As a seasoned commander with years of battlefield experience under my belt, I’ve learned that every unit in this game has its strengths and weaknesses, much like the soldiers I’ve led in real combat. When it comes to FormRhinos, I always make sure to have Wasps or Phoenix ready to take them out from above. In the later stages of the game, Overlords are a must for controlling their movement.
Mechabellum is a widely recognized auto-battler with 25 distinct units, each boasting unique advantages and disadvantages. Mastering their use and learning how to counteract them is crucial knowledge for those aiming to climb the higher Match Making Ranks (MMRs).
Mastering the most frequently used counters takes practice, but grasping every single counter-play and strategy for each unit in the game Mechabellum can be quite daunting. To assist you with this task, here is a comprehensive guide detailing how to effectively counter each unit within Mechabellum.
All Unit Counters In Mechabellum
Unit | Counter | Strong Against |
---|---|---|
Crawler | Fire Badger, Vulcan, Wraith, Sledgehammer, Rhino, Arclight | Fang, Marksman, Sabertooth, Steel Ball, Melting Point, Hacker |
Fang | Fire Badger, Typhoon, Mustang, Steel Ball, Wraith | Marksman, Wasp, Phoenix, Overlord |
Arclight | Stormcaller, Steel Ball, Rhino, Scorpion, Vulcan, Melting Point, Fortress, War Factory | Crawler, Fang, Mustang |
Marksman | Crawler, Fang, Mustang, War Factory, Farseer | Arclight, Hacker, Overlord, Phoenix |
Mustang | Fang, Marksman, Wasp, Phoenix, Overlord | Sledgehammer, Vulcan, War Factory, Typhoon, Fire Badger |
Sledgehammer | Phoenix, Vulcan, War Factory | Crawler, Mustang, Arclight |
Stormcaller | Marksman, Arclight, Mustang, Vulcan, Fortress, Typhoon, Fang | Rhino, Sledgehammer, War Factory, Overlord, Crawler |
Steel Ball | Crawler, Phoenix, Overlord | Sledgehammer, Tarantula, Rhino, Sandworm |
Tarantula | Steel Ball, War Factory, Stormcaller, Fortress, Marksman, Melting Point, Overlord, Phoenix | Arclight, Mustang, Hacker |
Rhino | Steel Ball, War Factory, Phoenix, Melting Point, Hacker, Overlord | Fire Badger, Mustang, Vulcan, Stormcaller, Marksman, Crawler |
Scorpion | Wasp, Overlord, Phoenix | Sledgehammer, Tarantula, Hacker, Vulcan, Fire Badger, Typhoon, War Factory |
Vulcan | Fortress, Melting Point, Overlord, Phoenix, Steel Ball | Crawler, Fang, Arclight, Marksman, Mustang, Sledgehammer |
Melting Point | Phoenix, Marksman, Steel Ball, Crawler | Scorpion, Fortress, Rhino, Vulcan, Typhoon |
Fortress | Fang, Steel Ball, Overlord, Melting Point | Sledgehammer, Marksman, Tarantula, Hacker, Scorpion, Vulcan, Sabertooth |
Sandworm | Steel Ball, War Factory, Melting Point, Phoenix | Sledgehammer, Tarantula, Vulcan, Fire Badger, Typhoon |
Overlord | Melting Point, Phoenix, Wasp, Mustang | Rhino, Steel Ball, Sledgehammer, Stormcaller, Vulcan, Arclight, Hacker, Scorpion, Fire Badger, Sabertooth, Typhoon |
War Factory | Melting Point, Scorpion | Overlord, Arclight, Stormcaller, Sledgehammer, Steel Ball, Rhino, Sabertooth, Vulcan, Typhoon |
Fire Badger | Rhino, Fortress, War Factory, Sabertooth, Overlord | Crawler, Fang, Arclight, Mustang |
Sabertooth | Crawler, Fang, Steel Ball, Melting Point, Fortress, War Factory | Sledgehammer, Tarantula, Hacker, Vulcan, Typhoon, Fire Baddger, Farseer |
Typhoon | War Factory, Steel Ball, Scorpion, Melting Point, Phoenix, Sabertooth | Mustang, Wasp, Crawler, Fang |
Hacker | Fang, Stormcaller, War Factory, Phoenix, Crawler, Overlord | Fire Badger, Arclight, Scorpion, Sledgehammer, Steel Ball |
Farseer | Rhino, Melting Point, Fortress, War Factory | Marksman, Hacker, Phoenix, Wraith |
Wraith | Melting Point, Overlord, Phoenix | Crawler, Fang, Sledgehammer, Steel Ball |
Phoenix | Mustang, Fang, Wasp, Marksman | Overlord, Rhino, Stormcaller, Vulcan, Typhoon, Sabertooth, Fire Badger |
Wasp | Mustang, Fortress, Fang, Wraith | Marksman, Phoenix, Melting Point, Overlord |
How To Play Counters In Mechabellum
With your familiarity with the counters for each unit within Mechabellum now, it’s important that you also understand the best strategies for playing them. Here’s a summary of all units along with their optimal counterplay options:
- Crawler: Counter them by playing Arclights near their position in the early game, and switch to using Wraiths in the late game. Wraiths are the most effective against hordes but are a bit more expensive.
