Summary
- Overwatch 2 Season 15 introduces game-changing Perks for every hero to enhance their abilities and playstyle.
- Unique Perks like Self Repair for Bastion, Overcharged for Sojourn, and Fully Loaded for Torbjorn offer significant advantages.
- The introduction of Perks adds depth to gameplay, allowing players to customize their hero strengths and strategies.
In every competitive season, Overwatch 2 keeps things fresh by presenting novel themes and gameplay elements. For instance, Season 15 brought about an intriguing shift with the addition of Perks – these function as optional passive abilities that can be activated for your preferred hero upon achieving certain milestones during a match.
In Overwatch 2 Season 15, every character available for play has four unique Perks, two Minor and two Major. The Minor Perks offer a choice, while the Major ones can be paired to form a single loadout consisting of one from each category. DPS (Damage Per Second) Perks are particularly effective in boosting this role, enhancing damage output, securing eliminations, and applying pressure. Among the numerous DPS Perks, a few stand out as exceptional due to their significant team-wide impact.
10. Self Repair – Bastion
An Iconic Overwatch 1 Ability Returns

Perk Type | Description |
---|---|
Major Perk | Press E to rapidly heal yourself. |
Previously, before the overhaul of Overwatch 2, Bastion had a self-healing feature that could be activated with a simple button press. This capability has since been reintroduced through the Self Repair Major Perk and has rapidly become a top pick, standing out distinctly. Bastion is exceptional at applying intense pressure thanks to his high damage per second output, particularly when in turret mode.
In contrast, Bastion becomes particularly susceptible during these moments, as he may be overpowered by synchronized attacks. However, a Self-heal offers some equilibrium, and the significant advantage of the Self Repair Perk lies in its lack of cool-down period. This means that Bastion can continuously replenish his health whenever it’s necessary.
9. Overcharged – Sojourn
A Huge Buff to the Railgun When Using Sojourn’s Ultimate

Perk Type | Description |
---|---|
Major Perk | Railgun’s maximum energy is increased by 50 while Overclock is active. |
With precision in its grasp, Overlock from Sojourn, a formidable tool, becomes even deadlier – amplified by Overcharged. Players adept at aiming will find Sojourn indispensable, as it consistently allows for successful takedowns through inflicting damage and landing accurate railgun shots to seal the deal.
In simpler terms, when Overlock’s ability is activated, it significantly boosts Sojourn’s Railgun, allowing her to potentially eliminate squishy targets with a single shot. This makes Overclock an extremely potent ultimate and keeps Sojourn as one of the top choices in the game due to this increased threat level.
8. Fully Loaded – Torbjorn
Reloading via Overload Can Create Huge Pressure Through Spam

Perk Type | Description |
---|---|
Minor Perk | Activating Overload fully refills Rivet Gun’s ammo. |
Torbjorn has been given some top-tier Perk setups in the game, enhancing aspects like his cooldown periods and Turret effectiveness. The Minor Perk called “Fully Loaded” automatically refills Torbjorn’s ammo when he activates the Overload ability. Since Torbjorn frequently uses his right-click to deal minor damage to tanks, particularly with Overload, this enhancement increases his destructive potential even further.
Torbjorn can now inflict damage with either his left or right mouse clicks until he’s almost out of ammunition. Once depleted, he can use Overload, a skill that not only boosts his attack power and speed but also fully reloads his weapon, enabling him to deal even more rapid and intense damage. This puts immense pressure on tanks by focusing their health, and forces enemy supports to employ powerful cooldowns for healing under the strain of this concentrated fire.
7. Flashback – Tracer
Endless Blinks Creates Endless Opportunities For Tracer!

Perk Type | Description |
---|---|
Major Perk | Recall restores all Blink charges. |
6. CTRL ATL ESC – Sombra
A Way to Initiate Passive Healing When in a Pinch

Perk Type | Description |
---|---|
Minor Perk | Teleporting with Translocator while at critical health initiates passive health regeneration. |
One effective method that Sombra frequently utilizes to evade tricky situations or break free from confinement is her Translocator. This device serves multiple purposes, including initiating a fight for EMP or focusing on a solitary target for a Hack + Virus combination. However, in the more contemporary seasons, it has taken on a more prominent role as an escape mechanism.
Using Sombra’s ability triggers her stealth passive automatically, allowing her to quickly retreat to safety like cover, teammates, or health packs before resuming the battle. The Minor Perk CTRL ALT ESC provides additional self-healing abilities for Sombra. Now, when she teleports out while critically low on health, she’ll start regenerating health passively along with her stealth. This means she won’t have to retreat for healing and can stay concealed closer to the action for a faster return to the fight.
5. Quick Draw – Cassidy
Taking Fan the Hammer to the Next Level

