Astro Bot to Crush Donkey Kong Bananza’s Rock-Crushing Game

3D platformers have been a significant part of Nintendo’s exclusive games for years, and while Mario will be there at the launch of the Nintendo Switch 2 with Mario Kart World, the system’s first major platformer, Donkey Kong Bananza, is set to arrive a month later. This comes as quite a surprise for Nintendo enthusiasts, given that Donkey Kong has been making a comeback via remasters and Nintendo Switch Online releases. Donkey Kong Bananza will mark the debut of a fully 3D Donkey Kong platformer in the series since Donkey Kong 64, so fans have been eagerly waiting for something like this for quite some time.

Initial glimpses indicate that Donkey Kong Bananza has the potential to meet and possibly surpass the high anticipation it has generated. The game’s unique, omnidirectional destruction feature is its standout aspect, promising something truly innovative. By pressing different face buttons, Donkey Kong can deliver punches in various directions, including forward, up, and down. This action, coupled with a climbing system reminiscent of Zelda, offers the titular ape an unprecedented degree of mobility. It’s a fresh twist on a familiar formula that could potentially redefine the genre, much like how Super Mario Odyssey did on the Switch 1, making it worth the attention of competitors.

Astro Bot Is Primed For More Experimental Platforming Mechanics

The Next Astro Bot Game Could Easily Take Inspiration From Donkey Kong

Since the release of “The Playroom” alongside the PlayStation Camera in 2013, the Astro Bot series from PlayStation has evolved significantly. It truly found its stride on the PlayStation 5. “Astro’s Playroom,” a game included with the 2020 console, was one of the standout titles at launch, earning acclaim for its endearing graphics and skillful blend of traditional 3D platforming elements and hardware capabilities. The developer, Team Asobi, repeated this success in 2024 with the expanded Astro Bot game, thereby securing a Game of the Year award and establishing itself as a new icon within the PlayStation family.

Fans are hoping that Team Asobi will expand their horizons with their upcoming project, but given the success of Astro Bot, a sequel is inevitable and it will need to surpass its own high standards. The Astro Bot platformers manage to do a lot with what seems like basic 3D platforming mechanics, taking players on adventures through diverse locations and enhancing gameplay with vehicles, transformations, and temporary gadgets. It’s challenging to think of new mechanics that could match or surpass those already found in Astro Bot, Astro’s Playroom, and even Astro Bot Rescue Mission. However, Donkey Kong Bananza might just provide the fresh ideas needed for the next Astro game.

How Donkey Kong Bananza’s Tunneling Fits In Astro Bot

To demonstrate the advanced features of the new PlayStation and provide an enjoyable gaming experience for players, the upcoming Astro installment could adopt a mechanic similar to tunneling, as seen in Donkey Kong Bananza. However, it would not be a direct copy, considering that making tunneling a fundamental aspect of Astro Bot might reveal its source of inspiration too quickly. Instead, it would embody the core principles Astro aims to uphold during gameplay. These include offering extensive environmental destruction and reshaping opportunities, which could effectively showcase the PlayStation’s particle effects and quick asset loading while providing players with unprecedented freedom.

What Astro Bot Can Do To Make Bananza’s Rock-Crushing Its Own

Here are several potential directions for incorporating a drill/mole-themed power in a new Astro game:

1. Building upon the existing abilities of characters like Handy-D from Astro Bot and the Monkey Suit from Astro’s Playroom, which share some similarities with Donkey Kong’s strength and climbing skills, this mechanic could provide a fresh take on the series.
2. By introducing a drill or mole power, the game can offer an exciting new gameplay element without significantly altering the overall design of the game, as the level-based structure of Astro games allows for temporary additions that won’t disrupt the rest of the gameplay experience.
3. If Astro Bot were to adopt some of Donkey Kong Bananza’s most appealing qualities, such as its drill or mole power, it would be well on its way to creating a compelling sequel that maintains the charm and appeal of the existing series while offering something new and exciting for players to enjoy.

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2025-04-17 04:04