For approximately three decades, the ways to win in Civilization have largely stayed consistent. While the specific goals and paths to achieve them have been adjusted periodically, most Civilization enthusiasts are familiar with what a Domination, Science, Cultural, and Economic victory typically involve. However, Civilization 7 introduces some significant changes that might surprise fans.
The novel three-Age system in Civilization 7 represents a strikingly innovative shift from the conventional gameplay dynamics of the series, influencing not just the course of a game but virtually every mechanic players have grown accustomed to over time. The victory conditions in Civilization 7, for instance, may appear superficially similar to their predecessors, but upon closer inspection, they undergo numerous adjustments in their day-to-day playability. This shift presents a significant learning curve for players, yet an emerging set of unspoken rules is beginning to surface around the game’s victory types.
The Unwritten Rules of Getting a Cultural Victory in Civilization 7
Start Upgrading to Cities Early
In the early stages of “Civilization 7”, one significant alteration is that when a player deploys a Settler unit, it establishes a town instead of a city as previously. Unlike cities, towns can’t construct buildings, units, or wonders through production; instead, the player needs to buy enhancements with gold. Players can also use gold to elevate their towns into full-fledged cities, and while some victory paths in “Civilization 7” don’t necessitate quick upgrades, a Cultural victory demands prompt advancement.
In ancient times, building the seven wonders is a key aspect of the Cultural Legacy Path in Civilization 7. Each wonder takes a significant amount of time to construct, and only one city can work on a wonder at a time. Consequently, creating multiple cities at the outset provides more production slots, allowing for several wonders to be built simultaneously.
Don’t Leave Those Cities Unguarded
For those following the Cultural path, a substantial military force is necessary not only for defending their prosperous cities filled with Wonders, but also as they approach the final Age when constructing the World’s Fair Wonder becomes crucial to victory. Building the World’s Fair will typically draw attention from other players, necessitating a strong defensive army and fortifications to guarantee survival.
Don’t Ignore Resources
In a related context, even if players don’t aim for an Economic win, they should devote some effort to setting up and overseeing trade networks. There are numerous resources in Civilization 7 that can aid a player in obtaining a Cultural victory. For instance, Cotton boosts a city’s production (to facilitate the construction of Wonders), while Silk enhances a city’s cultural output.
Be Prepared for a Complete Gameplay Shift in The Exploration Age
In Civilization 7, the Cultural victory is perhaps the most intricate element of gameplay, largely due to the dramatic shift that takes place during the transition between the Antiquity and Exploration Eras. To clarify, achieving the Cultural Legacy Path during the Antiquity Era merely necessitates players constructing seven wonders. However, the Exploration Age introduces far more complex requirements, and these demands escalate rapidly.
In the Exploration Era of Civilization 7, individuals striving for a Cultural victory are assigned the challenge of founding a religion, selecting a group of Reliquary Beliefs, and spreading this religion extensively to accumulate Relics. This objective demands a higher level of engagement compared to merely constructing Wonders, as players must dispatch missionaries globally, erect temples to boost the number of Relic slots, and simultaneously explore recently accessible Remote Regions.
Newcomers to the Civilization series or the 4X strategy genre might initially find that abrupt change in gameplay quite overwhelming. However, if they remain calm during an Age Transition and strategize beforehand, they should adapt just fine. The transition to the Modern Age is expectedly smoother, as its gameplay loop resembles the Exploration Age’s, albeit with a different goal β players now guide explorers across the globe instead of missionaries.
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2025-02-21 16:08