A Sekiro Sequel Could Shed New Blood By Expanding One Overlooked Feature

A Sekiro Sequel Could Shed New Blood By Expanding One Overlooked Feature

Highlights

  • Sekiro: Shadows Die Twice introduced new stealth mechanics, including Ninjutsu Techniques for special bonuses on stealth kills.
  • Fans are eager for a Sekiro sequel to expand on Ninjutsu Techniques and offer more variety in abilities for players to choose from.
  • To improve on the original, a potential sequel should tweak the resource requirements for using Ninjutsu Techniques.

As a dedicated Sekiro fan who’s spent countless hours mastering the art of stealth and swordplay in the original game, I eagerly anticipate a sequel that builds upon the foundations laid by FromSoftware’s masterpiece. One feature that deserves particular attention is the Ninjutsu Techniques, which, while intriguing, felt like they could have been more than just a tantalizing taste of what was possible.


In recent years, FromSoftware’s games have stuck to a familiar action-RPG structure, but each title has offered something fresh and unique. Dark Souls introduced an interconnected world, Bloodborne offered trick weapons and a Gothic setting, Elden Ring presented an open world, and now Sekiro: Shadows Die Twice stands out with its exclusive mechanics and characteristics, setting it apart in FromSoft’s collection.

As a devoted fan, I can’t help but marvel at how uniquely Sekiro: Shadows Die Twice distinguishes itself within the FromSoftware family, and it’s these unique aspects that have us eagerly yearning for a follow-up. While an official sequel to Sekiro hasn’t been announced, I can’t help but imagine the possibilities if some of the first game’s intriguing mechanics were further developed in a new installment. At the very top of my wishlist for potential enhancements are the captivating Ninjutsu Techniques that Sekiro introduced, and I can only hope they find a place in any future adventure.

A Sekiro Sequel Should Expand on Ninjutsu Techniques

Sekiro’s Ninjutsu Techniques Were a Good Start

For the first time in FromSoftware’s action-RPG series, Sekiro: Shadows Die Twice incorporated a significant stealth mechanism. Players could sneak past enemies unnoticed by crouching, and if they managed to get close enough, a Death Blow symbol would appear on an enemy’s body, allowing for an instant kill. Although the Death Blow typically resulted in an enemy’s demise, Sekiro provided players with various Ninjutsu abilities that added extra advantages to stealthy assassinations.

In the game Sekiro: Shadows Die Twice, there are three unique Ninjutsu techniques that players can utilize. Acquiring the first technique becomes possible after defeating Genichiro atop Ashina Castle. This ability allows the player to create a smokescreen using their opponent’s blood, momentarily hiding from enemies and enabling them to slip away undetected. Defeating the Folding Screen Monkeys will reward the player with the Puppeteer Ninjutsu Technique, which empowers them to control an enemy for a brief duration. The third and final Ninjutsu technique can be a bit challenging to obtain. To get it, players must slay the Headless Ape using the Mortal Blade. Upon its acquisition, this technique imbues the player’s weapon with blood, momentarily increasing its reach.

In essence, the three Ninjutsu abilities in Sekiro are quite enjoyable to utilize, but they don’t significantly alter the overall game progression. During most boss battles and skirmishes, players might find themselves forgetting about these abilities or purposely avoiding them due to their high Spirit Emblem cost. Reflecting on it now, it seems that FromSoftware had the foundation of an intriguing concept with Sekiro’s Ninjutsu Techniques, as they functioned like early versions of Weapon Skills from Elden Ring, providing unique player abilities. However, they remain one of the under-explored aspects of Sekiro’s gameplay.

How Sekiro’s Ninjutsu Techniques Could Be Improved in a Sequel

In any potential sequel for the game Sekiro, it’s crucial not to discard the original’s Ninjutsu Techniques, but rather enhance them and refine areas that could use improvement. A key enhancement for Sekiro’s Ninjutsu Techniques in a sequel would be to introduce more of them. The limited selection of only three Ninjutsu Techniques in the initial Sekiro game left the mechanic feeling underdeveloped, and to prevent this in a sequel, offering players a wider variety of techniques to use is key.

A potential enhancement could lie in altering the resources utilized for executing Ninjutsu Techniques. In the current game Sekiro, Spirit Emblems seem excessively precious to be spent on these techniques, so perhaps a sequel could consider discarding this resource requirement altogether. Instead, it could be more engaging if the player’s ability to perform techniques is limited between rest periods, encouraging strategic planning and resource management.

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2024-08-08 22:34