As a battle-hardened soldier who has seen my fair share of conflict, I must say that this new team we have here is nothing short of remarkable. Each one of these operatives brings something unique and valuable to the table.
Delta Force boasts a diverse team of operators, divided into four distinct roles, each excelling in specific playstyles. The individuality among operators is quite pronounced, making it essential for players to discover which character suits particular situations best, if they aim to maximize their effectiveness.
In every game mode offered by Delta Force, all operators are accessible, and although Warfare and Operations have distinctly different gameplay styles, the characters will generally perform similarly across modes. Here’s a guide encompassing all playable operators, their abilities, gadgets, and suggestions for effective usage.
As of writing, Operators are unlocked via battle pass progression or events.
D-Wolf (Kai Silva – Assault)
D-Wolf is an exceptional character who excels in rapid movement across the battlefield. His unique feature, Motorized Exoskeleton, grants him extraordinary speed compared to other operators, and he’s currently the only one capable of sliding after running. This swiftness allows him to outmaneuver enemies and eliminate them with his grenade launchers or primary weapon. D-Wolf is a solid choice, even with basic weapons, but his performance heavily depends on the player’s skill level.
D-Wolf Kit Breakdown | |
---|---|
Tactical Gear – Motorized Exoskeleton | Increases your sprint speed. Knocking enemies down restores health and extends the ability’s duration. |
Trait – Tactical Slide | You can slide after sprinting. |
Gadget 1 – Triple Blaster | Arm-mounted grenade launcher that fires a three-round volley of grenades. Projectiles can stick to and damage vehicles. |
Gadget 2 – Smoke Grenade | A grenade that covers an area with smoke. |
D-Wolf Tips
- Due to his aggressive nature, D-Wolf works best with weapons built for high handling and hipfire accuracy.
- Always move to flank the enemy. Equip a slienced weapon to prevent players from seeing you on the minimap while firing.
- Triple Blaster can be used to damage vehicles in a pinch, though it’s best used against infantry.
- Throw your Smoke Grenades at the enemy to force them into the open.
Vyron (Wang Yuhao – Assault)
Instead of being as swift as D-Wolf, Vyron boasts significantly greater agility. He can utilize his Dynamic Propulsion talent to swiftly dash in the direction he selects, allowing him to easily engage or retreat when necessary. Vyron’s unique skill set includes a grenade launcher that brings enemies down over a wide area, rendering them defenseless and exposed to damage. This operator is an excellent choice for breaching confined areas due to this ability.
Vyron Kit Breakdown | |
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Tactical Gear – QLL32 Crouching Tiger | Fires a compressed air round that knocks down nearby enemies. |
Trait – Dynamic Auxilliary System | Take reduced fall damage and increased movement speed after using Dynamic Propulsion |
Gadget 1 – Dynamic Propulsion | Rapidly dash toward a chosen direction. |
Gadget 2 – Magnetic Bomb | Throw an explosive charge that sticks to surfaces and detonates after a short countdown. |
Vyron Tips
- Crouching Tiger is best used to clear indoor areas.
- Don’t be afraid to dash off of high ground. Your passive will keep you safe from the fall.
- Always be ready to dash out of a losing gunfight.
- Two Magnetic Bombs are usually enough to destroy tanks and other armored vehicles.
Stinger (Roy Smee – Support)
In simpler terms, Stinger is a supportive character on the battlefield, offering aid to his team members. He’s skilled at healing, reviving, and restocking supplies for his allies. Additionally, he has the ability to create smokescreens to shield his team during their advancement. While not as offensive as Assault characters, Stinger can be equally effective when wielding weapons such as the CAR-15 or AKS-74 in Delta Force.
Stinger Kit Breakdown | |
---|---|
Tactical Gear – Hive Tech Pistol | Equip a pistol that fires target-seeking healing darts. |
Trait – Expertly Rescue | Revive allies faster and restore more health after reviving a teammate. |
Gadget 1 – Smokescreen | Launches a steerable drone that deploys a smokescreen through its flight path. |
Gadget 2 – Hive-Tech Smoke Grenade | Deploys a vision-obscuring smoke grenade. The smoke heals all allies inside if hit by a Hive-Tech Pistol dart. |
Stinger Tips
- Always bring an Ammo Crates or Ammo Packs in Warfare mode.
- Always pay attention to allies who need to be healed or revived.
- Go prone and lay down some smoke before reviving allies in exposed areas.
- You can double as an effective flanker thanks to your smokescreens and self-healing.
Toxik (Zoya Pomchenkova – Support)
Toxik prioritizes offensive strategies over Stinger, who mainly focuses on healing. Instead of providing instant health restoration via gadgets, she accelerates the initiation of passive health recovery for her teammates in close proximity. Toxik also equips her mini-UAVs to enhance her teammates’ weapon handling and lessen the impact of recoil, while simultaneously obstructing the enemy’s line of sight, audio, and overall health capacity.
Toxik Kit Breakdown | |
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Tactical Gear – Dragonfly Swarm System | Launches a wave of drones that give allies the Adrenaline buff while impairing the sight, hearing, and max health of enemies hit. |
Trait – Swift Healing | Reduces the natural health regeneration delay of nearby squadmates in Warfare. Reduces consumable usage time in Operations. |
Gadget 1 – Adreno Boost | Grants allies the Adrenaline buff, improving weapon handling and dampening incoming hit flinch. Allies who score kills or assists while Adreno Boost is active receive a stronger buff the next time. |
Gadget 2 – Blinding Gas | Gas grenade that blinds enemies in range. |
Toxik Tips
- Always stick with your squadmates so they benefit from your passive ability.
