Key Takeaways
- Destiny: Rising diverges from typical Destiny games by focusing on gacha mechanics similar to Genshin Impact.
- The new game offers named player characters and ghosts, alluding to richer character development and storytelling.
- Destiny: Rising’s emphasis on narrative may give it an edge over Destiny 2 by providing a more personal and emotional gameplay experience.
As a seasoned gamer with over two decades under my belt, I’ve seen the evolution of games from simple pixelated wonders to the complex narratives and immersive worlds we have today. The announcement of Destiny: Rising has piqued my interest due to its departure from the traditional Destiny formula.
In contrast to what one might expect from a traditional mobile version of Destiny, Destiny: Rising appears to deviate significantly, being confirmed as a gacha game similar to Genshin Impact. Although this change could initially seem jarring for long-time Destiny enthusiasts, Destiny: Rising might offer elements that the mainline Destiny series has never provided before.
In the new installment, Destiny: Rising, set in an entirely different universe, there’s a chance for it to innovate its storyline as compared to the main games since their launch in 2014. Particularly, the grand narrative of Destiny has consistently been criticized for its lack of personal connection due to the player character essentially serving as a powerful weapon. However, it appears that Destiny: Rising might be addressing this issue by infusing more individuality into each playable character.
Destiny: Rising’s Definitive Storytelling Gives It an Advantage Over Destiny 2
Destiny 2’s Unnamed Player Character Comes With Narrative Downsides
Since 2014, the story of Destiny has been unfolding in both hidden and obvious ways within the game – with players constantly discovering lore entries that add depth to the narrative as they explore. However, when it comes to the player character, known only as “Guardian,” they are primarily seen as an instrument used to combat the threats facing Destiny’s world. This lack of personal development for the Guardian is a common occurrence, and any development that does take place has minimal impact on the broader storyline.
From one perspective, simply naming the player character “Guardian” works well for an open-ended multiplayer game like Destiny or Destiny 2, as it doesn’t force a specific background, personality, or name onto players and allows every player to feel like they are an equal and essential part of quelling the major conflict at hand. This approach also allows role-playing enthusiasts to shape their own identity and play Destiny using their head canon as a foundation for each game’s narrative. However, this also means that the story lacks character-specific development, emotions, and responses, which might have otherwise given each story more substance and ultimately struck a greater chord with its audience.
Destiny: Rising’s Player Character and Ghost Have Names
Unlike the primary “Destiny” games, “Destiny: Rising” introduces playable characters and their Ghosts with named identities. This distinction suggests a possible emphasis on character development, as opposed to the Guardians’ arcs in “Destiny” and “Destiny 2”. If “Destiny: Rising” decides to follow this path, its narrative could potentially offer a more intimate, personalized story compared to the mainline “Destiny” series. However, it is important to note that the mainline games have had their share of emotional moments featuring characters such as Cayde-6, Amanda Holliday, and even the player’s Ghost in “Destiny 2’s” latest expansion, The Final Shape.
Discussing the player’s Ghost character, while the relationship between Guardians and their Ghosts is a recurring theme in the main Destiny games, it doesn’t carry as much emotional weight when the Ghost is in peril because the Guardian’s personality isn’t fully developed across the series. With named characters for both Guardians and Ghosts in the mobile game, Destiny: Rising, there could potentially be higher stakes, provided they take the time to create well-rounded character developments for these individuals.
Ultimately, these differences might actually work in favor of Destiny: Rising, potentially providing it with an edge over its predecessor, Destiny 2. Even though the gameplay experiences of the two games are significantly distinct from each other.
It’s yet unclear if Destiny: Rising will focus more on its story compared to Destiny 2, but based on what has been shown, it seems likely. Notably, in Destiny: Rising, players can create their own characters instead of playing as a nameless Guardian, which could set the game apart within the Destiny series.
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2024-11-17 15:34