Perk Type | Description |
---|---|
Minor Perk | Fan the Hammer shots are individually controlled and can crit for 50 percent more damage. |
Cassidy’s “Fan the Hammer” skill proves effective against both shields and the substantial health of Tank characters, while also being useful for swift, repeated attacks to secure a kill on fragile enemies. This move is frequently employed in combinations to swiftly eliminate such targets, together with his stun, roll, and melee attacks, and “Quick Draw” significantly boosts this ability’s power, further enhancing Cassidy’s menacing presence.
In Quick Draw, each shot fired during Fan the Hammer can be controlled separately, offering more precision compared to the usual rapid-fire mode that pushes enemies away from your crosshair. With Fan the Hammer being incredibly powerful when all shots hit a vulnerable character with low health (below 100%), an accurate Cassidy can significantly boost their performance using this Perk.
4. Anchor Bolts – Torbjorn
Turret Sticks to Everything?!

Perk Type | Description |
---|---|
Major Perk | Deploy Turret’s throw range is increased by 50 percent and it can now attach to walls and ceilings. |
Among the characters introduced in Season 15, Torbjorn stands out as one of the most versatile or fortunately equipped ones, with few suboptimal Perk choices. The combinations for Torbjorn are exceptionally effective, often complementing each other well. One of his abilities, Anchor Bolts, significantly enhances Torbjorn’s Turret functionality by extending his throw range by 50% and allowing it to adhere not only to walls but also ceilings as well.
This feature allows Torbjorn to be extremely inventive in positioning his turret. He can even toss it onto a wall or rooftop, particularly where he anticipates the enemy will advance, all from afar. Every Overwatch player who has ever come across a cleverly concealed Turret knows how frustrating it can be to eliminate that pesky thing, so Anchor Bolts really empowers Torbjorn to capitalize on such situations.
3. Excavation Exhiliration – Venture
A Hugely Impactful Buff to Venture’s Ultimate

Perk Type | Description |
---|---|
Minor Perk | While Tectonic Shock is active, cooldowns refresh 300 percent faster. |
As an avid cinema-goer who also happens to be hooked on Overwatch 2, I must say that the character Venture has largely flown under the radar throughout the various seasons. But, the Excavation Exhilaration Minor Perk has definitely piqued my interest and made me consider giving this archaeologist fanatic a try. When you opt for this Perk, each time you unleash Venture’s Ultimate ability, Tectonic Shock, your cooldowns on other abilities refresh at an astonishing 300% rate. Essentially, it allows players to spam their abilities repeatedly.
This significantly increases the versatility of Tectonic Shock, as it was already effective at generating pressure independently. Now, Venture can either Dash-Drill or Burrow into combat, trigger Tectonic Shock, quickly regenerate these abilities, and continue to aid in securing kills while also having the option to retreat from the enemy team if necessary.
2. Aluminium Frame – Junkrat
Place Traps in Problematic Places From Afar!

Perk Type | Description |
---|---|
Minor Perk | Steel Trap’s throw range is increased by 50 percent. |
In many Overwatch 2 games, Junkrat’s Steel Trap is a persistent irritant. As one of the few abilities in the game that can severely control the enemy team, Steel Trap offers a continual annoyance during its cooldown period. For skilled Junkrat players, it provides an easy advantage by knowing the best locations and angles to strategically place these traps.
By equipping an aluminum frame, Junkrat significantly boosts the throw distance of his traps by a remarkable 50%. Since he could already send his trap flying quite far when aiming upward, this enhancement extends that reach even more. With this perk activated, Junkrat can continue to pester opponents with his traps while they’re on cooldown. Instead of launching them from an exposed position, he can now throw them deep into the enemy lines from the safety of natural cover or hiding behind a tank.
1. Cryo-Storm – Mei
Passively Slow & Damage Nearby Enemies With Your Defensive Self-Heal

Perk Type | Description |
---|---|
Major Perk | Cryo-Freeze slows and deals 70 damage per second to nearby enemies. |
In the game, Mei’s Cryo-Freeze ability is exceptionally robust and self-supporting. This ability gives Mei a chance to become invincible, hiding inside a huge ice block. During this time, she can heal herself until she emerges from the ice. The Major Perk of Cryo-Storm substantially enhances Cryo-Freeze by inflicting a passive slowing and damaging effect on all enemies in an Area of Effect (AOE) surrounding Mei’s ice.
This skill matches superbly with Mei’s Wall ability, enabling players to strategize and initially corner the opponent within it. Subsequently, she can inflict damage in close quarters, followed by Cryo-Freeze to add extra harm along with a slow effect. This situation allows either her Ultimate Ability to take effect or for her team to concentrate their firepower, annihilating the enemy before they have a substantial chance to break free.
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2025-03-13 08:08