditional heads-up display. Instead, it used visual cues like flashes to indicate weapon changes and a simple white box to show health. As a prisoner, Riddick begins with limited options, fighting with only his fists and whatever he can find. Crouching unlocks a “Stealth Mode” allowing for stealth attacks, hiding, and even moving bodies to avoid detection. What also set Escape from Butcher Bay apart was its simple quest system, where Riddick receives missions by talking to fellow inmates.
S.T.A.L.K.E.R.: Shadow of Chernobyl
Collect Artifacts In A World That Moves Without The Player
Man, I still think about S.T.A.L.K.E.R.: Shadow of Chernobyl all the time – it’s just one of those games that sticks with you. It’s got this huge, immersive world and a story that really pulls you in, which is probably why they even updated it for newer consoles in 2024 and 2025! You’re dropped into an alternate version of the Chernobyl Exclusion Zone after another disaster, and things get seriously weird – we’re talking supernatural stuff happening everywhere. You play as this guy, the ‘Marked One,’ who doesn’t remember anything, and you’re basically trying to survive in this dangerous place called ‘the Zone.’ You’ll meet all sorts of people – other ‘Stalkers’ and mercenaries – and you’ll be fighting off crazy mutants and other creatures. It’s a tough life in the Zone, but totally worth it.
If you’re like me and love the hardcore, loot-focused gameplay of Escape from Tarkov, but also have a soft spot for older classics, you need to check out S.T.A.L.K.E.R. It’s surprisingly straightforward – you basically explore the world, find cool gear and weapons, and try to survive. But what really hooked me is how rewarding exploration actually is. The environment is full of random, dangerous anomalies, but also these amazing artifacts you can trade or even equip – though some of them have drawbacks! And for its time, the AI was seriously impressive. Creatures and NPCs don’t just sit there; they interact with each other, even when you’re not around, which means every playthrough feels a little different. I’ve seen NPCs move to totally new areas between games, it’s wild!
The Darkness 2
Quad-Wield Guns, Blades, And Shadow Forces Against A Cult
Despite being criticized for its brevity and limited combat options, The Darkness 2 offers a uniquely intense and enjoyable experience for players wanting something different. As a faster-paced follow-up to The Darkness, you play as Jackie Estacado, who must abandon his criminal life to rescue his girlfriend Jenny’s soul. While inspired by the Top Cow Productions comics, you don’t need to know the story beforehand to enjoy the game.
What really sets this game apart is its unique gameplay. Jackie can carry a variety of guns, even wielding two at once, and also has powerful Demon Arms. These arms let him slash enemies with his right hand and grab or manipulate objects with his left. This combination allows for incredibly dynamic and over-the-top action, letting Jackie rip enemies apart and hurl objects around. The ability to effectively use four weapons at once – guns and Demon Arms – was a completely new concept for games back then, and it’s still rarely seen in modern titles.
Prey (2006)
The FPS Game That Implemented Portal Mechanics Before Portal
Prey is a truly unique and often overlooked game from its time, possibly due to its long and complex development which began in 1995. The final version of the game was groundbreaking, being one of the first first-person shooters to feature live portal technology. The story centers around Tommy Tawodi and others who are unexpectedly transported aboard an alien spacecraft called the Sphere.
Tommy gains spiritual abilities connected to his Cherokee ancestry, and must use them to fight off the aliens inhabiting the Sphere – creatures that survive by hunting other alien species. Like many first-person shooters from its time, Prey requires players to explore the space station and gather weapons. But what really sets it apart are its innovative features: players can create portable portals that instantly move both themselves and their bullets around the station, and experience areas with changing gravity. Tommy also has the ability to temporarily separate his spirit from his body, letting him pass through walls and solve puzzles.
F.E.A.R. First Encounter Assault Recon
An Action Horror Flick Where Cool Shots Meet Eerie Vibes
Few games successfully blend intense action and genuine horror, which is why F.E.A.R. First Encounter Assault Recon remains a landmark title. Players control Point Man, a new member of the F.E.A.R. Unit, as he investigates strange supernatural events at an aerospace facility. A special ability called “reflex time” gives Point Man incredibly fast reactions, allowing him to slow down time to avoid danger or land precise shots.
What truly makes F.E.A.R. disturbing isn’t just its action-hero protagonist, but its environment. It’s designed like a classic Japanese horror game, with creepy sounds, a recurring girl, and plenty of jump scares. Beyond the atmosphere, the game is praised for its intelligent AI, which reacts to the player’s actions and keeps things challenging. While the story wasn’t particularly deep, F.E.A.R. was popular enough to spawn a whole series of games.
Aliens Versus Predator (1999)
Hunt Like The Alien, Stalk Like The Predator, Or Go Guns Blazing Like The Marine
The rivalry between Xenomorphs and the Yautja (Predators) has been featured in video games since 1999’s Aliens Versus Predator. This game was particularly well-received for its diverse gameplay, allowing players to experience the story as an Alien, a Predator, or a Colonial Marine. Each character type had 12 unique missions and ways to play. Many fans also enjoyed the game’s online deathmatch mode, which pitted all three characters against each other in a thrilling fight to the finish, perfectly capturing the excitement of both the Alien and Predator franchises.
One of the most enjoyable aspects of Aliens Versus Predator is how each character plays differently. The Colonial Marine feels the most traditional, relying on strong armor and tools to improve vision. The Predator is a powerful attacker, equipped with weapons like shoulder cannons and wrist blades, plus a cloaking device and special vision modes. Finally, the Alien is incredibly fast and agile, able to climb walls and using both pheromones and echolocation to find enemies.
Read More
- All Shadow Armor Locations in Crimson Desert
- Jujutsu Kaisen Season 3 Episode 12 Release Date
- Dark Marksman Armor Locations in Crimson Desert
- How to Get the Sunset Reed Armor Set and Hollow Visage Sword in Crimson Desert
- Keeping AI Agents on Track: A New Approach to Reliable Action
- How to Beat Antumbra’s Sword (Sanctum of Absolution) in Crimson Desert
- Top 5 Militaristic Civs in Civilization 7
- Sakuga: The Hidden Art Driving Anime’s Stunning Visual Revolution!
- Sega Reveals Official Sonic Timeline: From Prehistoric to Modern Era
- How To Beat Ator Archon of Antumbra In Crimson Desert
2026-03-28 21:09