As someone who’s spent countless hours navigating the zombie-infested streets of Harran, I must admit, the latest trailer for Dying Light: The Beast had me doing a joyous leap reminiscent of Kyle Crane himself! The vibes are undeniably reminiscent of The Following, which, let’s be honest, was the golden era of the franchise.
At The Game Awards 2024, a fresh trailer for Dying Light: The Beast was unveiled, showcasing additional gameplay before the game’s planned launch in 2025. Since its initial reveal, there has been considerable hype surrounding Dying Light: The Beast, evoking memories of the popular DLC expansion for the original Dying Light, titled The Following. However, the latest trailer for Dying Light: The Beast has raised the anticipation a step further, openly acknowledging its inspirations.
After wrapping up with Dying Light 2, I can’t help but reminisce about the legendary peak that was the The Following DLC from the original Dying Light. This expansion introduced an expansive new open-world to get lost in, filled with countless quests and hidden gems for us gamers to unearth. It also added fresh endgame progression systems, weapons like firearms, and vehicles, taking our survival experience to a whole new level.
Dying Light: The Beast Has Major ‘The Following’ Vibes
Dying Light: The Beast Featuring Guns and Vehicles on Day One Is a Sweet Treat
In the game
Initially, guns weren’t included in the initial release of “Dying Light 2”. However, they were later added in a subsequent update. Still, this single addition might not have been sufficient for the second game to match or surpass the popularity of the original game’s Following DLC.
The Return of Kyle Crane in Dying Light: The Beast Is a Love Letter to the Original Game
In addition to reintroducing the ambiance of the “The Following” DLC from Dying Light, having Kyle Crane return in Dying Light: The Beast allows players to step back into the shoes of a character they recognize. Since Kyle Crane’s appearances in Dying Light 2 were limited to subtle Easter eggs and brief references, his return as the playable character in Dying Light: The Beast offers an opportunity to shed light on some unanswered questions about this character and the conclusion of the initial game. At the same time, it introduces a fresh and thrilling new chapter in Crane’s story.
Dying Light’s Nights Are Scarier Outside of the City
In the latest trailer, something that’s giving me a strong “The Following” feel is the diverse array of environments on display. Though the parkour combat that’s signature to the “Dying Light” series isn’t always handy outside the city, incorporating elements from “The Following” DLC and returning to more expansive landscapes seems like it will create a far better playground for testing out the new vehicles. What really stands out to me though, is how open environments with fewer sanctuaries and hiding spots can make the day-night cycle in “Dying Light” even more intense. During nighttime exploration, especially when sanctuaries are scarce, the risk feels significantly greater – just like it did while navigating the open countryside in “The Following” DLC.
In contrast to the new narrative and characters of Dying Light 2, set far beyond the original game in the Dying Light series timeline, it was believed that the story arc of Kyle Crane and the distinctive elements from The Following DLC of the initial Dying Light game had been left behind – until the announcement of Dying Light: The Beast. With the reappearance of the player character, guns, vehicles, and the expansive outdoor settings displayed so far, the recent previews for Dying Light: The Beast have strongly echoed the atmosphere of The Following, hinting at a comeback of some beloved features from the franchise’s history as well as a continuation of Kyle Crane’s adventure.
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2024-12-18 14:33