- Buff allies before engaging, and if they score any kills or assists, buff them again.
- Dragonfly Swam can be devastating when used together with grenade launchers from teammates.
- Bring healing gadgets.
Shepard (Terry Mursa – Engineer)
Shepard is a defensive operator who excels at securing zones using sonic equipment. His unique talent, Sonic Paralysis, temporarily incapacitates enemies by slowing their rate of fire and movement, making him effective in both offensive and defensive roles. As an Engineer, Shepard also carries anti-tank weapons for dismantling vehicles and the Active Defense System, which shields him from incoming grenades.
Shepard Kit Breakdown | |
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Tactical Gear – Sonic Paralysis | Send out a drone that supresses enemies over a 30m area, reducing their rate of fire and movement speed. Hold the button to deploy the drone in place. |
Trait – Sonic Defense | Take reduced damage from explosions. |
Gadget 1 – Sonic Trap | Place a sticky proximity mine that damages and slows enemies that approach it. |
Gadget 2 – GE2 Frag Grenade | Throw an explosive grenade that’s effective against infantry. |
Shepard Tips
- Place Sonic Traps behind corners or above doorways.
- If the enemy team is attacking you, deploy Sonic Paralysis in place so it releases more pulses.
- You always come equipped with a Repair Tool in Warfare mode. Keep your vehicles alive.
Uluru (David Feller – Engineer)
Uluru functions much like Commander Shepard in combat. He’s skilled at eliminating crucial targets using guided missiles akin to TV missiles. Furthermore, he can establish safe zones with deployable cover. Uluru also carries incendiary grenades for blocking off strategic passageways, and similar to Shepard, he has the SCAR-H rifle at his disposal for handling enemies from close to medium distances.
Uluru Kit Breakdown | |
---|---|
Tactical Gear – Loitering Munition | Fire a TV-guided missile that splits into four smaller explosives on impact. |
Trait – Battle Hardened | Passively gain greater resistance to slowing effects. |
Gadget 1 – Quickset Cover | Throw a grenade that deploys a small concrete barrier. |
Gadget 2 – Composite Incendiary | Throw a grenade that covers an area in |
Uluru Tips
- Loitering Munition is best used against groups of infantry.
- Try to use Loitering Munition from the flanks, as enemies can shoot the missile down mid-flight.
- Use Quickset Cover to block doorways.
- If an enemy Uluru is blocking you with Quickset Cover, use Composite Incendiary to get rid of it immediately.
Luna (Luna Kim – Recon)
Luna’s equipment strongly resembles Sova from Valorant; she shoots electric arrows with her bow that can block both ground and reveal enemies hiding in smoke and solid cover to her team. As a member of the Recon class, Luna can set up Respawn Beacons, enabling her and her allies to approach closer to the battlefront or even behind enemy lines.
Luna Kit Breakdown | |
---|---|
Tactical Gear – Detection Arrow | Fire an arrow that reveals all moving enemies in its range. Scans twice. |
Trait – Enemy Analysis | Briefly reveal enemies you hit. |
Gadget 1 – Volt Arrow | Fire an electric arrow that shocks all enemies near it. Can lightly damage vehicles. |
Gadget 2 – GE2 Frag Grenade | Throw a grenade that’s effective against enemy infantry. |
Luna Tips
- On open maps, fire your Detection Arrow at the sky above the enemy.
- Use Volt Arrow to flush enemies out of cover or to prevent them from rushing chokepoints.
- When sniping, use the Ping button to mark enemy positions and reveal their approximate distance from you. Use this info to account for range drop-off and bullet drop.
- Place Respawn Beacons in hard-to-see places, like near wreckages or inside foliage.
Hackclaw (Mai Xiaowen – Recon)
Hackclaw excels in locating, disrupting, and operating covertly. With her Signal Decoder, she uncovers the approximate positions of the three foes nearby, enhancing her understanding of the battlefield as she moves undetected among the enemy group. Furthermore, she can employ throwing knives to neutralize devices and a drone that emits dazzling bursts of light, which are extremely effective in striking objectives.
Hackclaw Kit Breakdown | |
---|---|
Tactical Gear – Signal Decoder | Activate a scanner that leads you to the three closest enemies in your vicinity. |
Trait – Silent Step | Your footsteps are quieter. You move faster while walking or crouching. |
Gadget 1 – Flash Drone | Deploy a drone that flies forward while periodically emitting blinding flashes. The drone can be sent to follow Signal Decoder’s detected signals. |
Gadget 2 – Data Knife | Throw a knife that disables enemy electronics within 10m of its point of impact. Deals significant damage to enemies when hit directly. |
Hackclaw Tips
- Hackclaw works best as a sneaky flanker with multiple engagement options.
- Use Signal Decoder often, and pair it with Flash Drone against nearby enemies.
- Deploy Flash Drone when emerging from smoke.
- Data Knife is best used to disable drones, traps, beacons, and other electronic gadgets.
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2024-12-08 14:04