- Fang: You can easily counter them using Vulcans or Typhoons on the frontline. You can also choose Fire Badgers if you’re lucky enough to get them, but Vulcans provide the best value overall.
- Arclight: You can counter Arclights using any single-target DPS, such as Marksmen in the early game and Fortresses in the late game. There are other hard counters that you can pick, such as War Factory or Vulcans, depending on your opponent’s army composition.
- Marksman: You can counter opponent Marksmen by using fast-moving units like Rhinos early on. In the late game, you should use high-health units like Melting Point to absorb their damage.
- Mustang: Counter Mustangs early with Tarantulas near their deployed position. Later, you can transition to Scorpions, which provide better sustainability against their damage.
- Sledgehammer: You can counter Sledgehammers with fast-moving units like Wraiths or Crawler flanks, focusing on hitting them from multiple angles. In the late game, using Steel Balls can absorb damage while dishing out counter-attacks.
- Stormcaller: The best way to counter Stormcallers is by using Arclights, as they can outrange them. In the late game, War Factory units can help you close the gap while maintaining consistent damage output.
- Steel Ball: You can counter Steel Balls using high-damage units like the Phoenix, which can quickly wear down their defenses. In the late game, a combination of Crawler and Phoenix can effectively take Steel Balls out.
- Tarantula: You can counter Tarantulas by deploying units like Phoenix in the early game. In the late game, War Factories near their positions can effectively disrupt their formations.
- Rhino: The best counter for Rhinos is to use Wasps or Phoenix to maintain an aerial advantage by taking them out. Additionally, using Overlords in the late game can help control their movement.
- Scorpion: To counter Scorpions, you can place aerial units like Phoenix or Wasps early on, and in the late game, switch to Overlords for better survivability.
- Vulcan: You can counter Vulcans by using units that can quickly shred them down, such as Melting Points. In the late game, using Fortresses as support can effectively absorb damage and retaliate.
- Melting Point: The best way to counter Melting Points is to use Crawlers to distract them, and Steel Balls for quick elimination. In the late game, upgrading your Steel Balls can help counter them consistently.
- Fortress: The best counters for Fortresses are high DPS units like the Steel Balls or Melting Points, which can flank them. In the late game, using a combination of these units can overwhelm their defenses.
- Sandworm: You can counter Sandworms by drip-feeding units from the War Factory. In the late game, using a combination of War Factory with Nelting Points can effectively neutralize Sandworm hordes.
- Overlord: The best way to counter Overlords is with units that can quickly burst down their health, such as Marksmen in the early game. In the late game, you should use Fortresses to withstand their damage.
- War Factory: To effectively counter War Factories, use single-target high DPS units like Scorpions or Melting Point, which can quickly dismantle its production capabilities. In the late game, a combination of these units can disrupt War Factory builds.
- Fire Badger: Counter Fire Badgers with units like the Steel Balls, which can outmaneuver and deal damage from a distance. In the late game, using Fortresses can help withstand their fire while providing a great counter.
- Sabertooth: You can counter Sabertooths by utilizing swarm units like Crawlers. In the later rounds, switching to War Factories will help maintain distance and deal consistent damage.
- Typhoon: You should counter Typhoons using DPS units like Steel Balls to avoid them while dealing damage. In the late game, placing Scorpions can also help absorb their damage and counterattack effectively.
- Hacker: To counter Hackers, deploy, like Crawler flanks or Fangs to distract them. In the late game, using Overlords can effectively neutralize them from a long distance.
- Farseer: You can counter Farseers by using fast, agile units like Rhinos to avoid their abilities. Later on, you can also deploy War Factories to get rid of them quicker.
- Wraith: Counter Wraiths using single target aerial units like Wasps or Phoenix, which can withstand their attacks and deal damage. In the late game, consider deploying Overlords to outrange them.
- Phoenix: The best counter for Phoenix units is to use single-target high DPS units like Marksmen. In the late game, you can also deploy Mustangs to absorb damage while providing great DPS.
- Wasp: You can counter Wasps using fast units like Mustang flanks to deal with them quickly. In the later rounds, getting Fortresses can also help withstand their attacks and provide counter-support.
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2024-10-07 10:03